This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

For Each Our Roads of Winter
Genre: Adventure
Platforms: PC, Mac, Linux
Languages: English, German
Players: Single-player
Sep 21, 2014 @ 10:16pm
Oct 30, 2014 @ 7:19pm
Recent Announcements View All (1)
Building, building.
| Note on Trailer: We are at a pre-alpha stage, nothing you see here is remotely final and will likely be replaced. Consider this video as a declaration of concept and aesthetic intent. |

'For Each Our Roads of Winter' is an episodic exploration game in which you will uncover the secrets of a past that never was. Played from a first-person perspective and tuned for Oculus Rift VR Headsets.

From the developer of 'Hunting Anubis[]', 'Xaxi []' and the Ludum Dare winning 'Lumiere[]'; inspired by the disparate worlds of Cyan Worlds ('Myst', 'Riven'), Ice Pick Lodge ('Pathologic', 'The Void'), Piranesi, Étienne-Louis Boullée, Borges, and featuring a unique real-time photorealistic visual style powered by Unreal Engine 4, combining elements from both modern photography and the works of antiquity.

> To be available for PC, Mac and Linux.
> Price and Release Date to be announced when ready!
> Currently at a Pre-Alpha stage of development.

| First Teaser Trailer : |

Development Log: Here | Additional high-resolution images (Available for Press use): Here[]
A taste of the narrative: Here | My musical soundscape that I'll be putting to work for this project: Here[]

-> Orihaus[] :: Design, Code, Writing, Modeling, Graphics, Environments | Based in New Zealand
-> threeWiseMen - Johannes Poell[] :: Graphic Design | Based in Austria
-> Additional Thanks to: Tumult for UE4 support.
Popular Discussions View All (6)
Nov 3, 2014 @ 7:23pm
Episode length
Mar 7 @ 7:38am
Any news?
Oct 18, 2014 @ 3:58am
no pictures
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TrillyTrill Feb 3 @ 1:56pm 
This looks so awesome...I know people knock exploration games because they think they're boring, but I like taking time to walk around and rummage through virtual landscapes.
Flyan! Sep 20, 2015 @ 12:38am 
Dead game?
steve358 Sep 13, 2015 @ 9:21am 
jbustter Apr 12, 2015 @ 11:31am 
this maybe a silly question, but will this game be black & white as an artistic direction?
tempestmichael Jan 23, 2015 @ 6:20am 
wow this one looks fantastic. hopefully myst like.... what are the system requirements going to be like though.. the graphics look at least shader model 4.0 but it could be pre-rendered for all i know. hopefully I can play it on my terrible shader 3.0 computer :P
Lost Insanity Dec 18, 2014 @ 2:21am 
Where is a Pathologic remake???
Media Breakdown Dec 12, 2014 @ 10:22am 
Congrats on the greenlight! :)
On-line Батюшка Dec 8, 2014 @ 2:52am 
Teco Dec 4, 2014 @ 2:14am 
asasaaddfsd Nov 22, 2014 @ 3:15am