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Timer Mechanic
   
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Aug 2, 2014 @ 11:42pm
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Timer Mechanic

Description
An example of a semi-comact way to store a huge amount of time.
9 Comments
boof  [author] Aug 25, 2016 @ 4:57pm 
yeah, I love stuff like that. since the switches naturally lead to binary arithmetic, normal computer structures shouldn't be too difficult.
Million Aug 23, 2016 @ 3:03pm 
That would be awesome! This reminds me of the old school Redstone clocks and calculators people used to make in Minecraft back in early beta.
boof  [author] Aug 23, 2016 @ 2:05pm 
thanks! I haven't played this game in a long while though, but if the developer were to, say, allow unlimited map sizes, and unlimited uses on everything, I'd definitely be able to use something like this to do actual calculations. heh.
Million Aug 22, 2016 @ 11:12pm 
Cool! It's really well done. Great job!
boof  [author] Aug 22, 2016 @ 9:39pm 
not too long. once you get the idea of a binary switch down you can string them together and get them to count.
Million Aug 22, 2016 @ 9:18pm 
This is so cool! How long did it take you to make?
Cynagen (58/300β) Dec 20, 2014 @ 6:19pm 
Almost like binary...
boof  [author] Aug 5, 2014 @ 7:51pm 
Woah, I confused the developer! Hah. xD I could explain it if you want me to.
phantomsnake  [developer] Aug 4, 2014 @ 12:23pm 
Trying to understand this is breaking my brain, but it works! Awesome stuff. :D