This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Survive the Nights
 
 
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Platforms: PC, Mac
Languages: English
Posted
Updated
Jun 29, 2014 @ 10:59am
Jul 11, 2014 @ 11:02am
Recent Announcements View All (24)
Coming in Alpha 1.0 Update 2: Zombies!
Coming in version Alpha 1.0
Description
"Survive the Nights" at a glance:

  • First-person multiplayer
  • Community based
  • Realistic survival techniques
  • Unique gameplay
  • Windows and Mac builds


    We want this game to feel real but we remain true to the promise that it will always be fun. The game will have a large, dedicated and persistent server world. The game as of now is island based, this will allow us to release alpha builds sooner. We're in the process of designing our first island now. We've had a good deal of success with an ocean based landscape. Islands will be added to the world and players will need to craft or find ships to traverse between them. It's very important to us that the world is full and alive. Everything we design and everything we want to achieve with "Survive the Nights" has a meaning and a purpose. The following is a list of some realistic survival activities and characteristics that we're including in the game.

    Structures

  • Every structure is enterable and unique
  • Every structure is fortifiable
  • Boards, planks and furniture can be used to fortify structures
  • Booby traps for structures you've invested time into
  • Store your found items in buildings and vehicles
  • No uninhabitable spaces

    Vehicles

    All vehicles are potentially usable. We want vehicles to really have a meaning. They won't be hard to come by, but you might have a problem getting any of them to run. We have planned and implemented an extensive parts list for anything on wheels. Vehicles can also be used as mobile camps carrying all of your goods in their trunks or truck beds. Leaving your fully-stocked car in the wild, unlocked, would be a terrible idea. Removing a part or two should keep it pretty safe. Items can be stored in trunks and truck beds. So you found a nice pile of old barn wood? That'd be great to use when boarding up all those doors and windows back home. You can't stick ten planks into a backpack, right? But you can fit plenty into the bed of a truck or the trunk of a car. Vehicles will be worth their weight in gold in our world so make sure that you take care of yours.

  • All vehicles can be repaired or modified.
  • All vehicles are fuel based and require and use fuel.
  • All vehicles require numerous parts to function.

    Crafting

    Another aspect of the game that we have included is extensive item combining and crafting.

  • Combine household items to create tools or weapons
  • Combine and modify parts for vehicles and equipment

    Multiplayer


  • Persistent servers
  • Character customization
  • White flag and mental health system to discourage KoS behavior
  • Structure ownership
  • Lockable containers
  • Band together to better your chances

    Day and night cycles


    During the day
  • Gather food and water
  • Gather planks and board up windows and doorways
  • Set traps around the perimeter of your structures
  • Board up structures
  • Fuel up your generators and repair the structures electrical panel
  • Day-cycle activities define your chances of surviving night cycle

    During the night
  • Start your generators to provide light and heat
  • Activate any surrounding traps or device
  • Find your favorite vantage point
  • Murder anything that moves

    Food/Calorie intake

    Food and calorie intake will be a part of your daily routine. Realism will be maintained here. If a player doesn't eat for a few hours he won't die but will become sluggish. Death from starvation should take a number of days at minimum. The opposite also being true, a traveler with a high calorie diet will move faster, aim better and carry more weight.

  • Trapping small animals
    You'll be able to set small traps with the hopes of catching small game like rabbit, squirrel, rat, moles, etc.
  • Hunt larger game
    Go on the hunt for larger animals like deer, fox, sheep, etc.
  • Fish in lakes and ponds
    Find lakes and ponds use a crafted fishing pole or a found one to go fishing
  • Find canned goods and preserved food supplies
    Scavenge canned and dried goods from all of our abandoned buildings, stores and homes
  • Forage for wild berries and edibles (some may kill you so you better Google it)
    Berries and edible plants may provide that extra burst of energy you really need or they may make your small intestine come shooting out of your nose
  • Take to streams to fill water bottles or activate well pumps in homes to access the water supply

    Maintain body temperature

    Our island is set in a colder climate and our weather system is fully dynamic. Keeping your body temperature up in the colder months will be necessary for survival.

  • Start campfires in the wild
  • Power home heating systems
  • Find shelter to conserve heath

    Maintain physical state
    Broken bones, limbs or bad cuts will make your survival bloody and painful.

    Maintain mental state
  • Killing other players will eventually result in a mental breakdown
  • Blurred vision, shaking hands, voices only the player hears

    Leveling/XP

    An important aspect of any multiplayer game is leader boards, achievements and leveling your character in order to move up in rank. People like being number one in stuff, right? Survive the most nights to gain server wide rep. Level your character to better your skills.

  • Leveling up will be old school. Do something enough and you'll get better at it.
  • Hunt to improve your trapping abilities
  • Shoot to improve your accuracy
  • Trap a lot to improve your return rate
  • Fortify a lot to improve your carpentry skills. You get the idea right?

    Weapons, tools and machinery

    Tools and machinery can be used for many things. You'll need certain tools to fortify homes and buildings, certain machinery to power homes or access water supplies.
    There will be a large array of weapons. One thing that we've already had some success working with is using every day items as weapons. You'll be hard pressed to find yourself in a situation where you can't defend your life with a weapon of some type. Being able to place window boards quickly and without worrying about powering the structure first could be the difference between life and death.

    Communications

    Text based chat will always be available, voice based chat will only be possible if you have the right equipment.

  • Two way radios will enable voice chat
  • CB radios reach a wider range
Popular Discussions View All (9)
1,965
Sep 20 @ 11:56am
PINNED: General game ideas
Jayty
6
Aug 1 @ 12:29pm
Pre-Ordering
Worst Person
16
Jun 9 @ 2:10pm
What kind of character and clothing/armor customization will be in STN.
Hatboy102
< >
6,294 Comments
{Qc}Met@lHe@D Sep 22 @ 7:25pm 
haaaa more waiting :(
by the time you guys release the game, there will be like 10 newer generations of game engines and everyone will play in virtual reality plugged through a USB jack un the back of the head lolll
ill probably buy it then anyways xD
Louie Sep 21 @ 9:30pm 
is this almost out like end of 2016 estamates
FunkyScorpion Sep 18 @ 5:12pm 
Thankyou :D
FunkyScorpion Sep 18 @ 5:12pm 
YAY !!!! :)
Joecia82  [author] Sep 18 @ 5:09pm 
@FunkyScorpion We're gonna try! :P
Joecia82  [author] Sep 18 @ 5:09pm 
@{Qc}Met@lHe@D, Only to current backers until things are stable and enjoyable at which point we'll bring it to early access here on Steam :)
FunkyScorpion Sep 18 @ 5:06pm 
Dont mess it up I want this game to work
{Qc}Met@lHe@D Sep 18 @ 9:24am 
when it comes out in alpha, will everyone be able to buy/play it? or will it only be available to backers??
IAnon Sep 13 @ 4:55pm 
@Joecia82, Will the price of Early Access be the same as the current Pre-Order price?
Angelo Kurt Sep 13 @ 1:33pm 
@Joecia82, I think all of your backers, including me, trust you and your team to release a good game.
I'm sure that Survive the Nights will be the greater zombie survival game on Steam !
So keep up the good work, and release a good alpha as soon as the game is ready ^^
(Forgive me if my english is not good, I'm French and I don't speak english every day !)