This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Space Safari
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Dec 17, 2014 @ 10:17am
Jul 13, 2015 @ 7:33pm
Recent Announcements View All (4)
Square Enix Collective
Join Our Newsletter
Release date: TBA
Space Safari is a 2.5D action adventure platformer created with the tradition of classic platformers such as Mega Man and Metroid in mind. It features six unique levels with alternate paths and upgrades for lots of re-playability. Players will spend the entire game driving around in the ATKV-1 (All Terrain Kill Vehicle) exploring the planet Volotor and attacking enemies with all sorts of weaponry.


  • Classic 2.5D shoot ‘em up action with platforming puzzles
  • Explore the massive planet Volotor with countless enemies to defeat
  • Become more powerful with various upgrades and power-ups
  • Overpower previous levels by revisiting them with all your upgrades intact
  • Approximately 4 - 6 hours of gameplay
  • Battle a unique boss at the end of each level
  • Explore hidden paths with collectibles to find
  • Steamworks integration including achievements, leaderboards, cloud saves, etc...
  • Gamepad support for popular controllers


Space Safari throws in all kinds of environments and hazards your way as you attempt to take down your prey. In one level you might be passing through The Caverns of Mortazona – a mining facility with lakes of deadly lava and fire spouts.

In another level you might be exploring The Seas of Sespia - a deep endless ocean full of sunken ships and nightmarish hungry creatures. Later levels will take you through energy zapping laser fields and unbreakable rock-like giants. The road won’t be easy, but with you at the wheel, it also won’t be impossible.

At the end of each level there is a unique boss awaiting to take you on. This is your primary target; you need to take him down and claim your bounty before moving on to the next level.

Throughout the game, you control a sleek and very agile vehicle – the ATKV-1 (All Terrain Kill Vehicle). The ATKV is fully prepared to tackle any and all challenges. You can jump up to higher platforms instantly and even turn on a dime. There is a rocket launcher attached to the top of the vehicle that allows you to attack overhead enemies. You can also rain death from above by dropping mines on enemies down below. Your main means of attack however is your onboard cannon.

Throughout the course of the game you can acquire new upgrades that can enhance your cannon. From a chaingun that shoots multiple bullets to a spreader that shoots in three directions at once. There are also additional power-ups which can make your journey easier like energy tanks and shields.


In Space Safari, you play a mysterious space hunter who travels the galaxy in search of the most dangerous game to hunt. Your travels have brought you to the treacherous planet of Volotor – a planet once ruled by an advanced race of people known as the Vol. It is now overrun by all manner of lethal creatures. Only a fool would consider planning a safari on it. Armed with your ATKV-1 (All Terrain Kill Vehicle) you drop onto the planet’s surface in search of prey to hunt. What others call suicide, you call fun!


Space Safari is being developed by a two man team. This game has been built with the free version of Unity[].

Please follow our development at

An early playable demo is available at

If you would like to receive updates on our progress with Space Safari, please subscribe to our newsletter[].

Please note that what you see in the trailer and screenshots are still a work in progress. Space Safari is still in early development and many things are likely to change, especially its visual quality.

Tentative System Requirements

Processor: Dual Core
Memory: 1 GB RAM
Graphics: DirectX 9.0c compatible card, 256MB of VRAM, Shader Model 3.0
Hard Drive: 350 MB HD space
Popular Discussions View All (2)
Mar 6, 2015 @ 10:35am
my thoughts on the demo
Mar 6, 2015 @ 10:44am
is it a car?
sir anus of buttshire
< >
El lobo Apr 22, 2015 @ 7:19pm 
PieMonster  [author] Mar 16, 2015 @ 10:05am 
Thank you, @Cokai.

I just wanted to let everyone else know that due to your feedback we will be reworking our main character.
Cokai Mar 13, 2015 @ 5:00pm 
Your game is in my Linux Games Collection :
asepwashere Feb 24, 2015 @ 10:03am 
Dishwalla Feb 17, 2015 @ 10:08am 
vecna! Feb 8, 2015 @ 5:12am 
Voted yes, but you should really think about main creating interesting main character.
Hammerark Feb 7, 2015 @ 6:48pm 
The vehicle looks too stiff to me, it needs momentum and weight added to it.
Atora Feb 7, 2015 @ 11:23am 
Voted game,cool game
Cokai Jan 22, 2015 @ 4:17pm 
I have to admit, the game has some funny ideas.
I love the Linux support !
SirDannyMacFinn Jan 13, 2015 @ 2:45pm 
The games visual quality is obviously one of the cons, and that's something you've already addressed and reassured the people that you and your partner are planning on making that aspect of the game better.

That aside, there is the matter of gameplay. The gameplay looks dull, and with something such as a game like this, where there are many other games very similar to this, having solid and fun gameplay is very important. It might be hard to do, and it might change other aspects of the game simply because it's so late in development, but tweak the gameplay a little bit. Make sure that it's fun to play. If you can, get a group of twenty people and have them test the game for an hour, or even half an hour each, and give you instant feedback. You can take notes on their feedback and use that to polish the game even more.