This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

FRONTIERS - Explore ● Discover ● Survive
Genre: Adventure, RPG, Casual
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player, Co-op
Mar 29 @ 7:10pm
Aug 21 @ 9:34am
Recent Announcements View All (5)
New Devlogs (+Beard!)
For those interested in AI stuff (including animal companions) you should check out this devlog I did about the final AI upgrade. It covers some of the final stealth skill mechanics as well.[]

There's also a devlog about map data,[] which covers some of the ways that modders will be able to create their own worlds using Photoshop.

And last but not least there's a devlog about the Bartering skill that should please (annoy?) all you economics buffs out there:[]

- L

New Gameplay Videos & Weapons
Gameplay Vids
Hello, everyone! There are two new videos in the media section - Trapping Gamplay and Glider Gameplay. You can also view them on YouTube if you like:

General Update
There's also a general update about how the game's going, you can watch that here:

And finally, here's an excerpt about weapons from the Anniversary Kickstarter update:
I've repeatedly stressed that combat in FRONTIERS is simple, simple, simple - a Minecraft-style clickfest. But that doesn't mean there isn't some variety in the weapons available. Here's an overview of your arsenal:

(Click for full size)[]

  • Woodcutting Axe & Pickaxe - Your first two 'weapons' are meant to be used against wood and stone, not flesh, so don't expect easy kills. But they're useful enough for scaring off small attackers like wild pigs and crocodiles.
  • Nightstick - Cheap as dirt and easy to craft - just find a stick! This simple weapon is more effective against the living than a woodcutting axe or pickaxe and it never degrades. It also appears in the crafting blueprint for nearly every other weapon. Plus you can light it on fire in a pinch!
  • Stone Hammer & Metal Hammer - If you can find (or mine) a small stone, simply add it to your nightstick and *bam* - insta-hammer. With this weapon you can defend yourself against most creatures, though you'll have to replace it often. A metal hammer is made with iron ingots - it's rarer and much more expensive, but far more durable.
  • Trainer Bow & Composite Bow - These weapons are difficult to craft and use, but worth it if you don't like close combat. A trainer bow doesn't have much range or power, but it's easier to use without the Bow skill. The composite bow has range and power to spare but without the Bow skill you're as likely to hit yourself as the target.
  • One Handed Axe & Two Handed Axe - These axes are expensive and they're useless against plantlife but they make short work of wildlife. The one handed axe is smaller and will fit in your average sack. The two-handed axe is more powerful, but it also requires a backpack, and you can't carry a lantern while using it. If you plan to fight a bear in close quarters a two-handed axe is the only weapon for the job. Like all axes, they take a long time to swing.
  • Shortsword & Bastard Sword - These are good all-around weapons. They're durable, they swing relatively quickly and they're effective against plantlife and wildlife alike. The Shortsword is less powerful but requires less iron.
  • Rapier - All the damage of a Shortsword with half the swing time. This sword is expensive to craft but durable and useful when dealing with a fast creature.
  • ??? & ??? - These strange and exotic weapons are spoilery so you'll have to wait for the final game to see them...

That's all for now - one more video is on the way, I'll post another update when it's ready. Cheers!

Release date: When it's done
FRONTIERS blends the feel of first-person RPG classics like Daggerfall with the relaxing tempo and simplicity of a point-and-click adventure. Discover ancient mysteries, live off the land and fight deadly creatures, all in a beautiful, massive open world.

Is FRONTIERS for you?

I can still remember the first time I played Daggerfall. Yes, it was uglier than a monkey's armpit and controlled worse than a bumper car on a frozen lake. But it also created the feeling of a world that lived on even after I'd stopped playing, and that feeling still sticks with me all these years later. A world where you could spend hours searching every pixelated nook and cranny. A world of potential. A world of exploration...

...and then a Dragonling would chomp my face because I hadn't spent ten hours grinding in the easy regions. Arg! So frustrating!

Other games have touched on that elusive feeling, especially Elder Scrolls and early Fallout games, but as fun as they are and as much as I love hardcore RPG mechanics, I've always dreamt of a game that emphasized exploration above all else.

If you feel the same way then yes - FRONTIERS is for you!

Key Features:
  • Massive open world - go anywhere, any time
  • Unique relaxing pace and tone
  • An exploration-focused main quest that spans an entire continent
  • Simple gameplay - no stats or skill trees to memorize (It barely qualifies as an RPG, really)
  • Live off the land - hunt, trap, fish and cook dozens of varieties of plantlife (including hallucinogens!) and a dozen varieties of animal
  • Minecraft-style item crafting system
  • Dozens of skills to discover and learn, including magic, survival and stealth skills
  • Hundreds of shops, taverns, homes, caves, castles and other structures to explore
  • Four-player co-op multiplayer - explore with your friends!
  • A haunting soundtrack for every region
  • Oculus Rift support
  • Full mod support

Pre-Alpha Development

If you're curious about the early development of FRONTIERS you can see dozens of pre-alpha gameplay videos and screenshots on the official site.

Gameplay Articles

If you're curious about what the gameplay will be like, here are some articles where I talk about FRONTIERS in depth. (Steam apparently isn't keen on hyperlinks so you'll have to c&v the urls.)
  • Polygon -
  • PC Gamer -
  • Indie Game Mag -
If you have questions or want more details about specific features please let me know.

Also, if you'd like to preorder you can - here's a link to the Humble widget.[] (Be sure to read the FAQ first!)

Thanks for reading!
Popular Discussions View All (29)
Jul 26 @ 10:15am
3 Reasons Why This Game Sucks...
15 hours ago
Will there be a functional multiplayer
May 14 @ 8:11am
very nice!
m1stake aka ragazzi
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Shadow™ Sep 10 @ 4:40am 
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Apocalypse Kitty Sep 9 @ 1:31am 
In those days, there is survival-games boom. This is the best of all Ive seen! Nice.
Cik Sep 8 @ 10:54am 
Early Access would be great on steam, though I understand that the developers isn't into I hope Im made aware through steam when this goes live.
HamsterGaming Aug 29 @ 1:05am 
Voted Yes !!!
HamsterGaming Aug 29 @ 1:05am 
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blue Aug 28 @ 8:56am 
awesome game! id buy if its for mac on day 1 :)
_dainty Aug 27 @ 11:04am 
i just wish i will have enough money to buy the game. i follow the development since i have heard of it, and i'm really impressed by the featured content so far
railboy  [author] Aug 26 @ 9:56pm 
No matter what happens I can't imagine delivering something as bugged as Day One. If I do please shoot me, I'll thank you from the other side.
Kastovin Aug 26 @ 8:41pm 
Wow, it's about time someone made this kind of game. Please don't rush it, we may say "HURRY" and shit, but in the end we don't want another Day One on our hands.
Porshe909 Aug 26 @ 4:09am