This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Shallow Space: Insurgency
Favorite
Favorited
Unfavorite
Platforms: PC, Mac, Linux
Languages: English
Posted:
Updated:
May 21, 2014 @ 4:31pm
Feb 15 @ 11:01am
Recent Announcements View All (19)
Producer of Nexus: 'The Jupiter Incident' Joins the Team!
Gearing up for the Kickstarter
Description
Release date: Early Access Q2/Q3 2015
Shallow Space is a 3D Real Time Strategy game inspired by Nexus: The Jupiter incident and Homeworld.

Command elements of the Terran Confederate Navy’s Gamma fleet as you dominate sectors of space tending to both random encounters and storyline missions. Mine resources to advance your capital ships, engage your capital ships in combat to improve your officer’s skills and produce smaller ships to compliment your fleet.



Shallow Space focuses on organised mass RTS space combat in a fully 3D environment. Ships in Shallow Space are nearly always grouped into Flotillas and Wings, and orders issued to these structures cascade to the subordinate members. Rather than stressing out clicking on the units or dragging selection boxes during the heat of battle, standing orders are issued in advance leaving you to zoom around, activating abilities and arranging support and reinforcements. Should the tide turn in battle traditional control is still available.

The scope of play will be a planetary system in which you will be tasked to assemble your battlegroup to deny the opposing force access to your zones of control. You will do this by mining resources, building stations, acquiring blueprints for ships and weapons assembling your fleet from the individual turrets right up to flotilla organisation and officer ability management. You will complete both structured story and incidental missions for rewards and you will play the game as a battlegroup commander, a small part of a huge organisation.

Popular Discussions View All (11)
1
Mar 2 @ 2:42am
Kickstarter is coming at the end of March
brianpurkiss
6
Feb 23 @ 3:17pm
Spaceship Classes
OP-TEC
4
Feb 15 @ 9:57am
New Video: A look at Frigates and a first preview of the new melding of Astrometrics and Tactical
brianpurkiss
587 Comments
< >
Mawhrin-Skel  [author] Feb 26 @ 8:22am 
@vovchik_teryaev Ранний доступ планируется на 2/3 квартал 2015. Спасибо за проявленный интерес!
vovchik_teryaev Feb 24 @ 10:42pm 
Когда уже игруля выйдет, на русском будет?
BeyondFubar Feb 20 @ 4:28pm 
In that case I am more excited about this then the prospect of a Star Swarm engine (Nitros was it?) based game! Though I instantly thought of that for some reason when I first saw this last year. Possibly we are at the cusp of a space sim revolution?
Mawhrin-Skel  [author] Feb 20 @ 4:04pm 
@BeyondFubar Yeah, you'll definitely be able to shoot out turrets and engines on a ship - sortof gives the smaller ship classes a chance against the larger. Glad you're excited but, things are shaping up nicely here, it's gonna be great :)
BeyondFubar Feb 20 @ 11:38am 
Reading more this is starting to sound very ambitious, will keep my fingers crossed but if it does come out I think Shallow Space might be a game changer. Maybe one of those things I can play for a decade and never get tired of it haha.
BeyondFubar Feb 20 @ 11:32am 
I think one of the things I am loving about this as opposed to the (great) homeworlds is the addition of shields. A space game without them that did well is a strange thing but then this genre tends to run in different directions and I am still just so damned excited to see this one heading where I want to play->Ship classes shields building things in space mining the whole thing sounds awesome. Did we already confirm or deny disablable subsystems on ships?
starmac45 Feb 17 @ 9:42am 
Yep ! this is going to be realy good and i will be buying this.Well done Devs.
jaded42003 Feb 15 @ 11:17pm 
Customize able Hulls, Weapons... yummy
Mawhrin-Skel  [author] Feb 15 @ 1:19pm 
Will do!
athelasloraiel Feb 15 @ 12:47pm 
ops, please tell us ewhen its kicked