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RuinValor
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Genre: Action, RPG, Casual, Arcade
Platforms: PC, Linux
Languages: English
Posted
Updated
Apr 11, 2014 @ 11:36pm
Apr 21, 2014 @ 12:02pm

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Recent Announcements View All (6)
#82 ON GREENLIGHT!
Been a while since our last update
Description
Release date: Q3 2016
RuinValor is role playing game with skill based combat system and powerful customization options. The primary platform will be PC (and Linux assuming kickstarter stretchgoals are reached). The focus of our game is creation, town progression, customization, modability, and the choice by both players and server owners on how they wish to shape and experience their world.



RuinValor is a game with rich lore, cutting edge graphics, unique gameplay and a role playing experience that will leave you begging for more. We’ve made it our mission to empower our player base by giving the server owners, community managers and modders ample tools to create and modify the game, therefore ensuring endless hours of unique gameplay.

When designing RuinValor we wanted to avoid the industry’s traditional method of pushing content on the players through season passes and/or costly expansions. Our design model focuses on giving the modding community and server owners as much power as possible; which allows them to generate quality content with relative ease.

  • Platform: PC and (Linux/MAC if stretch goal is reached)
  • Custom Engine: We've built our own custom engine from the ground up, which means less limitations and more flexibility to provide a better experience. It also gives our game a unique visual style to separate it from other games
  • Character Customization: Modify almost every aspect of your character. You can decide everything from the way your character fights to the armor they wear, giving you the ability to put your own personality into them. With the planned modding tools in place, even more possibilities will appear in the near future.
  • Unique Skill System: Choose from over 100 skills for your character. Pick from Offensive, Defensive, and Utility type skills to create a unique character that plays to your true gameplay style. No longer will you be limited by class or archetype!
  • Unique Crafting: Craft items in a unique and interesting method uncommon in most games today. Explore a system that is easy to begin but grows in complexity as you get deeper into it. Find the best recipes for crafting and share them with friends or sell them on the market for profit.
  • Land Ownership: Claim plots of land to create, expand and conquer regions of the world. Land ownership will be the driving force for the war element of the game. Expand your borders while building key buildings so that your land is progressed to the next level. Keep in mind that the higher you climb on the ladder of success the more the creatures of the world will attempt to knock you from your high and mighty throne!
  • Server Technology: Since the beginning of development we have put a heavy emphasis on multiplayer content. We wanted to allow players the ability to play on a LAN, Small Servers, or even host high population servers hosted by a dedicated server. Gaming is meant to be shared and experienced on multiple levels and it is our desire to emphasize this.
  • Modding API: We have put some serious time into the creation of a robust and powerful API for easy modification of the game’s systems. All of the tools we use to develop the game will be available to the public. We are fully aware of the how crucial the modding community can be for a game so we are putting forth every possible effort to ensure we are updating the API as well as supporting the modding community with any and all questions/requests.
Popular Discussions View All (2)
5
Nov 12, 2014 @ 7:42pm
What interests you more?
Riuthamus
0
Apr 12, 2014 @ 7:01pm
Modding and Reshaping the Game
› DMW
194 Comments
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[REX-RUS] May 13 @ 3:31am 
Круто, желаю удачи
Riuthamus  [author] May 12 @ 7:56pm 
#29 on greenlight, please try and spread the word!
Riuthamus  [author] May 1 @ 3:20am 
Thanks for the kind words REX!
[REX-RUS] Apr 29 @ 7:02am 
Nice work, Perfect gfx
Riuthamus  [author] Apr 21 @ 12:05am 
#48, woot we keep moving on up!
Riuthamus  [author] Apr 2 @ 11:32am 
Спасибо за добрые слова
ЛИКТОР Apr 2 @ 10:07am 
автор этой игры молодец. мне понравилась твоя игра я купил бы ее срадостью.
Riuthamus  [author] Mar 30 @ 11:51pm 
We reached rank #55 today! WOOT TEAM!
Riuthamus  [author] Mar 19 @ 5:34pm 
We are now ranked #58! Getting closer guys. Tell your friends and let them know we are still working on this game. Let us see if we can break into the greenlight zone!
Riuthamus  [author] Mar 18 @ 3:33pm 
I posted the video I linked the other day, We are very close to having the final video ready to go for the advertisment. Hope to have it all done soon so I can post up and show off what we have been working on.