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Tormentum - Dark Sorrow
Platforms: PC, Mac, Linux
Languages: English, Polish
Players: Single-player
Jun 2, 2014 @ 3:41am
Jan 26 @ 7:42pm

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Recent Announcements View All (12)
TSIOQUE - a new hand-animated point and click game
Release date: March 2015
TORMENTUM: Full of Darkness Point & Click Adventure Game, featuring moral choices.

Please support us on Indiegogo:

The dreamlike atmosphere featured in the game was inspired by the works of a Polish painter, Zdzislaw Beksinski, and a recently deceased Swiss painter, H.R.Giger, among others. The game's final appearance was also greatly influenced by the worlds presented in such games as Demon's Souls and Dark Seed. From this mixture we created a world full of darkness and depression.

Unfortunately, bigger problems seem to arise. The flying ship lands in a big castle and the main hero is soon imprisoned in it. This is how this surreal story from the border of dream and reality begins...

  • Dark adventure from the border of dream and reality
  • Unique, hand-drawn illustrations
  • 3 lands, differing in terms of architecture, weather, and creatures dwelling in them
  • Moral choices which will have an impact on the game's end
  • A variety of riddles integrated into the game in a form of different locks, traps, gates, etc.
  • Outstanding soundtrack with more than 20 tracks
  • Characters with unique personalities, which will help or try to prevent the hero in reaching his goal
  • Incredible atmosphere
  • Languages: English, Polish
  • 4-6 hours of gameplay


How long is the game going to be?
At present, it is a little bit difficult to say, but depending on a player's experience with this kind of games, we estimate that it will be possible to finish it in about 4 to 6 hours.

Is Tormentum going to be one of those HOPA (Hidden Object Puzzle Adventure) games?
Puzzle and Adventure - YES, but Hidden Object - NO. Generally speaking, expect a gameplay based on using objects on other objects as well as logical mini-games. The game is also going to feature environment exploration, different characters to meet, as well as moral choices.

How big the game world is going to be?
We plan on making three big lands open for exploration. Access to the next land is gained after completing the current one.

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Popular Discussions View All (8)
Jun 15, 2014 @ 2:16am
How long is the game going to be?
Feb 24, 2015 @ 4:18am
Supported languages: ENG / PL / FR / DE / IT / ES / RUS
OhNoo Studio
Oct 27, 2014 @ 10:54am
Packages for Early Access Release?
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Troll Hammer Oct 31, 2014 @ 1:45pm 
This game looks sick! can't wait for the linux release.
1345737307 Oct 30, 2014 @ 6:17am 
I like the style.Maybe it will be a present for Christmas :)
OhNoo Studio  [author] Oct 27, 2014 @ 10:50am 
Hello guys! For those who are interested in our progress in Tormentum development. We are now at the point where we are fixing all annoying bugs, working on optimization, and adding all the missing SFXs. We have closed our screenplay and now it was passed to proofreading and then to our translators. Meanwhile we are gathering all the items for our backers. So be patient and stay tuned.
robert.blane Oct 26, 2014 @ 12:23am 
Good to see you got funding. Great news. How long before BETA?
LukaSs_ Oct 19, 2014 @ 3:03pm 
e fixe
Factualvermin Sep 18, 2014 @ 6:21pm 
the most metal game I've ever seen
AceRei Sep 5, 2014 @ 4:05am 
@NemesisZidar: Well tough luck, its a point and click adventure game like old Lucasarts games such as Monkey Island, don't like it? deal with it.
NemesisZidar Sep 1, 2014 @ 5:38pm 
looks great but since i want to play videogames and not just look at them and this looks like a very boring clickedy click puzzle game, with stuff in it which in germany often is called "Wimmelbildspiele".
And that loosk boring as fuck.
Maybe im wrong, possible. But thats what i get from it till now.
syky_finisher Aug 27, 2014 @ 1:44pm 
A beautiful art style - gorgeous! I hope also to a German translation.
FouR (first acc) Aug 27, 2014 @ 12:27pm