131 ratings
Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Air
Scenario Map: Altis
File Size:
6.023 MB
Apr 18 @ 3:22pm
Apr 20 @ 6:42am
5 change notes ( view )

Subscribe to download CLOSE AIR SUPPORT (ECAS)

Based on an actual ECAS Mission (watch vid in media, above)

IMPORTANT: This is developed with base BIS functions. Please turn off all mods if you experience any issues.
FM 102-5-3

Mission is as follows: Emergency Close Air Support, IP grid 063132. Guns only in support of SPECOPs CSAR. Be aware, on-scene commander reports enemy forces well within minimum safe danger close. You are authorized MSD danger close, commander's initials Bravo Gulf. Two Ghosthawks en route for extract, no other friendlies in area. Team CCT will make contact for talk on, TYPE1 Control.

Wipeout A-164, Archer Flight, 1 of 1.
Task CAS on ALTCOM Command priority.

Altis Air Base mid runway ARP for rearm, repair, and medical.

You're authorized rearm and retask to East Live Fire Range if you need flight hours.

- Turn your music and radio volume up.
- You can 'spacebar.x2' from the cockpit to toggle a full screen 'quick glance' view of the UAV feed. This SADL/UAV link is meant to be a virtual replacement of the 'TGP' view on the MFCD. 'spacebar.x2 again to exit it after a quick glance. Calibrating the link from the hanger will ensure you won't have to mess with it in flight.
- Please read the initial briefing (or Journal) for tips and more information

- IMPORTANT: Some people have asked questions about how many OPFOR need to be taken out to succeed in the mission. The answer is: none. As long as you suppress the OPFOR enough for BLUFOR to make it to the extract choppers and get off the ground, you're golden. In my experience, if there are more than 5 OPFOR, it's probably not going to happen, but it is uncertain since it's dynamic and happens differently each time. Remember though, BLUFOR are out of ammo... they'll get shot in the back making their way to extract if you don't suppress well enough. The timing of when BLUFOR moves to extract is variable as well. It depends on how close OPFOR is getting, etc. You'll hear CCT say 'We're moving! We're moving South!' when they actually move. I achieve this through variable timing between radio calls, and making the actual move event consistent with the 'moving' radio call in the sqf.

TASK1 Success/Fail params:
FAIL: BLUFOR < 3 or CSAR choppers cannot move
SUCCESS: OPFOR = 0 or Choppers loaded and off the ground

BETA - I would much appreciate any bug reports, and all suggestions to expand and enhance the mission are very welcome. THANK YOU to all the community members who've contributed feedback and suggestions for my Close Air Support Missions!

Thanks for all the positive feedback! I'm glad others are enjoying it as much as I am. Please take the time to rate it if you can.
More pics and vids coming soon.

Be sure to try Close Air Support(Day2) as well.
Popular Discussions View All (2)
Apr 25 @ 3:17pm
Apr 27 @ 4:58pm
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Deanomartino11♠ Jul 27 @ 6:32pm 
Absolutely stunning, you made the perfect mission. I've replayed this countless times and never have been disappointed once. If I could rate this 5 stars more than once, I would. Exellent work!
StrongHarm  [author] Jul 13 @ 7:27pm 
Thanks Valtros! I wish more people could find this mission to play it.. someone sabatoged it with a bunch of negative ratings, so it's kind of back page. Maybe they thought it would help them with the contest to knock my mission down into obscurity.. I don't know, but I hope more people get to enjoy it one day. Thanks for the kind word.
Valtros Jul 8 @ 12:54pm 
Phenomenal, as your missions are, I enjoyed this one a lot. It took me a few tries but (not having flown the planes in Arma 3 before) I got the hang of it and was able to complete the mission. I must say that this one is very satisfying to complete, and the fact that this is based off a true mission just gives me the willies.

I am, once more, impressed with the detail that has been put into your mission, from the sounds used with radio chatter, to the accuracy in how you depict military operations. I also love that bit you put in with the Aces High music loop, the mechanics are always a nice touch to your mission and really make it feel more real.

I'd love to see more content from you!

StrongHarm  [author] Jul 3 @ 6:44am 
I get this question a lot: 'Are those real radio recordings?'

Answer: The ground coms (the CCT who's calling the CAS in) that's real.. it's from a guncam recording from an A-10. The ambient radio of other aircraft is real.. it's from RedFlag Nellis Ops. The tower and mission briefing is me.
StrongHarm  [author] Jun 29 @ 6:12am 
ROFL! I had no clue what you were talking about. No, those maintenance sounds were recorded at a machine shop. That is indeed a real pnumatic impact wrench heheh.
♏òósemaתּ ♆ Jun 28 @ 11:48pm 
Haha big face palm moment! I just realized that the "coke nose-sound" probably isn't a sound made by a rockstars nose, but from an impact wrench(?). Please tell me you got that sound by blowing your nose! :D Still a great mission though! :)
♏òósemaתּ ♆ Jun 26 @ 2:10am 
Yes I did! Aces High blasting from the speakers on repeat. I didnt even notice the loop until I stopped and listned to the song. And the dude that seem to have a real bad cold or just a bad case of coke nose. Fucking get it out all ready! :D Great job! Keep em comming!
StrongHarm  [author] Jun 25 @ 8:39am 
All information on the board is factual, nothing was made up. The stats on the A-10 are relevant up to the C variant. The confirmed kills are as of Desert Storm. There is of course no information publicly available on confirmed kills for the current war yet.. as far as I know. Thanks for noticing the info board. Did you take a look at the maintenance crew working on the bird across the street? I put a lot of time into that and was pleased with the results.
♏òósemaתּ ♆ Jun 25 @ 4:07am 
I noticed your "facts about the warthog-whiteboard" when I played this mission. Big thumbs up for adding those details that 9/10 guys (including myself the first three times I played the mission) just runs past on their way to becoming a hero disappointment..

Anyway, I wonder if the confirmed kill count is as high as the white board tells us, or is it an estimated number of what it could be in the year 2035?
If it is an estimation, could you please google the actual number of confirmed kills for me? Since I am seemingly incapable of doing it myself! (☉ し ☉ )

(Don't google any kill counts, its about time i learned how to use that darn google...)
StrongHarm  [author] Jun 24 @ 11:02am 
@ODST - So you did provide emergency close air support (ECAS) to the team that was pinned down, but then you didn't RTB (return to base) successfully.