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The End of an Age: Fading Remnants
Genre: RPG
Platforms: PC
Languages: English
Players: Single-player
Mar 5 @ 3:37pm
Mar 28 @ 4:06am

Would you buy this game if it were available in Steam?

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Recent Announcements View All (3)
Pre-Order on Desura
Update 07/03/2014
Release date: TBA
Note: The game is currently at around 5% completion, and has roughly 10% of its art assets completed. Screenshots and footage shown are very early developments with placeholders present.

'The End of an Age: Fading Remnants' is a story-driven RPG game for PC and is a Single-player experience. It is the first in the 'The End of an Age' Trilogy.

The game is being developed to fill the huge void left behind by one of RPG's greatest sons, designed to be reminiscent of the earlier Final Fantasys with a focus on character development and an enriching story.

Whilst it is a small-budget game, I am doing my best to make the game as good as possible with the funds and resources I have available. The game is being produced with RPGMakerVX Ace as this is a platform which I am able to utilise and is fitting with the JRPG Genre as well as art style. Of course, many aspects of RPGMaker can be customised with the use of scripts and imported graphics and art, which will be revealed and put in place during development.

However, my absolute main focus is on getting the story across successfully.
If you are not after a very story driven game, then unfortunately this game is not for you.

The story takes place in a fantasy world with of course a great evil. 'Fading Remnants' focuses on the character of 'Wilfred', the son of a famous knight who was driven to madness during his many years of battles and eventually died while still claiming 'a great evil from another world would destroy all'.

It begins as the King's castle is attacked by the Empire and their Skeleton horde, and Wilfed must return and save his king and kingdom from destruction.

Will he discover this other world and defeat the great evil within ?

Vote 'Yes' on Greenlight and find out!
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androm10 Sep 29 @ 4:30am 
▓▓▓▓▓▓█ Valve добавьте это░█
▓▓▓▓▓▓█░░ Пожалуйста! ░░░█
░▀▀█ ░█▀█ ░█░█░█░█
░▀▀█ ░█░█ ░█░█░█▀▄
░▀▀▀ ░▀░▀ ░▀▀░░▀░▀ , разве нет?
The Fez Master Aug 15 @ 10:42am 
gabrielssj4 Jul 28 @ 6:06pm 
sugiikk Jul 16 @ 10:58am 
dafuq is this
SiMPLE Jul 9 @ 2:04am 
Its too many indi games
Reddust Jun 25 @ 4:02pm 
KOLOB9RA Jun 15 @ 5:53am 
i'll buy it if it will not coast more then 1$
KOLOB9RA Jun 15 @ 5:51am 
rpg maker textures? whats interesting?
So, you made a game with RPG maker, and its only 10 percent complete, why is it on greenlight? I love JRPG's, and am a huge fan of retro FF titles, and I would LOVE to play this, but basically you have an unplayable game, with some quick shots put together, and we are supposed to go on that? How about you put out a demo, and we try that, and Possibly, if it isn't more than a dollar or two, I will buy it, play it, love it and tell my friends
Cheeky Moon May 12 @ 7:21am 
I would say no in that way it looks like.

-self made enemies

- the backgrounds and other graphics clash with the self made sprites
- the battle screen has some cut off's in the writen sections

I would recommand to make all the graphics in the way you made your own created enemies and spells. Because the RTP clashes with those and it would be a pitty, if you waste such great graphics because you decide to use the RTP instead of your own. (\s/)