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Brandon Must Die!
Genre: Action, RPG
Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Apr 7 @ 8:41pm
May 17 @ 2:45pm

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Release date: Summer 2014
'Brandon Must Die' is a top-down action roguelike inspired by The Binding of Isaac and takes place on an alien planet.

A peaceful science vessel is attacked by a punk teenager named Brandon driving his dad's luxury space cruiser. The scientist is forced to eject and crash land on an alien planet. Fight your way through a wide range of randomly generated levels on a quest for vengeance. Unlock and collect over 100 unique items such as armor, weapons, and powerups.

When I first set out to make a game, I asked myself "What would I like to play?". The answer was: I've played hundreds of hours of 'The Binding of Isaac' and I really just want more of that! But... I'd like a new take on it, in a new environment. I still want everything that made the gameplay so fun, such as...

100s of items
Enhance every aspect of your character. Buff up your armor so you can take a lot of damage. Run faster or just get a jetpack and fly. Get a magic staff and summon thunderclouds. Shoot slow, giant, bouncy, freeze bullets, that spawn live grenades on impact. Build 'C.L.A.M.P.S' the tiny robot that just wants to bite everyone. Use special items that slow time, light everything on fire, throw meat cleavers, emit a force field, drop landmines, or place a sentry gun. Most items will change the appearance of your character.

When you die, you lose all your items and start over. Although you can unlock items that can be found on other runs. A full playthrough of the game should take 1-2 hours.

High difficulty
There will be 'bullet hell' rooms that will make you go "HOW AM I SUPPOSED TO BEAT THAT!?".

Unlockable items and characters
When you first start playing there will only be a limited number of items to find. As you achieve feats like killing a certain boss without taking damage, or killing 100 slimes, you will unlock items that can be found in later runs. Beating the game under the right circumstances will also unlock new characters that start out with different stats and items.

Each of the 12 levels will have at least 2 different bosses to randomly encounter.

Randomized dungeons
Each playthrough will create a unique map layout with random rooms.

Secret rooms
Doing specific things like exploding a grenade on a certain swamp will open up a doorway to a secret area. Inside you may find ultra-rare items.

I started working on BMD! in February 2013 and I've put over 600 hours into it's design and development. I have enough content to fill 8 levels, but I plan to have 12 total. I'm hoping to release this project in June of 2014.

Initial platforms: PC, Mac, Linux
Release date: June 2014
Engine: Construct 2
Controls: Keyboard or Gamepad
Popular Discussions View All (6)
Jun 7 @ 4:06pm
Game Breaking Bug
Jul 15 @ 1:45pm
xbox joypad support?
May 20 @ 1:29pm
is the guy that spawns endless in the shop a bug?
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Firespite Sep 4 @ 8:30am 
Subpar games is an understatement. Complete drivel is being Greenlit and games like this somehow escape notice. It's sad.
kalirion Aug 23 @ 11:27am 
Yes, how isn't this greenlit yet???
James Aug 12 @ 10:58am 
Why hasn't this been greenlit yet! So many subpar games being greenlight why not this!
centipedia Jul 28 @ 7:02pm 
Great music!
KagatoAsuka Jul 16 @ 2:07am 
My name is Brandon.. why do you want me to die? Oh well doesn't matter voted and bought on Indie Game Stand
The Assistor Jul 3 @ 12:40pm 
Reminds me alot of the Binding of Isaac, really excited to play
Mandarina007 Jul 1 @ 12:45pm 
Kinda cool but it looks like The Binding of Iisac...
Jagusonek Jun 17 @ 8:44pm 
F4T4L Jun 9 @ 5:27am 
it's fun game if you like Binding of Isaac, hoping it gets greenlit so it auto-updates in Steam whenever there's an update so I don't need to worry about that. lol.
Darktowelie Jun 4 @ 4:44pm 
looks great voted!