Space Engineers

Space Engineers

771 ratings
(DX11)Laser Turret
Type: Mod
Mod category: Block
File Size
14.935 MB
Aug 1, 2014 @ 3:46pm
Jun 20, 2016 @ 7:03am
22 Change Notes ( view )

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(DX11)Laser Turret

Description: Appears that script is not working out of downloaded mod, but works in the local copy...
Laser turret for enhancing your ship's attacking capabilities. The turret can be placed anywhere on the ship, no conveyors required, but needs 5 MW of power to open fire.
Lasers are very precise weapon, that deliver damage at speed of light and thus can be used at very large distances up to 1 light second. Downside is damage output: this model is designed to do moderately weak harm to a target, but is perfect for space debris elimination, anti-fighter defense and long range battle (better works in batteries with 6-12 turrets each).
Each turret consumes 5 MW of power to fire.

Check my thread[]

Current Function: This battle weapon is fully functional. Pew! Pew! Pew-pew! Bzzzzzzt!

Planned Function: ---

Available on: Large ships and stations

Adapted for Survival: Yes

Polygons: 522
Popular Discussions View All (3)
Dec 18, 2016 @ 7:26am
How fix Out of ammo message
Mar 19 @ 7:20am
Stop targeting meteors.
Nov 30, 2016 @ 10:31am
the game lock from this mod
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Joergitech Apr 14 @ 10:07am 
with new SE patch CtD at Building stage From Functional step
Stormwynd Apr 10 @ 7:00pm 
This mod works great for me. Fires at everything I want it to. But How do I make the ammo? It says that it takes condensed laser ammo, but I dont see where to make it at? It also says on this discription that it takes 5 mw of power to fire, but it has ammo in the slots and in survival the ammo count is going down. So how do I make ammo? Does it take ammo and power or what?
Hartmann109 Mar 18 @ 10:08am 
I have the same problem too....
Anthony Mar 16 @ 4:34pm 
Well, mine have stopped targeting meteors.

Which was the whole point of installing this, because the laser turret was so dam effective at it.

Anyone know of a fix? They've energy, ammo, range set to 3k, all the boxes that need to be checked are checked.
EvolvedSungod Feb 1 @ 6:48am 
Jon - That's a dumb reason to stop using a mod. It just says that. There isn't any actual error and might be 100% no issue at all for most mods with this message. It mostly just means they uploaded it while having dev version installed.
Jon.Topps Jan 21 @ 12:31pm 
Every time I run my world now it says that this mod might not be compatible. Kind of annoying, actually disabling it because of this.
самовар Dec 18, 2016 @ 12:25pm 
This happened when the turret is aiming for dogs stuck in the ground, it is constantly consume energy without firing.
I have altered the way in energy consumption.
TheMadCat Dec 18, 2016 @ 7:25am 
YA, this mod is now working!

самовар, I don't know about consuming to much power while idling.
самовар Dec 18, 2016 @ 4:27am 
Seems repaired. We need to conduct tests.
PedoDog Nov 29, 2016 @ 5:11pm 
It is a shame isn't it? I actually loved this mod when it was working.