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Portal Unto Dawn 3 (The Surface)
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8.778 MB
Apr 5 @ 6:56pm
Apr 7 @ 1:41pm
6 change notes ( view )
In 1 collection by CHƦISƬMɅLIƬE
Portal Unto Dawn Series
3 items
Description
After following the previous testing track and finding a way to escape the map you finally find the door that takes you out side of aperture, although you sadly left your portalgun because you were so happy to see light from the sun after so many years in the darkness of aperture

Special thanks to Damagepy for helping me solve many problems with the skybox and teaching me a little bit more about them

--Info--
Part 3 of my Portal Unto Dawn series

Took about 6-7 hours to create

Has 2 routes to get the cube on the button(One is faster but harder)(One is Slower but easier)


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98 Comments
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and how do i do that?
CHƦISƬMɅLIƬE  [author] Oct 21 @ 7:58am 
You either do that by creating a new elevator or opening the actually vmf of the elevator
[Furry]🐺Masterwolf164🐺 Oct 20 @ 10:38pm 
cuz i cant edit a func_instance that is an elevator
[Furry]🐺Masterwolf164🐺 Oct 20 @ 10:38pm 
well i mean your maps in destroyed style/looks how did yoiu edit the elevator and such my hammer won't allow m to edit that
CHƦISƬMɅLIƬE  [author] Oct 20 @ 8:51am 
Still dont know exactly what you are talking about.....
[Furry]🐺Masterwolf164🐺 Oct 19 @ 10:43pm 
well i found out you use hammer (didnt tak long it was like *facepalm*) and how did you change the elevator and start and end room? i cant change the textures there
CHƦISƬMɅLIƬE  [author] Oct 19 @ 8:09am 
Are you talking about peti maps?
which style do you use in your destroyed maps?
i searched for destroyed P2 styles on google but there arent any i cant find so can you tell me which style you use?
PhasmidTutorials@Youtube Sep 9 @ 4:11am 
I also enjoy the chat room that is the comments
PhasmidTutorials@Youtube Sep 9 @ 4:09am 
i am vry glad their was little effert put i nto this map.