Sid Meier's Civilization V

Sid Meier's Civilization V

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Kiryuuin Satsuki's Honnouji Academy Civilization [BNW]
 
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21.107 MB
Mar 31, 2014 @ 9:41pm
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Kiryuuin Satsuki's Honnouji Academy Civilization [BNW]

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Description
Note: This is an alpha release. Bugs are likely to be plentiful; please let me know if you find any! There are also some more features planned for later versions, such as a wider variety of Goku Uniform promotion options and possibly a UU based on Satsuki herself!

Adds a civilization based on Honnouji Academy from the anime Kill la Kill, led by the fearsome Lady Kiryuuin Satsuki! This Civilization is focused almost entirely on military domination; it receives a small production penalty to military units, but makes up for it via powerful Goku Uniform promotions, a cheap Armory replacement that requires no Barracks, and bonus XP from Universities and Public Schools.

UA: Fear is Freedom
-10% production for military units. Units gain access to the Goku Uniform promotion tree, which consumes Life Fiber strategic resources in return for large combat bonuses. +15 unit XP from Universities and Public Schools. (Note: Life Fiber totals and Goku Uniform availability are recalculated only at the beginning of each turn; if you want to make sure no XP is wasted, I highly recommend playing with Promotion Saving switched on in Advanced Setup.)

UB: Honnouji Sewing Club (replaces Armory)
Cheaper than Armory and does not require a Barracks, allowing it to be more easily built in newly settled (or conquered) cities. Provides 2 Life Fiber Strategic Resources in addition to the normal XP bonus.

UB: Advanced Sewing Club (replaces Military Academy)
Slightly more expensive than Military Academy. Provides normal XP bonus plus 4 Life Fiber Strategic Resources.


Special thanks to Kyte, Vice Virtuoso, the whole #sbcreativewriting gang, and of course Aniplex and Studio Trigger, without any of whom this project could never have happened. May you all never lose your way!
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62 Comments
[AO]End of Hero Aug 12 @ 3:44pm 
Do Life Fibers still spawn when you use custom map scripts? I have some other mods that add resources that work, but I haven't seen any in the large map that I'm playing on, and I've revealed mroe than half of it. @_@
twentyapm Mar 17 @ 4:37pm 
Can the AI use Life Fibers properly?
[OG] Foxforch Jan 30 @ 6:17pm 
Dat expression xD
Dylan Klebold Oct 31, 2015 @ 12:16am 
nice
Lord Wolfhunter May 9, 2015 @ 6:26pm 
ok so i have life fibers, but i saved and quit. now once i try to load the game it stops responding.
hope that is helpful
BIGGER EXPLOSIONS!{AVG} Mar 12, 2015 @ 4:52pm 
right before I got steel to get life fibers, the wireframe started wierding out, it wiggled and flashed and stretched all over the place, it didn't break anything as far as I could tell it's just annoying and at times blinding.
NeroBron Mar 7, 2015 @ 6:47pm 
... You have made me a happy man... a very, very happy man!
Shegzor Feb 4, 2015 @ 11:00pm 
@(GsS) TommyGun-_-298 Dōtonbori Robo, right?
Bad Time Tim Feb 4, 2015 @ 11:28am 
it still isnt showing up in my mod list ;-; any idea why? i have BNW
stephen_gameday Jan 23, 2015 @ 7:03am 
Also, I found that really scouting your starting area first is crucial as the bias towards luxuries is REALLY heavy, and that's on top of the other goodies surrounding your starting settler. Wait a few turns before settling so you find the right spot. It'll probably make or break Satsuki's conquest.