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The Buccaneers
File Size:
11.783 MB
Mar 31 @ 4:19pm
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A name that struck fear into all within the Caribbean, the Buccaneers were the most feared pirates of the age of sail, plundering ports of friend and foe alike. They sought only bounty and glory, and frequently became the enemy of those who sought to use their services not a month prior. The legend surrounding these pirates who sailed the caribbean only grew in status, elevating some to mythic status - the likes of Blackbeard, Sir Francis Drake, Jack Sparrow and Henry Morgan. Ruins around the caribbean today are testiment to the ferocity of their attacks.

In order to have the Buccaneers, you must have the Brave New World expansion, as this utelises mechanics from it
The Buccaneers

Letter of Marque
Naval units can enter enemy territory without open borders, but may turn hostile if they end their turn on a tile owned by an enemy. Receive extra Gold for each trade route pillaged, city captured or unit killed

Privateer replacement, unique to the Buccaneers. Receives a temporary combat boost after raiding a trade route, and has an additional bonus against naval units, unlike the privateer which it replaces.

Rum Distillery
If built on a Sugar resource, converts it to a source of Rum. After 40 turns of being worked, the Distillery upgrades to a Vintage Distillery, which provides additional yields.

Pouakai - XML, text
Sukritact - Rum icon and Lua
Janboruta - All other art
Leugi - Models
JFD - XML, Lua, troubleshooting, text
Reedstilt - Civ and Leader civilopedias
Viregel - Rum civilopedia
Popular Discussions View All (1)
Jun 27 @ 12:39pm
Distillery bug
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gkarjr Sep 16 @ 4:32am 
I played this civ once and loved it, but I also ran into that Distillery Bug mentioned below so I had to disable this mod. :(

Is there any chance of getting "alternate" distillery artwork to avoid this bug?
MCdisco67 Sep 11 @ 9:08am 
Loving the mod. Also, ultimate venice counter
Fenrir Sep 7 @ 12:06pm 
Peculiar. I enjoy this mod nonetheless, great work on it! ^^
Pouakai  [author] Sep 7 @ 12:01pm 
The same reason that any AI doesn't always settle in the best locations. If they only ever settled on the coast, the AI for naval civs would die easily on Pangaea maps
Fenrir Sep 7 @ 6:35am 
Played a game with morgan as an AI... He settled of his cities away from the coast, which was quite counterproductive. Any reason this happens?
Pouakai  [author] Sep 5 @ 7:16pm 
No, sorry
Craig Boone Sep 5 @ 4:17pm 
can you make a vanilla version?
TomatoPotato Aug 7 @ 7:49am 
Can us poor crappy mac users get a direct download?
Hashshashin @ cerberus ftw Jul 26 @ 6:53pm 
im getting the same problem as Angry Lime .. unfortunate that we can't build the unique tile improvement :( maybe you can make an other version with an other unique building? nothing big :)
gerkens78 Jun 29 @ 3:28pm 
Well,it seems that AMD doesn't like Rum distilleries to be built in the game...other Civs could get addicted to Captain Morgan's Rum and vanish as an opponent in the end.However,I face exactly the same problems described by other commentators before and my graphic card is AMD,too.Besides that it is a great mod and I thank all of the guys who made it possible!