This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

The Hit
May 17, 2014 @ 1:12pm
Jun 11, 2014 @ 4:49pm
Recent Announcements View All (2)
New mission: kill the rumour.
Kickstarter is live!
Release date: Fourth Quarter 2014
Take the role of a hitman in a busy online city. A pistol, a mobile phone and a level one security clearance at the mysterious Agency are your tools. Use them well. Stay incognito, or the next hit could be on you.

The Hit is stealth-shooter with focus on multiplayer (though it'll be posible to play offline, single-player). Team up with your friends, or go head to head in tense competitions to find and kill your target first.

Remix Your City
As a member of the Agency, you will be assigned a home city. Use powerful tools to create buildings and interiors, change the rules, and remix the city any way you want. Download free buildings and objects to use in your city.

Dynamic Narrative Gameplay
The Hit is being developed alongside a brand new player-driven dynamic narrative system. A ‘story-director’ AI monitors the player’s actions and the state of the city and can introduce events as needed, and tailor them to the current situation and characters. Read more here:

In-Game Interface
The phone is an all-in-one interface. Use the camera to photograph potential targets, view the city map, or access information on your contract.

Thousand of NPCs
Experience the first online multiplayer game with thousands of NPCs. New technology allows for over 10,000 NPCs in online environments. Hide among the crowds, track down your target and try to spot the enemy agents before they spot you.

Realistic Difficulty
This ain't your regular shooter. Bullets are deadly, and you won't last long in a shootout with the cops. If you're caught, and you can't talk your way out... you'd better run!

Live Role-playing
Run live roleplay sessions, with the ability to change the world around your players, write dialogue in realtime for your NPCs to speak, or even step into the world as a character. Multiple Game-Masters can work together to create the best possible game, and a unique experience for your players.

A Five Year Plan
The Hit will remain in a rolling alpha for the next five years at least. I have a plan for the ‘finished’ game, but it’s not something I can achieve in a hurry, even with the tools I’m building, so I’m developing the game in stages. In the next few months I want to launch the core game, with assassinations, multiplayer and basic remix tools. Then, over the next year I want to improve and refine the core experience, and gradually add more weapons and equipment, driveable vehicles and more. Eventually you’ll be able to create complete, fully playable stories from scratch in a matter of hours.
Popular Discussions View All (13)
Aug 2 @ 12:05pm
Game is dead?
Jul 24 @ 6:50am
Adolf Wilhem Stalin George Obama
May 20, 2014 @ 2:16pm
Police and S.W.A.T. back up
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MetalSVT Aug 23 @ 2:36pm 
Lт Papї Jони.ёжє Aug 23 @ 1:56pm 
@aDFP Really awesome to hear! Can't wait to start seeing this game in action I've been anticipating this game for quiet some time and I know for a fact that it'll be an amazing indie tittle
Shawgydog Aug 21 @ 2:49pm 
aDFP  [author] Aug 21 @ 5:41am 
@Lт Papї Jони.ёжє @Daltsy @Shawgydog @Sir Onyx @Slightly Blue Fox
Okay, you finally pushed me over the edge. I'm gonna spend the next week trying to figure out Steam, get a new demo build ready, and stop freaking out about how unfinished it is. Thanks for your continued interest, it means a lot to me.
Lт Papї Jони.ёжє Aug 20 @ 5:48pm 
There should be some kind of alpha testing for this game.
Daltsy Jul 27 @ 3:10pm 
"It's still rough as hell, and 80% broken, but what the heck, it's starting to take shape, and I'm desperate to show it off"
Yes, please show it off! I've been lurking in the dark here on this one too, so let me snag it up and crawl back into my cold, dark crevasse I came from
Shawgydog Jul 27 @ 11:44am 
When I first saw this game years ago "I want to play it". Today when I found out that it isn't dead "I WANT TO PLAY IT"
Sir Onyx Apr 13 @ 5:03pm 
Glad to see this is still being developed, think I've been following this game for a couple years now at this point, and all the other games ive been following from the same time span have pretty much all been abandoned
Slightly Blue Fox Apr 13 @ 8:47am 
Wow, that looks amazing! I'll keep lurking here and on twitter for updates, good luck with the game :D
aDFP  [author] Apr 13 @ 3:53am 
@Slightly Blue Fox Thanks :D The destruction system's been in place for nearly a year now, but you'd have to go pretty far back on my Twitter to find it. It's also in need of updating, since I made some changes to the way buildings are generated and stored.

Here's some images from when it was working properly:

The bazooka's mainly for testing. Your main explosive weapon of choice will be a suitcase bomb, which you'll be able to set off anywhere you can put it down.