This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Genre: Strategy, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Aug 18 @ 6:14am
Oct 20 @ 6:43pm
Recent Announcements View All (7)
KeeperRL Alpha12
KeeperRL Alpha11
Release date: End of 2014
KeeperRL is an ambitious dungeon simulator with roguelike and RPG elements. Take the role of an evil wizard and study the methods of black magic. Equip your minions and explore the world, murder innocent villagers and burn their homes. Build your dungeon, lay traps and prepare for an assault of angry heroes.

When you control your minions the game changes into a classic roguelike, with turn-based and very tactical combat. You can also play as an adventurer and assault dungeons made by you or other players.

Dungeon management
You will dig deep into the mountain and build dozens of rooms, corridors and traps. You minions will train and produce weapons and armor. Prisoners will be tortured. You will research new technologies like alchemy, necromancy and sorcery.

Roguelike mechanics
The world is simulated on a very detailed level. Creatures use equipment and consumable items. There are dozens of special items, spells, attributes and special attacks. You can cut off heads and limbs and blind or poison your enemies. If you're not careful with fire, you can burn an entire forest or even your own dungeon.

Large, procedurally generated maps
In your neighborhood you'll find castles, villages, other dungeons and special locations. Slay heroes, dragons and witches for their loot. Worship randomly generated gods and mythical creatures. Every game you play will be different.

Online exchange of maps
Retire your dungeon and let other players continue playing on the same map, witnessing the destruction you've done and fighting with the forces that you created.

Popular Discussions View All (1)
Nov 16 @ 1:25pm
KeeperRL Alpha - First Impressions
< >
Michal Brzozowski  [author] Dec 16 @ 3:09am 
I'm planning to release the game on Early Access sometime around February.

The graphics will improve soon, but it won't be a huge improvement, the development is focused on interesting gameplay.
Space Monter with Gravitas Dec 9 @ 12:09pm 
this looks really promising. one of the things i'd really like to see improved though, is the graphics. right now, they kinda look like the mini/world map from DK. which i suppose is fine for alpha, but i'd like to see them greatly improved.
GT3000 Dec 2 @ 10:09pm 
Any new words for release?
kentgrammel Nov 11 @ 2:17pm 
Silaith Nov 10 @ 2:57pm 
On OSX... Thank You ! Hope you will continue to improve, again and again.
Pseudo Nov 5 @ 11:02am 
Congrats on the Grenlight. I only just heard about this and I'll be following with interest and excitement!
john.baum Nov 4 @ 8:36am 
RPG brought me here.
Looks like a dream game!

Kudos on the GL!
Joeru Nov 2 @ 2:20pm 
Gratz on GL
TCGJin Oct 22 @ 8:20am 
Congrats on being greenlit.
DamonLinuxTerror Oct 22 @ 3:24am 
Aha no i dzięki za wersję dla Linuksa :)