This game has been Greenlit by the Community!

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Nostalgia (formerly B.LAST)
 
 
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Platforms: PC, Mac, Linux
Languages: English
Posted
Updated
Oct 4, 2014 @ 5:53pm
Jan 12, 2016 @ 8:07am
Recent Announcements View All (8)
B.LAST IS DEAD. PROJECT NOSTALGIA IS HERE.
Description
Release date: 12/2016
Nostalgia (formerly B.LAST) - Current Version : Alpha 0.16

FULL CONTROLLER SUPPORT

You are a Peacekeeper for the B.LAST Corporation, a large mining and settlement conglomerate. The B.LAST Corporation has worked for 80 years to establish stable mining colonies on a terra-formed deep space planetoid roughly 980 billion miles from Earth. in 2112, the planetoid, (designated New Colorado,) Was found to be rich in RED PLATINUM, causing a rush to settle. The settlements grew and flourished in their early years. In 2191, famine, skirmishes, alien invasions, natural disasters, politics, native wildlife, and a raving mad GENETICIST have destabilized the colonies, creating an era of lawlessness. You're being sent in as another of the many arms of the B.LAST Corporation to RESTORE PEACE AND PRODUCTIVITY.
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From the Developer: "I want to create a game that is detailed, artful and most importantly, FUN. I've created a nimble feeling platformer engine. I'm adding a good RPGish story along with an open, expansive and explorable world, tons of powerups, character leveling, many enemy types, huge boss fights, and everything else I can think to cram into it. For me, B.LAST is most definitely a labor of love."

Popular Discussions View All (2)
4
Dec 17, 2014 @ 8:43am
Ok folks which is better, local co-op or online multiplayer?
jjevil77
4
Oct 8, 2014 @ 4:36am
Critique my game!
jjevil77
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64 Comments
ren_arrais Nov 23, 2015 @ 5:03am 
very good!
Mr. Farkas Sep 29, 2015 @ 11:04am 
Good game. Voted
El lobo Apr 23, 2015 @ 7:04pm 
xsonicchaos Jan 4, 2015 @ 11:13am 
B.ORING
Shafylus Dec 14, 2014 @ 8:49pm 
Looks good, voted!
jjevil77  [author] Dec 4, 2014 @ 1:52pm 
Thanks Deathblow. I haven't poisted an update in a while so here goes. Production has slowed a bit due to some health issues, but I'm feeling better and should pick back up again soon. I've started using Spriter to create some test enemy animations. I want to make big bosses and Spriter seems to be the way to go. 2player same screen co-op is running great.

My immediate goals is still to get a free playable demo released as soon as possible. I could put out something now, but it would have a disappointing lack of content. Once I've got a couple of bosses, some enemeies and levels prepared, the demo will be released.

I'm no longer putting timeframes on it. The only deadlines I have are the ones I set for myself and I don't want to promise something and not deliver. I also don't want to release something for the sake of releasing something. When when the free release is ready & a worthwhile playing experience, it'll be out.

-Joey
Blackthorne Dec 3, 2014 @ 3:03am 
Okay, I will admit that when I first opened this screen my immediate thought was 'pfft, Moon Buggy clone where you're on foot' with my mouse hovering over the Not Interested button... well, let me say I'm VERY glad I held off and watched the demos and feel like kicking myself for my initial thoughts! This looks absolutely brilliant - the travel options alone are making me excited, and if the multiplayer component holds up to testing... pardon the drool ;p Voted up and will be watching for future developments. Great work already, and looking forward to more!
plskthx Nov 18, 2014 @ 6:11am 
Very very cool! and I look forward to playing!
Smer4 Nov 16, 2014 @ 6:20am 
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Cool game! vote please for mine too. Thanks in advance!
http://steamcommunity.com/sharedfiles/filedetails/?id=341299194
pachon87 Nov 14, 2014 @ 6:49am 
Good luck ^^ Interesting project