Portal 2

Portal 2

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7.784 MB
Mar 7, 2014 @ 2:31am
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In 1 collection by Traveler807
Traveler's Tests
12 items
Description
An easy but entertaing map. It is based on a similar concept to my 'laserfunnels' puzzle however the solution is much easier to see.

I first made this in the PeTI editior, It worked but the laser logic was a fraction of a second too slow. After minor hammer editing Im pleased to say the execution its really rather elegent (well, I think so anyway:)

#F4F If you comment and rate one of my maps, I'm happy to do the same for one of yours
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19 Comments
jandlml Jun 22, 2016 @ 7:38pm 
that was fun!
mood3rd Sep 16, 2015 @ 2:53pm 
thankyou for the explanation of the funel polarity :)
I know how that feels.
my previous pc died on me also.
but even though I had not backed up recent portal 2 maps.
I was able to access & copy them to my new pc, using a docking station.
it was as easy as accessing an external hard drive :)
well place the drive from your dead pc into the docking station & connect the docking station to the new pc & that is what it is.(as long as no malware on hard drive)
look forward to your feedback on mine.
(I try to push the basic editor, so you should find something unusual or new on most.
not to all peoples taste. but a lot of people find something they have not seen before.
of course their are puzzles)
Traveler807  [author] Sep 16, 2015 @ 1:56pm 
Thanks for playing
@mood3rd, this version is hammer tweaked so there was no need for a mechanism. (In the prototype I believe I used 2 lasers, 1 relay, 1 catcher, and a redirection cube :) . My gaming laptop is dead at the moment but I'll be sure to check out your workshop again when I have the means to play.
mood3rd Sep 13, 2015 @ 1:49pm 
ps. would the hidden mechanism involve 2 lasers, 1 relay & a angled panel ?
mood3rd Sep 13, 2015 @ 1:46pm 
good map
at the start I was confused.
then quickly did it.
then still confused by funel polarity staying in the changed state, while cube is not breaking either laser.
I presume you have a hidden mechanism.
I like the infinite amount of time, to exit. (when using the correct solution)
I was worried that I would have to be ninja fast. but no worries :)
the lack of items makes the solution a lot easier to quickly find. (user friendly)
spiderhawk1315 Apr 19, 2015 @ 9:13am 
That was a good map. Really love the mechanic, great idea! If i had to say anything, it was that it was too short. Next time add a little more, and maybee include a mechanic similar, but not quite the same. That can usually throw people off.
TS_Mind_Swept Mar 16, 2015 @ 2:38am 
Hmm, I saw this one on power blasts thread, I'll give it a whirl, but beware my scrutiny. :p Also, I made a thread to post maps you want me to play on (I just realized what that meant so i did it), so if you need a playtester for anything (don't forget to read it) let me know. I encourage hammer usage though, however your maps are, I just love to see ppl reach the full mapmaking potential, so if i seem like im grinding on anyone to use hammer, just remember it's for their benifit more than mine (although that's not saying I don't benifit at all :p)
Traveler807  [author] Feb 25, 2015 @ 6:54am 
Thanks for playing:)
temporarymanwastaken Feb 22, 2015 @ 12:45pm 
It's a lot like an idea I had a year ago that I just haven't gotten around to building. I'll let you know when I get around to finishing it.
FluniX Jan 30, 2015 @ 3:09am 
Overall:
Great Map! I used 15 minutes to complete this test :/ The laser beams match up with each other perfectly. Just right for me.

Improvements:
You should let the bridges deactivate more time (E.g. 5 seconds) in order to cross the room easily. Anyway it's a good chamber!