Sid Meier's Civilization V

Sid Meier's Civilization V

221 ratings
2100 WORLD
File Size
0.057 MB
Apr 19, 2014 @ 9:47am
Apr 27, 2014 @ 8:57am
2 Change Notes ( view )

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2100 WORLD

The year is 2100. The world has changed. Where once the world was divided amongst a rich diversity of nation states where self-governance was valued, a global nuclear war caused the world to polarize into six superpowers. Although the world has healed from the damage of the last war, it is on the brink of a new one starting. In this mod, lead one of the superpowers through this trying time to dominance. Research brand new futuristic technologies and take to the battlefield with futuristic units. The only real question is: Can you build a civilization to stand the test of time? Or will you crumble into irradiated ruin?


The United States of North America
The European Union
The Muslim Brotherhood


The Postfuture and Transcendant Eras, with all new technology to explore


Load up the "2100 WORLD" map to play the futuristic scenario. The Scenatio contains six factions (The three new Civs, China, Russia, and Brazil.) and takes place in the postfuture eras!


This mod requires Brave New World. It will not work otherwise!

To load the scenario, select the map 2100 WORLD under "additional maps." Then hit advanced settings and set starting era to Renaissance (although you can play around with the starting era. Earlier eras will lead to a longer game, later eras a shorter one). Finally, select Load Scenario.

Also, if the map does not appear immediately in your "additional maps" section then the mod hasnt been unpacked correctly. To resolve the problem, locate your "MODS" folder at Documents\My Games\Sid Meier's Civilization 5\MODS\2100 WORLD. Inside you will find a .civ5map called "2100 WORLD." Copy this file to Documents\My Games\Sid Meier's Civilization 5\Maps and you should be good to go.

For mac users:
1. Finder > Go > Hold ALT and click Library.
2. Go to - Application Support > Steam > User Data
3. For me the folder is "44314620"..enter it.
4. Go to - ugc > referenced.
5. The mods are in separate folders there.

Enjoy the mod, and comment on suggestions!
Popular Discussions View All (2)
Nov 26, 2015 @ 4:41pm
SrCactus, Python Master
May 17, 2015 @ 1:48pm
Why does all China, Russia, Brazil, and the Muslim Brotherhood all switch to the Freedom ideology within the first 2 turns of the game?!?!?!?
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beneganjr May 24 @ 5:30pm 
I cant load the new civs, it just keeps putting in random civs instead of the new america and other civs. How do I get the new ones
Sënevølts#lirikTHUMP Apr 8 @ 6:04pm 
I need help, i have this mod enabled, and only this mod eneabled, and i can't fnd where to play it, i can't find it in scenarios or in maps, any help?
MachinaAeternus Mar 30 @ 12:12pm 
New New York.....
Emperor Hadrius Jan 25 @ 6:48pm 
Apparently Hellfire missles are extemely op, litterally every single spec of land that wasn't originally america is now fallout. The missles instantly destroy any city that is not a capital in one hit (no matter population)
ArSeOs Jan 20 @ 4:45am 
where is the finland
The American Republic Jan 15 @ 12:48pm 
Do you know about any incompatible mods? Because the text is broken for me.
AmazingAdam Nov 23, 2015 @ 4:12pm 
Should have been The United Americas, otherwise not bad
daboss13131 Oct 11, 2015 @ 11:56am 
seems pretty damn awesome
FALLOUT BOY Aug 29, 2015 @ 5:53pm 
Sherwood374 Aug 20, 2015 @ 12:26am 
Is this mod going to get updated? Like...ever?