Divinity: Original Sin (Classic)

Divinity: Original Sin (Classic)

319 ratings
File Size
15.076 MB
Sep 12, 2014 @ 5:34am
Mar 13, 2015 @ 8:07am
5 Change Notes ( view )

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UnderSiege is a mini campaign containing about 5-8 hours of game play for character levels 3-6 and five different companions; Jahan, Madora, Rosalie (ranger), Godwin (cleric), Zephrine (witch). UnderSiege was initially designed to be played as a part of a main campaing but was later changed to be a stand-alone mod. UnderSiege can be used as a root campaing for other mini mods to extend it and it should be playable in a multiplayer with four players.

The Title image says that it's "Beta" but I think the Mod is in a pretty good shape and finished. Also, considering how difficult it is to change the title image the "Beta" text will -likely- never be removed.

Also, I have to give some thanks for Noaloha for fixing some spelling and grammar issues from a dialogs.

[ UPDATE is live. See Change Notes for additional details ]

Added some cave entrances for other mods to extend the UnderSiege.
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HotDogMolly Jan 24 @ 9:20pm 
Lady buy a new computer you need to upgrade
Lady NightStalker Apr 24, 2016 @ 10:20am 
I keep crashing when i try to play the module.And also i have just refresh my comp.
Assistance10 Feb 27, 2016 @ 4:38pm 
how many players can you have in this one?
Summonergeek Jan 24, 2016 @ 11:16am 
Sorry Gorilla Grim. I do not catch the drifting. May you please elaborate as I am new to this game and would like to take full advantage of this extension. I have a very deep hole that needs to by explored and I would like to probe before diving in head first. Thank you.
LLanzoni Dec 1, 2015 @ 5:53pm 
Awesome work! Played on hard and the fights are really well balanced.
[LAR]Greever Oct 26, 2015 @ 2:12am 
Hi, I work for Larian and we are currently looking for gameplay scripters for our new game Divinity: Original Sin 2. I was really impressed with the quality of your quests and scripting. If you are interested, please consider this vacancy: http://larian.com/jobs/gameplay-scripter/
or contact me via private message.
Grim the fancy panda Aug 3, 2015 @ 7:18am 
invisible extension is a nice enchantment though, I would enchant my staff if you catch my drift.:csdsmile:
biospellcast  [author] Jul 1, 2015 @ 2:14pm 
I have never noticed anything like that. This Mod contains a playable content nothing more, it doesn't change a core game mechanics like weapon stats or abilities. There may exists other Mods those might actually do that, I don't know. Let's hope it was one time anomaly.
FlameSword Jun 30, 2015 @ 9:48pm 
Died from orc who somehow hit me with an axe, even though the orc was 50 feet away. Does this axe somehow have a invisible magical 50ft extension or is it just another bug?
biospellcast  [author] Jun 23, 2015 @ 10:29am 
I have no idea what's going on with the ability scores. I haven't noticed anything like that. After completing the Gilbert quest, you should receive a key to Lauren's Locker as a quest reward. Gilbert should be inactive and Lauren has the key since she was the quest giver.