This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Cars Incorporated
Genre: Simulation
Platforms: PC
Languages: English, German
Apr 6, 2014 @ 2:33pm
Apr 16, 2015 @ 1:23pm
Recent Announcements View All (7)
Cars Inc's v0.36 adds highscores
New Features

The options menu now has a new section called Internet setup that will allow you to control the online behavior of the game. If you allow the internet access and enter your user credentials from (the same as they where on, you can see your position in the highscore on the start screen and upload your score once you complete a game.

The highscores are also presented on the website. The game shows 3 ranks for now, the website 10 in the sidebar or 50 on the highscore page. Right now this list is of course fairly short since it only has some data from old Inner Circle tests. Let's see it fill up!

Other Changes
  • The Facebook share button on the cars page has been restored
  • The endgame screen is now able to up- and download highscore data
  • The new option "Allow online functionality" can enable or disable all online interactions - including the automatic update
  • The auto update has been redirected to the Wild Duck Games homepage - v0.36 will find the update to v0.40 once available

Fixed bugs
  • Fixed a bug that caused the improve functions for chassis to produce very bad results over time.

  • The new variable $online_rank will return the rank of the player in the online highscore

As always the update is already available for download[]. However older versions will not see this update as their update functions still points to

Cars Inc updated to v0.35
New Features
While the online integration has been removed for now, the new game end screen is still here. The game will now count your awards, keep track of your company value and your best selling cars and present you with an overview if you make it to the end of the game without going bankrupt. The screen will also show you your stats when you made it through the demo version (see the screenshot above).

Other Changes
  • The game now calculates "Company Value" each month based on cash on hand, savings account minus credit taken plus the upgrade values of all the factories and the values of your entire stock
  • The company value for the current month is now calculated for older games upon loading, however the data for the time played before the update will not be shown
  • The available credit line is now the same as company value
  • Added the company value to the financial overview, both in text and in the graph
  • Building and selling a car in the same region will now give you a small amount of image in that region each month
  • It is now possible to start the game with a simple prototype already developed (full game only)
  • Rightclicking on the + or - of an adjuster will now set the value to max or min immediately
  • Rearranged options menu
  • You can now circle between several adjusters for the same value in a list using the tab key (eg. the workers in your factory lines)
  • The quality setting for factory lanes is now visible even when the factory is empty and is being remembered when you close a line
  • 2nd and 3rd generation AI cars will now be named with their type of car and the year of the car
  • Set weblinks to Wild Duck site
  • Startyear selection is now a 4 character number
  • Adjusted the font size for the top 5 best selling cars slightly

Fixed bugs
  • Fixed a problem causing softtops to go over the doors on 2 seated gen 1 cars
  • Fixed a couple of typos
  • Fixed a bug that could cause the Company Image in areas where a car was locally built to drop to 0
  • Fixed a problem with very high or low values (over +/- 2 billion) in graphs
  • Gamedata is now preserved on game end screen
  • Clipboard will now be cleaned when something is pasted into an input field to prevent repeated pasting
  • Fixed a bug that could occasionally cause a car to go into pitstop when the race starts
  • Fixed a bug that caused the welcome message to be dated to 1895 regardless of the actual start year
  • Fixed a bug that caused sale lines to forget the company shortname of a prototype when it's name was changed
  • Pointing the mouse at the border of the game window will now show the system mouse pointer again when window scaling is enabled

  • New script command labelcolor allows to change the color of the previously created label
  • New variables "$companyliquidity", "$companypartraces", ""$companywonsales1-3", "$companywontech1-3", "$companywonraces1-3" and "$companypartraces"
  • New variables "$topseller_year" and "$topadv_year" return the introduction years of award wining cars
  • Graphic "$chart_value_" will generate a chart of the company value over the entire game time
  • The new command "inputispassword" in scripts will cause an input field to display asterisks instead of their content
  • "adjustnodelimiter" will cause an adjuster to give out it's numbers with no 1000-delimiter (e.g. 1000 instead of 1,000)

As always the update is already available for download[]. However with the main page still down the auto updater will NOT see the update, so you will have to update manually.

Cars Incorporated is a classic tycoon game all about automotive engineering. Dream, build and sell your own cars and become an important part in the century-long history of the automobile!

Scroll down for a german description * Scrollen Sie nach unten für eine Beschreibung auf Deutsch

  • Design your very own vehicles with the integrated body-editor. By moving the drag points around you can create individual car shapes, determine it's properties and even set the type of car.
  • Build up to 30 different types of cars, ranging from Microcars all the way to full-size pickup trucks.
  • Improve your engines and chassis in order to gain an advantage over the competition. Build engines that are more powerful or focus on improving the handling on your chassis.
  • Research different kinds of components that you can add to your cars like pneumatic tires or integrated headlights
  • Compete for awards and prize money in the annual ingame awards and simulated races on 24 tracks and variants. Will your creation outperform the competition or spend most of it's time refueling at the pit-stop?
  • Compete with up to 3 friends in a hot seat game or 10 AI opponents. The future update v0.40 will add in network and internet support and even more AI players
  • Shape the automobile history from 1895 up to 1950 in the current version. Later updates will expand the gametime in several steps to 2020
  • Conquer the market on all six continents to become the greatest car manufacturer of all times!

Cars Incorporated is available for download as a trial and early access version on the homepage:

You can also give us feedback via the comments here, on Facebook or IndieDB:

Help us shape the future of this unique business simulation game!

