Sid Meier's Civilization V

Sid Meier's Civilization V

242 ratings
2100 WORLD
File Size
0.057 MB
Apr 19, 2014 @ 9:47am
Apr 27, 2014 @ 8:57am
2 Change Notes ( view )

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2100 WORLD

The year is 2100. The world has changed. Where once the world was divided amongst a rich diversity of nation states where self-governance was valued, a global nuclear war caused the world to polarize into six superpowers. Although the world has healed from the damage of the last war, it is on the brink of a new one starting. In this mod, lead one of the superpowers through this trying time to dominance. Research brand new futuristic technologies and take to the battlefield with futuristic units. The only real question is: Can you build a civilization to stand the test of time? Or will you crumble into irradiated ruin?


The United States of North America
The European Union
The Muslim Brotherhood


The Postfuture and Transcendant Eras, with all new technology to explore


Load up the "2100 WORLD" map to play the futuristic scenario. The Scenatio contains six factions (The three new Civs, China, Russia, and Brazil.) and takes place in the postfuture eras!


This mod requires Brave New World. It will not work otherwise!

To load the scenario, select the map 2100 WORLD under "additional maps." Then hit advanced settings and set starting era to Renaissance (although you can play around with the starting era. Earlier eras will lead to a longer game, later eras a shorter one). Finally, select Load Scenario.

Also, if the map does not appear immediately in your "additional maps" section then the mod hasnt been unpacked correctly. To resolve the problem, locate your "MODS" folder at Documents\My Games\Sid Meier's Civilization 5\MODS\2100 WORLD. Inside you will find a .civ5map called "2100 WORLD." Copy this file to Documents\My Games\Sid Meier's Civilization 5\Maps and you should be good to go.

For mac users:
1. Finder > Go > Hold ALT and click Library.
2. Go to - Application Support > Steam > User Data
3. For me the folder is "44314620"..enter it.
4. Go to - ugc > referenced.
5. The mods are in separate folders there.

Enjoy the mod, and comment on suggestions!
Popular Discussions View All (2)
Nov 26, 2015 @ 4:41pm
SrCactus, Python Master
May 17, 2015 @ 1:48pm
Why does all China, Russia, Brazil, and the Muslim Brotherhood all switch to the Freedom ideology within the first 2 turns of the game?!?!?!?
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MTG_Kid2016 Dec 18, 2016 @ 1:21pm 
Map looks a little small. Would it work for any map size?
ForevaNoob Onemorturn Dec 13, 2016 @ 12:21pm 
No religion in the modern ages I believe...
This is a mod which works as a scenario. Enable it as a mod, chose it as a map in the game settings, X-check the scenario button, et voilà...
valentino46 Oct 4, 2016 @ 3:13pm 
impossible to create religion pantheon button does not appear is there a solution ?
3rd Meme Reich Oct 2, 2016 @ 7:35pm 
Its Not Working ;1:
UpmostTJjnr CPL Aug 1, 2016 @ 6:34am 
I think their should be a U.K. faction and Scotland faction just for a laugh.
Gary Busey Jul 11, 2016 @ 3:01pm 
"New Nuuk" Why the fuck would someone nuke Nuuk?
FORCE-A-NATURE Jul 9, 2016 @ 1:34pm 
the mod isn't downloading
Tecnogos Jun 26, 2016 @ 7:05pm 
can you make the european union as a standalone civ?
The Magnificent Jun 19, 2016 @ 11:38pm 
Bad :( sorry guy i dont like this.
ForevaNoob Onemorturn Jun 19, 2016 @ 10:13am 
Okay, it just fixes itself after a few turns. I got all the delegates I was suppose to. Thanks.