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Face of Mankind: Fall of the Dominion
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Platforms: PC
Languages: English
Players: Multi-player
Posted:
Updated:
May 5 @ 1:20pm
May 26 @ 8:22pm
Recent Announcements View All (3)
We've been greenlit!
New Player Tutorial and Player Made Factions!
Description
Release date: 2014
Overview

Face of Mankind: Fall of the Dominion is a game about a potential future, far removed from human civilization as we know it. Driven by memories of violence, overcrowding and a depletion of all natural resources, mankind has left Earth to seek out remote locations among the stars to begin anew. All across the galaxy colonies were built, connected through a series of gates referred to as the Vortex Network. From its seat of power in Manhattan, a single government known only as the Dominion controlled all of humanity.

Now the Dominion has fallen and anarchy is soon to spread across the stars. New empires will rise and fall, blood will be spilt, and men will be broken. What you do with power is your choice to make; your destiny is yours and yours alone to define. Create your own faction and make your mark on the galaxy.

How will you shape life after the Dominion?

Recent Kickstarter Success:

https://www.kickstarter.com/projects/nexeon/face-of-mankind-fall-of-the-dominion

A year ago we ran a Kickstarter campaign to help fund the development of the "Fall of the Dominion." We successfully raised enough to fund the reimagined game!

Gameplay Features

In Face of Mankind: Fall of the Dominion, the gameplay mechanics are all based around the principle of player interaction, and is almost exclusively player driven.

1. Open Faction System: Our game is built around player interaction with a strong toolset for players to organize themselves. Any player can create their own faction, and from there the world is theirs to explore.

Players can be given ranks by higher ranking players in the faction, giving them access to more administrative tools and abilities.
There are also player-run departments within these factions in which players can be organized based upon their role in the faction. Some factions might have tactical departments and departments dedicated to production, while others may have departments dedicated to selling drugs or extortion.

2. No Grinding: While player progression is important, any system that forces players to mindlessly repeat the same task for hours is out of the question. Our game features a time-based skill system, which allows you to simply select the skill you want to progress and continue to play while it progresses.

3. No Classes: Face of Mankind: Fall of the Dominion features a broad skill system, rather than a very vertical one. This means that everything you progress is defined purely by your own interests, without any mechanically defined role telling you what to do. Theoretically, you could even have every skill in the game if you play long enough.

4. Player-driven Economy: The economy bends to the players, with all that they do defining the prices and available items. Virtually every item in the game is crafted by players and then auctioned or sold to other players.

5. Open PvP/Active Combat System: Not wanting to conform to what everything else on the market is, our core combat system is that of a twitch-based first/third person shooter. Few places in the universe are safe, but we have systems in place to allow users some level of protection. Place a bounty on them if you feel wronged, and someone is sure to exact your sweet sweet revenge.

6. Persistent Universe: Our universe is vast, ready for the players to conquer. The game features a persistent universe where everything you do leaves a footprint long after you log off.

7. True Weight of Player Actions: Everything you do within the game comes with a consequence. These consequences cannot be escaped, and everything you do leaves a lasting impact on the game world. No argument or friendship will ever go unheard, and every experience will be different than the last.

8. Crime and Punishment: With the fall of the old dominion, came the fall of order. Now the law and punishment equally are up to your discretion as a player. Will you take over the prison colonies and declare your own police state across the galaxy, or will you become a ruthless bounty hunter who doesn’t care about anything, but the wealth that comes from order?

9. Territory System: The territory system allows factions to capture almost any area in the game world in the name of their faction. Once captured, the owning faction can place down objects to customize their new territory. These objects range from market vendors to slot machines and almost everything in between. Your factions name is also displayed upon owning the territory. Set taxes, remove access, drive conflict and milk the economy. It’s all up to you!

10. Roleplay: The most unique aspect of Face of Mankind: Fall of the Dominion (FoTD) is the way that these mechanics interact to create an experience unlike anything you have had before. While at first glance the game may seem relatively simple, once you immerse yourself in the game universe, you will never want to quit.

Here are some basic scenarios that have occurred in the past with real players:

You are a criminal working to undermine the police from within. You spend a month working your way up through the ranks of the Law Enforcement Department while gaining the trust of everyone around you. However, you are secretly manipulating the faction members and attempting to destroy it internally, starting a coup.

You are a member of one of the largest corporations in the game, and that corporation owns half of the territory in the galaxy. You have a monopoly on all of the resources, and enemies do hourly attacks on your colonies in an attempt to capture them back.

You have just joined the game and know nothing about it. You pull out your gun and kill someone, trying to figure out how to play. That man is a leader of an enemy faction, and you have just started a war that will shake the very foundation of the game.
________

Anything is possible in the galaxy of Face of Mankind: Fall of the Dominion, and it is up to you, the player, to decide how you want to play.. Every action you take will impact someone, somewhere, in some way. Evolve your character to its ultimate potential, whether that is the accumulation of wealth, power, social status, or all three, in the realistic and futuristic world of FoTD, set forth in the 24th+ century.

Previous Press

Massively: ”That's when I knew that a game like Face of Mankind, even with its older graphics engine and intense bursts of combat followed by hours and hours of crafting, was a perfect example of why I love my job. It defines what an MMO is, something that we MMO fans need during these days of press releases that make you ask, "So, does anyone know whether this is an MMO or not?”” (http://massively.joystiq.com/2012/08/05/rise-and-shiny-revisit-face-of-mankind/)

MMOHut: “The long and short of it is that you’re actually going to feel like you’re a part of something that matters. Which is kind of awesome.” (http://mmohuts.com/review/face-of-mankind)

Pr Web: “The game is set apart from traditional MMOs by the notion that each individual player can have an impact - large or small - on the universe. Players can assume whatever role they wish, and are not bound by class, skill points, or level. Be it a law enforcement officer, corporate trader, miner, or criminal, progression in the game is left entirely in the player’s hands.” (http://www.prweb.com/releases/Face_of_Mankind/New_Features_Update/prweb9560278.htm)

Minimum System Requirements:
- PC with Windows® XP/Windows Vista®/Windows® 7
- 2.0 GHz processor
- 1 GB RAM
- DirectX 9 compatible VGA card with pixel shader 2.0 support and 128 MB video RAM
- Minimum graphical resolution of 1024x768 pixels
- Broadband Internet connection
- DirectX 9.0c
- DirectX compatible sound card
- 5 GB available HD space (Suggested)

Visit: http://www.faceofmankind.com
Popular Discussions View All (2)
19
May 29 @ 11:26am
Face of Mankind Unique Experiences
JoshGabes
0
Jun 11 @ 2:10pm
akıcı
Khan
190 Comments
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((^^Girl_From_Hell^^)) Aug 17 @ 7:42am 
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CHEZZ-IT Jul 24 @ 11:26am 
fun and enjoyable but gets boring without friends
mad.king.corduroy Jun 26 @ 7:14am 
Looks like a MMO of the original Deus Ex. I'm interested.
Xantheas the First Jun 15 @ 2:17pm 
It is a good game !!! I want to play this game ! If you need help to develop the game don't hesitate to ask me :) I might have soem ideas
f.berry Jun 12 @ 3:30am 
I can break in to people's houses and steal their shit? ... Ok you have my full attention.
Kat Jun 9 @ 1:36am 
Great unique MMO game.
AID92 Jun 6 @ 11:33pm 
)))
Cool Jun 6 @ 8:39am 
Great game! I used to play FoM some years ago. The only problem it had was lack of active people but the mechanics are great.
Alex Pandora Jun 5 @ 12:09pm 
Op!