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CHIGUN - Pow Pow Poultry
Platforms: PC, Mac
Languages: English
Players: Multi-player
Aug 23, 2014 @ 8:56pm
Aug 25, 2015 @ 3:19pm
Recent Announcements View All (1)
Answers to Questions in Comments!
Release date: September 2014

CHIGUN is a cockfight with guns, pitting a pair of pistol wielding chickens against each other.
Peck up bullets throughout the level and ricochet them off blocks to blast your poultry opponent to pieces.






1. C.OCK FIGHT - Scrap between two chickens with pistols. 6 Bullets are scattered around the level along with a variety of traps. Kill your opponent 5 times to win.

2. POW CHOW - Eat as many yellow seeds as you can in 100 seconds whilst shooting your opponent and devouring theirs.


1. 5 hand crafted levels built using woodwork, leather, collage, stop motion animation, traditional painting, digital art, ceramics, photography and lasercut materials. The above combined with film and art historical references create a combination of levels that add depth to the narrative.
2. A bizarre narrative grounded in the B-movie era of the 1950’s, the works of science fiction directors, Ed Wood and Ray Harryhausen provided a strong influence on the plot. The players are taken on an adventure through the game accompanied by your “gorgeous” cross-dressing hostess, Tyler.
3. Local multiplayer madness places chickens in the paths of traps, conveyor belts and each other. Ricocheting bullets off surfaces allow the player to pull off ridiculous kill shots, often bouncing around entire sections of the level to find their target.
4. An original soundtrack combines the themes of each level with Breakbeat, Drum and Bass, Reggae, and oriental music.



Chigun started from me designing aliens for another game whilst on holiday in Austria,
from which a full game has blossomed with local multiplayer and some ridiculous physics.

Upon moving abroad to upstate New York for the summer, my good friend Tyler was thrown
into the fray to bring his crazy art style to the table. We've worked on the project for two and
a half months together and set ourselves an achievable scope of 5 levels and two modes.
From this (with a large chunk of the visuals already done), we want to expand the project to
feature more modes, more levels and opportunity for more players.

Whilst we've worked in the same place this summer, Tyler will be returning to Florida and
I'll be returning to Yorkshire. If the project goes well, we would hope that he could move
into the office space I have so we could keep building video games in the UK.

This is us goofing around with all the physical artwork we've done so far!


Artwork By Tyler Giordano (Right in Gif)


Game Design By Alex Johansson (Left in Gif)


More updates coming soon!

Contact for Press/Youtubers -
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aliasup Mar 30, 2015 @ 7:23pm 
i love the aesthetic
Hammerark Mar 28, 2015 @ 8:53pm 
For cluck sakes.
Smer4 Nov 16, 2014 @ 11:00am 
█░░ Valve ░░░█
█░ Add This ░░█
█░ Please! ░░░█
█░ And Give ░░█
█░ me one ! ░░█
Cool game! vote please for mine too. Thanks in advance!
LeakySausage93 Oct 5, 2014 @ 1:23pm 
CLassic Aug 29, 2014 @ 10:08am 
voted haha)
hmytos Aug 28, 2014 @ 1:22pm 
I voted. Good luck ^^
Thor Martelinho de Ouro Aug 27, 2014 @ 9:13am 
nice game i voted
psu Aug 26, 2014 @ 11:42am 
Visual style is intriguing and unique! I really like the art direction! But game-play is incredibly simple and I can't see myself playing this for more that 5 minutes, there is not a whole lot of variety in game-play between levels. Game-play is just "Joust", and that isn't particularly impressive because that's a very simple game to make. Despite the nice looking art style, it's not enough to make me want to buy and play "Joust" again.

So I'm voting 'No'.
{PK} HastyPixels Aug 26, 2014 @ 11:30am 
Have you tried different takes on your basic graphic elements? Some potential here, but getting over the intial "WTH" leads right into "How Do I Track Anything?" which means an unplayable title. Don't stop ~ the energy is pretty high here, but don't be precious about ideas and concepts.
Qon Aug 26, 2014 @ 6:10am 
Excellent sound, nice artwork, poor gameplay and graphics.