This is a concept or project early in development

This item is here to gather feedback from the potential customers and begin building a community. If you like this project, feel free to rate it or favorite it. The voting here serves only to give the developer data and reactions and doesn't work toward getting the game distributed on Steam.

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Jonas PI
Genre: Adventure, Puzzle
Platforms: PC
Languages: English
Players: Single-player
Apr 28, 2014 @ 4:40am
Apr 28, 2014 @ 1:06pm
Recent Announcements View All (1)
Gameplay Video Available
A detective story, a mystery, an adventure game with exiting stories, lots of puzzles and lots of fun.

Key features:
- classic point & click puzzle solving
- last generation graphics (Unreal Engine 4)
- episodic content - each episode you will solve a new mystery
- believable story & logical puzzles

If you miss the Adventures of the golden age (think Monkey Island, The Longest Journey, Grimm Fandango) then you will love Jonas PI.

We would like this to also be a community driven project - so we will post lots of different aspects about the game and you will be able to choose which ones end up in the final game.
Popular Discussions View All (5)
Jul 8, 2014 @ 10:59pm
Game Difficulty
Apr 21, 2014 @ 1:38am
PINNED: About Jonas PI
Apr 20, 2014 @ 1:09am
Real World versus "Useful" World
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Muhammad Al bin kebab May 6, 2014 @ 11:38pm 
cool game idea, check out my new game if you get a sec
mode  [author] May 4, 2014 @ 11:16pm 
Windows for sure :)
SteamOS very possible.
PS4 or XB1 not in plan right now.
GLCraft May 4, 2014 @ 1:17pm 
Then windows XD
If you develop for PS4 or XB1, (yes i already said that but : ) take care about performance ;)
mode  [author] May 4, 2014 @ 11:59am 
The good news is that we're designing the game in Unreal Engine 4 so it can be released for Windows, Linux/SeamOS, PS4 and XBox One.
As we are still in the Concept stage we are not sure what operating systems will be supported at launch - but Linux/SteamOS is definitely a possibility.
ferretlives May 4, 2014 @ 9:09am 
Any chance of it being made available for Linux/SteamOS?
GLCraft Apr 30, 2014 @ 6:34am 
yes sure, take care about power but you can simpify the game later, when the game will release soon ;)
mode  [author] Apr 29, 2014 @ 9:40pm 
You are right - we are not currently worried about the requirements of the game - we'll do that in a more advanced stage of production.
However - "shadow, light map, bloom, physics etc." are all rendered in the 40fps (even if not all are apparent as the project is still in the concept stage).
GLCraft Apr 29, 2014 @ 3:39pm 
PS : maybe "greedy" is better to expose the problem ^^
GLCraft Apr 29, 2014 @ 3:38pm 
because of the FPS number (~40FPS) and it need lot of things (shadow, lightmap, bloom, physics, etc...). The game looks powerful so.
mode  [author] Apr 28, 2014 @ 9:48pm 
Thank you for your comment GLCraft.
Why do you say it's too powerful?