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We Slay Monsters
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Genre: Strategy, RPG
Platforms: PC, Mac
Languages: English
Players: Single-player
Posted:
Updated:
Jul 1 @ 12:00pm
Nov 18 @ 7:50am

View We Slay Monsters in the store

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Recent Announcements View All (11)
Now Available on Steam, 20% Launch Discount!
We've Been Greenlit!!
Description
Release date: Late 2014


We have been greenlit, and the game is now available on Steam!

http://store.steampowered.com/app/332540

We Slay Monsters streamlines traditional roguelike RPG gameplay and introduces a unique poker-esque card based combat mechanic. Each class (Wizard, Rogue, Warrior, or Cleric) has a unique deck of cards; using this deck you will guide your hero through the dungeon. Each dungeon is designed to play in short bursts, with a single dungeon taking 15-25 minutes to complete (or even less if your hero dies).

The Academy For Dungeoneering

In We Slay Monsters, the player is tasked with the rebuilding of the once prestigious Academy For Dungeoneering, famous for training generations of heroes, but long since fallen into disrepair.

The Academy is your persistent base that can be upgraded over time with gold earned by performing successful quests for nearby towns. Heroes may die, but your Academy lives on.



Features
  • Poker-esque card-based combat mechanic. Most hands that would be valid in poker are valid here, except the deck is made up of six suits instead of four, with face values from 1-10 instead of Ace-King. Flushes can be made with only three of the same suit, and any flush results in a super attack. Each suit has a unique attack ability.
  • Campaign against the Institute of Evil. The final game will have a campaign where you square off against the Institute of Evil, a rival school responsible for training evil beasts and strange bosses to take over the world.
  • Endless supply of recruits. Permadeath means a hero might die, but your Academy has an endless supply of new recruits willing to risk all for fame and fortune.
  • Over 35 monsters which can be unlocked. Each monster has unique abilities, and monsters are unlocked over time as you complete quests.

Soundtrack

Our composer Adam Chandler has done a great job with the music and sound effects for the game, and we're planning on releasing the full soundtrack album once the game is launched. In the mean time, we have made a preview of the first two tracks from the album available on our Bandcamp page:

We Slay Monster Soundtrack Preview[furiouslyinactive.bandcamp.com]

Early Access

We're planning on making the game available in early access. The iOS version of the game has already been through one round of alpha testing, and we're working on polishing and adding content as we work toward our projected launch in September 2014.

The game is fully playable right now with the first set of unlockable monsters and one class, the wizard, with random dungeons. The campaign is currently in development, as well as finishing the other classes and the rest of our monsters.

We would like to have a great degree of community involvement as we work toward our release. We've gotten some great feedback on gameplay ideas and tweaks from our current round of testers, and we want more!

Once the game is available in early access, anyone that participates will also receive the soundtrack album for free!

Available now on Itch.io

While we're working hard at getting through Greenlight, in the mean time we're making the game available for purchase (early access) through other channels.

The first of these is itch.io. We launched earlier today on with Update #16 of our game, and it's available for immediate purchase:

http://furiouslyinactive.itch.io/we-slay-monsters

A purchase on itch.io now will guarantee a Steam key when the game is through Greenlight, and all early access purchasers will also receive the game's soundtrack for free when we launch.

How can I learn more?

Our development blog: http://blog.furiouslyinactive.com
Our website: http://weslaymonsters.com
Twitter: @wedesigngames
Facebook: http://facebook.com/weslaymonsters

Popular Discussions View All (2)
5
Sep 8 @ 7:23am
PINNED: Frequently Asked Questions
Furiously Inactive Games
3
Jul 3 @ 9:42am
SteamOS / Linux support?
psymin
218 Comments
< >
meito_masamune Nov 22 @ 7:40am 
Congrats!!!
☢|SmiteZ Oct 17 @ 5:10am 
yes
lZl Nik lZl Oct 2 @ 8:47pm 
Yes, Voted
pinhy Sep 20 @ 6:02am 
yes
Andrux Sep 19 @ 11:14pm 
Voted yes, roguelike meets card game, how can I lose?
AsteriCorvus Sep 19 @ 10:34pm 
Good luck:)
Vaagur Sep 19 @ 8:53pm 
Yes, love roguelikes!
Ezreal™ Sep 18 @ 8:33pm 
:D
love;McPixel Sep 15 @ 4:46pm 
Voted!!!
kurono Sep 15 @ 6:40am 
nice