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MicroRC Simulation
Platforms: PC, Linux
Languages: English
May 10, 2014 @ 7:49am
Jan 26, 2016 @ 7:42pm

View MicroRC Simulation in the store

Store page
Recent Announcements View All (3)
Available in stores from 15 December
Radio controlled micro cars driving simulation.
8 cars models.
12 tracks.
Single race mode.
Realistic physics.
2 to 4 cars per race.
Mechanical upgrade parts unlockable.
Adjustable AI difficulty and driving aids.

Championship mode.
More cars.
More tracks.
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MANIA Jan 23, 2015 @ 7:45am 
Yay, seems ok!
Green /̵͇̿̿/’̿’̿ ̿ ̿ Oct 11, 2014 @ 11:09am 
[AMAL] Didn't see it in the description, will this game have Full-Controller support? So we don't need to use keyboard and mouse for settings either? Its not mentioned in the description.

Suggestion: I would not call this game a simulation. Its much more an racing game, simulation atracts an whole different kind of gamers, who probably are not interested in camera angled racing games.
AKissToBuildADreamOn Aug 22, 2014 @ 4:03pm 
if the controller supported, it would be perfect
BigMeanie Aug 19, 2014 @ 10:41am 
+1 for Linux release
Valkaar Aug 3, 2014 @ 7:10am 
Reminds me of the Micromachines series. Seems interesting.
[DFS] -M-m- Jul 27, 2014 @ 5:32pm 
Would be interesting IF you get a bit more atmophere into the maps looks a bit grey and dull for the moment (lacks colour and its own feel / personality)
(most critical part ive seen so far except the camera angles)

(Take a bit more inspiration from the racing in Re-volt and how they made the maps make a few obstructions in the middle of the curve if its just racing through a unclean garage for example dont make it too easy to race the maps perfectly but find a balance to make it easy enough for it to work after a few minutes)

And maybe have a classic camera for racing online like most racing games have.
(Chasing behind the car that is)

Put in some gamemodes where you maybe have powerups and fight untill the cars break
1 vs 1 2 vs 2 or simlar team matches.
And finally mayhem on a large open arena where its all vs all and 0 to 24 players.

(People hosting setting the limit on all gamemodes before starting their own multiplayer server could be a nice idea to implement)
Embassy Jul 27, 2014 @ 12:18am 
reminds me of "skidmarks" from the 90´s ;)
thrashdisaster Jul 26, 2014 @ 7:03am 
Looks like a fun little game but please do something about that music, BAD!
sauz Jul 11, 2014 @ 6:55pm 
would've bought this in 1998...
GhostPiRunner Jul 10, 2014 @ 2:17am 
this is sad.