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Vantage: Prehistoric Simulation MMO
 
 
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Genre: Simulation
Platforms: PC
Languages: English
Players: Multi-player
Posted
Updated
Aug 13, 2014 @ 8:26am
Dec 29, 2014 @ 11:43am
Recent Announcements View All (14)
Quick Development Update
Vantage Alpha Version 0.2.2 Released!
Description
Release date: Pending
The game is currently in an Alpha, but fully playable state. If you wish to help test the game you can currently download the game for free at http://www.crystaldragon.com

You play a pre-historic caveman, your ultimate objective... to survive! Explore a massive seamless open world, forage for food, hunt animals, and use the complex, realistic crafting system to build new, better and stronger items. Work together with other players to form a community, form a village, cooperate and grow as a group! Vantage is a game I have been working on for many years now, and it is the game I have always wanted to play, since it didn't exist, I decided to create it! So I hope you enjoy playing it as much as I enjoy creating it!

Realistic and complex crafting system - Vantage has a in-depth, well researched crafting system using the actual items you need to craft items in the real world. For example, if you wish to build a fire using a hand drill, you need to find the right stick to use as a spindle, create a piece of hearth wood, and forage for some tinder. Then if you are skillful enough, you can make your fire!

Hardcore survival / player customization - Make sure you forage for that food or grow some crops, for when you die, your character is gone! But don't despair, when your characters die they earn "player points" you can use to re-customize you next character by buying starting items and boosting your starting skills so you can try anew!

Level-less character progression with many professions - You can try to specialize one of the many profession, or try to master them all! Some examples are hunting, fishing, leatherworking and farming. You can also become a master bone, wood, or stone maker to help other people's professions along. Work together with other players to make items faster and stronger.

Interact with every item in the world - No more playing a game where trees and rocks are just fancy artwork! You can harvest wood from every tree, and pick up every rock you see!

Custom game engine creating massive seamless randomly generated worlds - The game uses a custom engine I created called VantEdit. Its generates and renders massively sized worlds of any size I choose, and you get to explore them. Walk in a single direction and you will circumnavigate the globe with no loading screens.

SERVER STATUS:
ACTIVE
NOTE:(Server status is just manually entered by me and does not represent the actual running server status, just my update whether I need to take the server down ( for maintenance, etc..)


The game's current development state:

What is completed:
- The Game's engine( rendering/ seamless world mechanics etc ). I have refined the engine to be a great vessel in which to create the game. I have spent years on it and helps to give the game the feels it needed to have.
- Game Play Mechanics. The game play system is fully implemented as intended, has been tested and is fully playable. Again this only means that the core elements have been completed and I am of course working on improving all aspects of the game. This includes UI framework, Crafting, Skills and Item design, etc...
- The Game's Editor tools. The game's editor is designed to add in new crafts, items and skills easily into the game, as I develop the game I add in new skills, new items, and new crafts into the game. Even though I call this a pre-historic simulation game, I plan to continue to add new content to the game constantly! What does this mean? Well at a certain point I will add in archery, more complex farming mechanics, more building types etc...
- MMO Networking conversion. This took many years, but I am proud to say that the MMO version of the game is fully stable.

What can be improved:
- Artwork. Most of the graphics you see in game are my own "programmer art", simple yet useful art I create in a short amount of time. There are works of art done by professionals in the industry by my friends as well however. One goal of hopefully getting the game Greenlit is to hire back some friends to get the artwork more professional
- Animation system and attachments. Upgrading the animation system to have it so you can customize you character's physical attributes, actually see objects like shoes and hats being worn on a character etc.
- Code optimization. A task that is never done. I would love to hire some industry friends to help speed up and optimize the game


Future Plans for the Game

The content I can continue to add will never stop! I will run out of primitive technologies and keep moving forward, one item, craft, or skill at a time. So how far can I go? Will the game's technology get to the Roman Era? Medieval? Industrial Era? Modern Era? The game is a constantly evolving, ever changing universe that you exist in. It just all depends on people like you who I hope like, support, and enjoy the idea behind this game.
Popular Discussions View All (2)
9
Nov 9, 2014 @ 6:44am
Wot I Thinks - Suggestions
DaHoboAtWalMart
3
Jun 23 @ 7:34pm
Is there a release date for this game?
Dave Microwave
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270 Comments
(WM)Sr.Weed Aug 16 @ 8:57pm 
Ya quiero este juego ¬¬
Alexo May 30 @ 3:50am 
looks very good !!! downloading the alfa now :)
Vantage MMO  [author] May 9 @ 10:56am 
Thanks dart193 :) Yep I have been working on this game for a *very* long time! Currently I am dealing with some real life issues, but in a couple weeks I will be in full production mode from that point on. I am still currently overhauling some complex game systems so no big noticeable updates just yet. Just optimizing some systems for the eventual launch of the game :)
dart193 Apr 24 @ 12:47am 
This was quite sudden. I have seen this game in the net around ... 8 year ago maybe. I liked it then. But it did not looked like it was a popular title. Nice to see it greenlit.
WilliamRanger Mar 25 @ 6:45pm 
Dude your the best, man I can't wait for this to come out on steam. I'm so hyped up it's not funny. XD
Vantage MMO  [author] Mar 24 @ 10:28am 
I am about to release a HUGE update soon, it doesnt exactly overhaul the UI but some are "cleaned up" a bit. Also the update makes it easier to understand them with tutorial links, etc.
Smash-It Steve Mar 18 @ 7:33am 
Love this idea and all that, but do you intend to streamline the interface?
Vantage MMO  [author] Jan 17 @ 8:57am 
I have not decided on the exact payment option daniel but I will assume there will be some type of payment option along the way. Just stay tuned!
daniel_oesantos Jan 12 @ 4:01am 
Please answer, if I already have the game installed, will I have to pay for it later?
OctoSharkTasaurus Jan 8 @ 2:57am 
Congrats! I'm glad to see you're making progress. I'd recommend some predators that would be really tough! Like a short faced bear or some angry mammoth on mating season o_O.