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The Hit
 
 
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May 17, 2014 @ 1:12pm
Jun 11, 2014 @ 4:49pm
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New mission: kill the rumour.
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Description
Release date: Fourth Quarter 2014
Overview
Take the role of a hitman in a busy online city. A pistol, a mobile phone and a level one security clearance at the mysterious Agency are your tools. Use them well. Stay incognito, or the next hit could be on you.

The Hit is stealth-shooter with focus on multiplayer (though it'll be posible to play offline, single-player). Team up with your friends, or go head to head in tense competitions to find and kill your target first.

Features
Remix Your City
As a member of the Agency, you will be assigned a home city. Use powerful tools to create buildings and interiors, change the rules, and remix the city any way you want. Download free buildings and objects to use in your city.

Dynamic Narrative Gameplay
The Hit is being developed alongside a brand new player-driven dynamic narrative system. A ‘story-director’ AI monitors the player’s actions and the state of the city and can introduce events as needed, and tailor them to the current situation and characters. Read more here: http://www.gamasutra.com/blogs/DanStubbs/20140402/214565/Dynamic_Narrative_in_The_Hit.php

In-Game Interface
The phone is an all-in-one interface. Use the camera to photograph potential targets, view the city map, or access information on your contract.

Thousand of NPCs
Experience the first online multiplayer game with thousands of NPCs. New technology allows for over 10,000 NPCs in online environments. Hide among the crowds, track down your target and try to spot the enemy agents before they spot you.

Realistic Difficulty
This ain't your regular shooter. Bullets are deadly, and you won't last long in a shootout with the cops. If you're caught, and you can't talk your way out... you'd better run!

Live Role-playing
Run live roleplay sessions, with the ability to change the world around your players, write dialogue in realtime for your NPCs to speak, or even step into the world as a character. Multiple Game-Masters can work together to create the best possible game, and a unique experience for your players.

A Five Year Plan
The Hit will remain in a rolling alpha for the next five years at least. I have a plan for the ‘finished’ game, but it’s not something I can achieve in a hurry, even with the tools I’m building, so I’m developing the game in stages. In the next few months I want to launch the core game, with assassinations, multiplayer and basic remix tools. Then, over the next year I want to improve and refine the core experience, and gradually add more weapons and equipment, driveable vehicles and more. Eventually you’ll be able to create complete, fully playable stories from scratch in a matter of hours.
Popular Discussions View All (14)
9
May 20, 2014 @ 2:16pm
Police and S.W.A.T. back up
mca0004
2
Feb 5 @ 5:21pm
Game is dead?
GLeeM
3
May 24, 2015 @ 6:05am
Release date on steam?
Lukevader54
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506 Comments
Daltsy Dec 27, 2016 @ 6:43pm 
@aDFP I don't mind you being ambiguous about the project! So far you have provided more feedback than any other developer I have ever tried contacting! More devs should strive to be as responsive as you! And with futher developments being around the corner, I am more than willing to wait for the version you are planning on releasing with the new year! Thanks, and I can't wait to play your game!
aDFP  [author] Dec 27, 2016 @ 4:32pm 
@Daltsy @Shawgydog Thanks for the interest. I'm working flat-out to make this thing as awesome as I can. I've re-written a lot of core code lately, and I'm finally happy that the foundations of the game are smooth, solid and fast enough to take the weight of everything I want to add.

The itch.io version should automatically convert from USD, but please wait for an announcement. I've been having some conversations with third parties recently which should hopefully resolve into something concrete in the new year. Apologies for the vagueness, but if this works out, it'll only mean good things for The Hit.
Shawgydog Dec 24, 2016 @ 5:09pm 
I don't care how long it takes I'm so excited for this game!
Daltsy Sep 24, 2016 @ 9:59pm 
@aDFP I read the rock paper shotgun article. That's awesome! I also saw that I can buy the game on itch.io. I am aware that you said it's lacking gameplay, and I use USD, so how would I go about paying for it?
Sir Onyx Sep 24, 2016 @ 1:12pm 
Cool.
aDFP  [author] Sep 24, 2016 @ 9:26am 
@Shawgydog @SirOnyx Soon, I promise. I'm working as fast as I can, but I was blindsided this week by an article on RPS (https://www.rockpapershotgun.com/2016/09/21/contract-kills-in-a-procedural-city-the-hit/) . And yes, there's a link to an early version of the game on there, but it's not really ready to show off yet. I'll post an announcement on here as soon as it is.
Sir Onyx Sep 23, 2016 @ 10:37pm 
That is a good question
Shawgydog Sep 23, 2016 @ 7:48pm 
Any news yet on the demo?
Daltsy Aug 25, 2016 @ 3:28pm 
@aDFP Sweet! I can't wait to play it :DDD
MetalSVT Aug 23, 2016 @ 2:36pm 
WOO!