German / Deutsch

Cars Incorporated ist ein klassisches Tycoon-Spiel in dem sich alles um das Auomobil dreht. Erträumen, bauen und verkaufen Sie Ihre eigenen Autos und werden Sie ein wichtiger Teil der über 100-jährigen Automobilgeschichte!

  • Entwerfen Sie Ihre ganz eigenen Fahrzeuge mit dem integrierten Karosserie-Editor. Durch das Bewegen der Dragpoints können Sie individuelle Fahrzeugformen erstellen, seine Eigenschaften festlegen und sogar bestimmen um was für eine Art von Auto es sich handelt
  • Bauen Sie bis zu 30 verschiedene Auto-Typen, die alles vom Kleinstwagen bis zum Großen Pickup abdecken
  • Verbessern Sie Ihre Motoren und Fahrwerke um einen Vorteil gegenüber Ihrer Konkurrenz zu bekommen. Bauen Sie Motoren die leistungsfähiger sind oder konzentrieren Sie sich auf die Fahreigenschaften Ihrer Fahrwerke
  • Erforschen Sie die verschiedenen Komponenten, die Sie Ihren Fahrzeugen hinzufügen können, wie pneumatische Reifen oder integrierte Scheinwerfer
  • Gewinnen Sie im Spiel Auszeichnungen und Prämien in den jährlichen Preisverleihungen und in simulierten Rennen auf 24 Strecken und Varianten. Wird Ihre Schöpfung die Konkurrenz alt aussehen lassen oder die meiste Zeit beim Tanken in der Boxengasse verbringen?
  • Messen Sie sich mit 10 Computergegnern oder bis zu 3 Freunden in einem Hot-Seat-Spiel. Das zukünftige Update 0.40 wird Netzwerk- und Internet-Unterstützung sowie weitere Computergegner mitbringen
  • Formen Sie die Geschichte des Automobils neu von 1895 bis 1950 in der aktuellen Version und bis ins Jahr 2020 im fertigen Spiel
  • Erobern Sie den Markt auf allen sechs Kontinenten und werden Sie der größte Automobil-Hersteller aller Zeiten!

Cars Incorporated kann als Trial und Early Access-Version auf der Homepage des Spiels heruntergeladen werden:

Sie können uns auch Feedback über die Kommentare hier, auf Facebook oder IndieDB geben:

Helfen Sie uns die Zukunft dieser einzigartigen Wirtschaftssimulation zu formen!
Popular Discussions View All (6)
May 1 @ 11:21pm
How to get the Latest Version since site is down?
Aug 26, 2014 @ 4:06pm
Sell your cars
DiMak Trans | Mika [NL][DE][EN]
Aug 1, 2015 @ 7:10pm
Congratulations for being Greenlit
< >
Pyrlix Oct 7 @ 6:27am 
Any updates on this? I hoped to get another car management game here on steam :)
stankiem Sep 15 @ 2:19pm 
any progress with this Merced?
kingbobcat Oct 13, 2015 @ 9:43pm 
What's the latest with this game? Haven't heard anything in quite a while.....
carskick Jan 10, 2015 @ 7:46pm 
This game is great, and has so much potential!

If you like cars and business sims, this is for you.

I played .31 back in December and it was good, but .34 has added a lot of fixes and improvements. I love the customization and the detail of managing your company. It's not just click build and sell. You have to choose the details. I purchased back in Dec 2013, and will probably give more soon to support the developer. I want him to work on this game full time, and not just sometime.

Since I downloaded .34 a week ago, I've been hooked. It stays on all the time, and I play it any time I have some extra time to kill. And allow you to kill time this will!

I look forward to seeing this game and it's developer succeed!
kingbobcat Jan 5, 2015 @ 8:17pm 
I own the game and while fun, it has a ways to go. But I do think it has a bright future ... Especially if it can get some traction here. Good luck to the Developer! You have my support!
The Seljuks Oct 8, 2014 @ 12:35pm 
i love tyccon games ;) i waiting car incorporated ;) by the way please do not forget turkish language support
zacwalton Sep 24, 2014 @ 6:42pm 
Looks fun!
Merced  [author] Sep 20, 2014 @ 10:20am 
3. The speed of development and new updates depends entirely on the time I can spare to work on the game. There is almost no budget and since I have to work for a living as well I can only work on the game in my spare time and whatever time I can free up based on the amount of money the game generates. Remember that this is an Indie title. It is not being backed by any company or rich individual or anything like that.
4. You are right, I do have a tendency to write long and complicated sentences. I do try to explain in detail. Sorry if this is not what you expect.
5. I am well aware of the existing fanbase and I had some very good conversations with some of them, others have been very helpful and supportive. However the size of this fanbase is still very small and although the support I get from the fanbase generates a sale every now and then it does not yet solve problem no 3.
Merced  [author] Sep 20, 2014 @ 10:19am 
@oldeguy Sorry you feel that way, but of course you are entiteled to your oppinion. But let me address the issues you have:
1. The "problems" are due to a contribution that has been charged back and caused my PayPal account to get frozen. However international purchases are possible again with BMT Micro (also supports PayPal).
2. I don't disappear for weeks, I just don't have the time to answer each and every post all the time, otherwise I wouldn't have ANY time left for development. I do read all the posts though and usually get back to the topics when I work with the topic you have been talking about. Technical problems get a fast answer. Problems that prevent anyone from playing entirely are usually addressed with a Hotfix, most of the time within 1 or 2 days. But since the game is relatively stable despite the alpha status technical issues are not very common.

Saab Pimping77 Sep 19, 2014 @ 11:31am 
me want ME=smart!