This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Genre: Action, Shooter
Platforms: PC
Players: Single-player
Jul 10, 2014 @ 6:22pm
Apr 16, 2015 @ 1:44pm
Release date: Late 2014 - Early 2015
Fusion is an independent game in development stage, created by the group Maybe Someday which is composed of students of computer graphics.

A game that mixes elements of Runners for mobiles with third-person shooter and great graphics.
Takes place in a futuristic setting where the goal is to reach as quickly as possible to the end of the levels while dodging or destroying obstacles and enemies that get in your way.

The gameplay is focused on the separation of the blue and red energies where, To damage something, you use the opposite energy (enemies, obstacles) and to activate something you use the same (gates, switches).
There is also the Fusion mode, which gives the game's name, where the two energies gets merged and becomes purple, affecting both energies and becoming invulnerable for a limited time.

Made in Unreal Engine 4, fully programmed by Blueprints.


Fusion é um jogo independente em estágio de desenvolvimento, criado pelo grupo Maybe Someday que é composto por estudantes de computação gráfica.

Um jogo que mistura elementos de Runners pra dispositivos móveis com tiro em terceira pessoa e ótimos gráficos.
Se passa em um ambiente futurista onde o objetivo é chegar mais rapido possível ao fim das fases, enquanto desvia ou destrói os obstáculos e inimigos que fiquem no seu caminho.

A jogabilidade é focada na separação das energias azul e vermelha, onde, Para danificar algo, usa-se usar a energia contrária (inimigos, obstáculos) e para ativar algo usa-se a mesma (portões, alavancas).
Tambem existirá o modo Fusion, que dá nome ao jogo, onde as duas energias se fundirão tornando-se roxa, o jogador poderá afetar ambas as energias e ficará ivulnerável por um tempo limitado.

Feito na Unreal Engine 4, totalmente programado por Blueprints.
Popular Discussions View All (3)
Jul 11, 2014 @ 1:22pm
Jul 23, 2014 @ 12:58am
Level design
Ivan Carlos
Jul 23, 2014 @ 12:37am
Linux / Steam OS
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will Mar 18, 2015 @ 9:05pm 
Yes please
Roast Radish Mar 4, 2015 @ 6:21am 
Ótimo trabalho. Fiquei fã de vocês. E também estou louco para estudar na SAGA
Markgold Oct 2, 2014 @ 9:21am 
Otimo Trabalho Merece ser aprovado.
OG Oct 1, 2014 @ 7:47am 
Hi look at this guys
Teamkilling Ambulance Sep 19, 2014 @ 10:28pm 
Game looks nice, more maps and it would be even better! Hope u get on Steam!
Zackziefild Sep 19, 2014 @ 12:12pm 
Nada Mal , só que o Cenario ao Redor Poderia Ser mais Bonito, mas Como o Jogo está No Seu Inicio o Jeito é aguardar :)
Krazedlion Sep 14, 2014 @ 6:30pm 
I agree that the warehouse setting just doesn't go with the high-tech character. A high-tech/space/Tron-like setting would look so much better! Looks like it could be an entertaining game with the right tweeks. Good luck!
dandr0id Aug 7, 2014 @ 3:43pm 
Seems like a great concept! I feel like it would benefit from a full on Tron like world instead though. the high tech nature of the character is just screaming for a high tech world. She looks like she should be dashing down a f-zero/wipe out track instead of an old warehouse. Keep up the great work!
♫TGC> The Games Collector Jul 30, 2014 @ 12:57pm 
Game seems interesting.
The level in the vid however... looks terrible. Same room over and over.

It could do with something big. I dunno, skate around a spaceship with a few corridors and large control rooms or maybe something like a large sci-fi city, including a few shortcuts. Or just a racing track or obstacle course...
I wonder what you'll come up with on that part.
Solid Snail Jul 30, 2014 @ 8:12am