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I am slammed in depression after three STRAIGHT!! STRAAAAAAAAAIGHT! hours of nothing but confusion, aggrevation, and walking... oh don't get me started about the walking all the walking. The back tracking is horrible and I mean HORRIBLE! I am cringing to the amount of unneccessary backtracking I had to experience. I mean there puzzles were alright but ANNOYING AS HELL!
As a game developer myself, this map is a great example of horrible level design and concept design. There are alot of resources the map creator could of used to make this MUCH less aggrivating and easier to navigate.
The lag by the end of the floor was unbareable! And the ending was the worse of anything I have ever seen.
DO NOT WASTE YOUR TIME, DO NOT WASTE YOUR SANITY AND DO. NOT. WASTE. YOUR HEALTH TRYING TO COPREHAND THE STUPIDITY THAT THIS LEVEL HAS GIVEN TO ME!
1/10
I loved the map, with all these monsters to slay.
Big issue: impossible to play on it in ccop through internet. I guess the concentration of monstres raise too much triggers and cause an immense lag to the clients.
To summarize, combat isn't challenging at all and when you're done fighting you can look forward to miles of walking. I didn't complete the map, because I started asking myself why am I doing this. It's not fun at all. But it has tons of potential.
and that fire trap maze omfg...