This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

InSomnia RPG
Genre: RPG
Platforms: PC, Mac, Linux
Players: Single-player, Co-op
Jun 23, 2014 @ 5:04am
Sep 20 @ 4:37am
Recent Announcements View All (23)
Guns: kill or be killed
Energy weapons

Energy weapons will be quite different from what one might expect from them. Each energy weapon will require a skill that is relevant to it's characteristics. For example you will have to be proficient in "light weapons" skill to use laser pistol effectively, and be generally good with rifles whenever you want to use a laser rifle as your basic weapon.

The other feature of energy weapons you would want to know about is that they don't require any ammo - you will have to be equipped with the power generator instead. This portable battery will need to be recharged from time to time. It can be also used for other energy consuming equipment you want to get working.

Obviously energy weapons are high-tec and require certain knowledge and skill to be maintained properly. There will be several types of them including:
  • laser weapons (instantly hits the target; damage is based on the distance; highly accurate)
  • plasma weapons (fire rate is relatively slower; very effective against well protected enemies; high energy consumption)
The concept of impulse

Impulse is the power that affects the target upon impact with the help of bullets, blast wave etc. Different types of weapons have their own impulse parameters which can be increased by certain features of your character.

So what exactly impulse does? Based on the power of the impulse you are experiencing it can impact your aiming ability, any actions or attacks you were planning to perform or even knock you out for quite some time. This will work against your enemies as well.

...and even more guns!

Here we will show you a few more examples of InSomnia arsenal:

Armors & shields: keeping yourself alive
Separate damage zones

This was already brought up a few times at our forum boards but we feel like there's a certain need to gather all this information in one place. So basically there will be three zones to protect and inflict damage to: head, torso and legs.

Shooting someone who wears no helmet in the head means that there will be no damage resist for this kind of attack no matter how fancy their armor is. The same strategy will work for other body zones mentioned above so keeping this in mind will give you a serious strategic advantage while in combat.

Even though there will be no separate damage zone for hands which will be treated as a part of torso zone, shooting legs will give you an opportunity to make your foes less mobile.

To better fight well protected enemies you will have a variety of armor piercing ammo in your disposal as well as some special bullets that are able to penetrate the hardest armors out there but will be almost useless as a regular killing force. Both types are going to be pretty rare and expensive, so using them wisely would be a good idea.


Besides protecting yourself with armor you will be also able to use shields which give a major defense bonus. Sure you won't be able to use shields while attacking your foes with weapons that require two hands, and there will be certain disadvantages in terms of damage amount you inflict and accuracy of your attacks as well, but this is the price that has to be payed.

Oh, did we say that you will be allowed to use small guns while protecting yourself with a shield? Well any weapon that requires only one hand to use will do.

Release date: Q4 2015 on PC. Mac and Linux to be determined.
About the game

InSomnia RPG is a severe, ascetic world inhabited by the descendants of a once great nation that has left its planet when it was agonizing in the flames of war. The action takes place on a colossal, half-abandoned space station that has spent the last four hundred years travelling through the void towards the mysterious Evacuation Point.

The long years spent in the stern conditions have defined the character of the society built by the exiles among the rusty iron barrens. The station’s dwellers live according to the strict laws and obey the implacable doctrine of Order, the aim of which is to maintain the unity of the Nomah Nation till the moment when the settlers would set foot on an inhabitable planet and start their history anew.

Main Features:
  • An RPG in a dark, retrofuturist style - The action takes place on a colossal, half-abandoned space station that has spent the last four hundred years travelling through the void towards the mysterious Evacuation Point. Your character will wander through deserted tunnels and moss-covered shafts of long-uninhabited sectors; you shall visit the “space megalopolis” with rusty monuments full of echoes of the perished culture of Nomah; you will have to be on your guard in the slums of reservations whose dwellers eagerly exchange a stranger’s life for a handful of cartridges. The game’s oozy dark ambient soundtrack will help you to immerse completely in the atmosphere of this severe world.

  • Explore and survive - Innumerable secrets of the past are buried under the piles of debris in the abandoned sectors of the steel ark. Explore remote areas, but try to stay alive, for Object 6 reacts severely to those who attempt to disturb its centuries-old drowse. Hunger and thirst, fatigue and lack of essential resources, traumas and hostile environments will be as dangerous as the horrible beasts hiding in the dark of the tunnels of metal.

  • Character development and customization - Develop your character through his interaction with the environment, such as talking with NPCs or real-time tactical fights in single-player and cooperative scenarios. Deep character and item customization system helps to create not just a hero with a unique set of properties, but a living character who has his own story and temper.

  • Open world and random encounters and missions generation system - It’s up to you to decide where to go and what to do. The random events and missions generation system adds surprise to the gameplay, making the gamer’s experience unique every time when you can’t predict who, or what, is waiting for you behind the corridor’s turn.

  • Non-linear, multi-layered storyline - InSomnia RPG is all about branched dialogues, numerous tasks, a complex system of relations with characters and factions, points of no return, and having to make complicate decisions fraught with irreversible consequences in the game’s world.

  • Realistic melee and ranged combat system - The game features unique mechanics of both close and ranged combat. Every armor or weapon type has its own tactical virtues and shortcomings. The multi-level damage and wounds system, as well as destroyable covers, supplement the events with brutal realism.
Popular Discussions View All (30)
Aug 16, 2014 @ 9:26am
Nov 6, 2014 @ 4:52pm
Support this game in KickStarter!
Aug 11, 2014 @ 1:09pm
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samasta  [author] Nov 17 @ 9:14am 
Думаю, что средняя по Steam, но пока рано об этом говорить.
Debian KDE Nov 16 @ 10:44am 
Ну, хорошо, удачи вам тогда. Буду ждать :)
Ещё вопрос. В пределах какой цены будет игра (хотя бы ориентировочно)?
samasta  [author] Nov 16 @ 9:02am 
Постараемся, что бы сразу и как надо, либо хотя бы без большого промежутка.
Debian KDE Nov 16 @ 8:43am 
Под Linux сразу будет и нативно или как всегда?
samasta  [author] Nov 14 @ 12:52pm 
Thank you!
Yoshizomy Nov 14 @ 11:06am 
This is one of the most intriguing projects I've seen in a long time. I can't wait for release.
samasta  [author] Oct 27 @ 5:32am 
Хочется что-то толковое в EA, так что пока вынуждены повременить. А через сайт без проблем можно оплатить при помощи PayPal.
DƎdЯATƎЯ ƎLBISSOP Oct 27 @ 4:06am 
Запускайте уже в ЕA, буст денежный получите и мне с сайтом связываться не придеться.
samasta  [author] Oct 14 @ 3:47am 
Не раньше начала 2016, скорее всего.
LDOst Oct 11 @ 8:21am 
когда будет возможность приобрести ее в стиме?