This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Catmouth Island: Episode 1
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Jul 7, 2014 @ 4:28pm
Jan 26, 2016 @ 7:42pm

View Catmouth Island: Episode 1 in the store

Store page
In 1 collection by >:3
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Recent Announcements View All (9)
Release date: Upon Greenlight approval :3

It's simple: You point and click where you want the character to go, and the same goes for all kinds of interactions. Just point, and click, and that's it! (There are advanced controls if you like.) :3

You play as Mya, a 19 year old student who also has a thing for solving puzzles, and must guide her across the three islands that collectively form the Catface Islands (Catmouth Island being the biggest). Meet and interact with the local population, trek in the mountains and go to the beach; all in the search for that next quest object to complete. :3

  • Over 60 NPCs to talk to with a lot to say, ranging from human to non-human, with around 2000 lines of dialogue.
  • Unique location-based theme music. Recognise parts of the game based on the music.
  • The feeling of playing an oldskool adventure game but with a different graphical twist.
  • Nintendo 64-style low-poly models combined with today's technology. Every human NPC has a polygon budget of less than 300.
  • Episodic progression. Each episode will advance the game and the story through its characters and surroundings, but can be played standalone.
  • Just like the old adventure games you can take, use, combine, give and receive items to complete puzzles.
  • Explore the whole island group from the start. Everywhere is accessible at any time (with the exception of Guinea Peak).
  • Use the overlay map teleport function to quickly move from area to area in case you are impatient, but will only work with areas you have already visited.
  • A highlight-function to help you show what you can click.
  • Horizontal camera rotation to look around the surroundings.
  • A zoom-in function to study things up close.
  • A scrapbook with a task list that you can refer to if you don't know what to do in case you should get stuck or return to the game at a later time.
  • Hidden dialogue for NPCs and easter eggs located around the islands. ;3

The game is already finished, but we need to integrate it into Steam, which we are currently working on. :3
Popular Discussions View All (2)
Sep 26, 2014 @ 12:36pm
Will there be added a function for changing outfits?
Sep 27, 2014 @ 9:57am
Important suggestions to the developer
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__NeYFfoORrD™19__ Mar 30, 2016 @ 6:25am 
WowD :D
Scheggia ITA Apr 9, 2015 @ 7:17am 
Wow this is a Great Game
©Magma∞Sloth® [OBM DEV] Dec 28, 2014 @ 10:38pm 
I'm all for this! I appreciate the amazing super-cool vibes of artistic completion emenating from this! I wish motavio would help me push my game-art skills to a finished project. :3
Fumpig Dec 13, 2014 @ 6:46pm 
itsNinjaToast Nov 27, 2014 @ 5:12pm 
Be quite Meg!
Ms Amras Nov 27, 2014 @ 12:48pm 
Why is Steam getting so much horrible games ?...
MC Adorable Nov 27, 2014 @ 7:24am 
Congratulations on getting Greenlit! :3
itsNinjaToast Nov 27, 2014 @ 6:23am 
Cat Face :3
>:3  [author] Nov 27, 2014 @ 6:06am 
Green /̵͇̿̿/’̿’̿ ̿ ̿ Nov 9, 2014 @ 2:57am 
[AMAL] Its missing in the description, will this game have Full-Controller support? These games are fun to play from the couch on SteamOS or using Big Picture. Probably not, but had to ask. These kind of game are quit populair with my kids.