This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

ULTRAWORLD
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Genre: Adventure, Casual
Platforms: PC
Languages: English
Players: Single-player
Posted
Updated
Sep 4, 2014 @ 1:33am
Oct 31, 2014 @ 2:52pm
Recent Announcements View All (4)
ULTRAWORLD Coming to Steam on December 5th
Quick Interview Update
Description
Release date: September 3rd, 2014
Congratulations, you have been invited to ULTRAWORLD

Drop by and take in the sights and sounds of this lush First-Person Explorer. It’s not all rest and relaxation, though, as you’ll need to help a lonely video game character face it’s problems. It’ll present you with some curious questions and then ask you to respond. It’s up to you to decide what answers to provide, if any at all.

Will you change it’s outlook, or will it change yours?

FEATURING

exploring, relaxing, and thinking

NOT FEATURING

jumping, shooting, crafting, survival, Nazis, zombies, space marines, fetch quests, high scores, co-op, multiplayer, microtransactions, DLC, or DRM

OVERVIEW

ULTRAWORLD is the product of one artist, James Beech. A former AAA game industry veteran, (Crytek, Sony, Silicon Knights), James left his job so that he could pursue his artistic ambitions. The first result of this is ULTRAWORLD: a work intended to help define video games as an artistic medium. Yes, that sounds pretentious, but hey, don’t walk away just yet. ULTRAWORLD’s story was written in a way that could only exist in this format, and none other. This could never be a book, a movie, or a play; it could only be a video game. Some people may not classify ULTRAWORLD as such, especially those who cling to the word “game” in the literal sense. What’s more important, though, a label, or the finished work? Wherever it lands, as long as the viewer gets something worthwhile out of it, then it doesn’t matter.

Note from the Creator:
"I'm intentionally downplaying information on the story here because it's best for users to experience it completely fresh once they're in-game. The difficult part is, I'd like to talk more about the story because it's it's a big part of the work as a whole, yet it's hard to describe without spoiling it. I doubt users will automatically take my word when I say 'it's interesting,' but I'll say it anyway: it's interesting. Not much of a hard-sell, I know, but hey, I'm an artist, not a PR marketing robot."
Popular Discussions View All (2)
1
Sep 22, 2014 @ 3:32pm
A lack of philosophical depth?
TheDrCK
0
Nov 24, 2014 @ 8:44am
Any chance for a SteamOS/Linux release?
Micha
112 Comments
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Chigiri Oct 23, 2014 @ 12:15pm 
Dat music. *upvote*
SuperEcho42 Oct 9, 2014 @ 3:41pm 
The world has a really nice style.
Plus point for NO zombies! Zombies are totally overrated.
snake baton Oct 8, 2014 @ 7:59pm 
This looks like complete trash. I think it shows that people really are just sexist to Zoe Quinn, because this looks even worse than depression quest.
sawsrinath Oct 5, 2014 @ 12:07am 
Like this game. Looking forward to it.
Milo_del_mal Sep 30, 2014 @ 10:27pm 
It seems really interesting, I really wish I had seen some gameplay.
Binary Solo Sep 30, 2014 @ 12:42pm 
Shafylus Sep 28, 2014 @ 2:49pm 
voted!
Mav Sep 25, 2014 @ 10:01am 
Also voted. I really hope you get greenlighted :D
Mav Sep 25, 2014 @ 9:59am 
This looks really amazing and reminds me of Shelter in a way. I really love how there's a variety of colors and such. Very pretty. I think this would be one of my favorite games if I ever played it. :)
Razzy Sep 25, 2014 @ 3:24am 
Very captivating...I love exploration games... <3