Portal 2

Portal 2

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franken army V's turrets
 
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Description
1st chamber is guarded by loads of turrets.
but fear not !
you have an army of franken cubes :)
they are highly trained & can activate their own attack weapons.
just press the pedestal button. which spawns a franken. (& lowers 2 panels, which were up, only to stop premature weapon activation)
then watch right to left & the franken's do the rest. (try not to blink)
warning: the turret by exit & funel guard, always survive. others randomly survive.
quicksaves recommended.
after pedestal button. all automation is activated by franken cubes. franken attributes: high I.Q. brave, bad eye sight & suicidal tendencies.
variable: turrets on speed gel may survive, die, or kill other turrets ? as franken's can be unpredictable.
hint: take light bridge with you, & use it twice.
2nd chamber: dangers: turrets, goo & laser fields.
& returning to 1st, might kill you.
map inspired by Jade BGE, called smile
http://steamcommunity.com/sharedfiles/filedetails/?id=88816847
updated: to stop exploits found by daloboy & Bayram.
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41 Comments
mood3rd  [author] Jul 20 @ 3:12pm 
:)
Zoraya Jul 20 @ 2:55pm 
You´re welcome!
You have given me so much valuable feedback on my maps, I´m glad if I can help you too.
mood3rd  [author] Jul 20 @ 3:20am 
Zoraya Thankyou.
updated:
I have moved the laser & laser catcher back, into the wall.
to stop the frankens going into them & moving off course.
The entrance polarity funel is indirrectly triggered by the laser there being blocked by a franken or turret.
which activates a series of items. which activates the polarity funel, above the entrance.
the laser only needs to be blocked briefly, for it to work.
hopefully, this solves the franken problem. without the need to install franken G.P.S. :)
Thankyou again, for your help.
Zoraya Jul 19 @ 3:55pm 
I meant the orange funnel in the beginning, in the entry area. It didn´t activate and I waited for at least 5 minutes and after all turrets were destroyed.
mood3rd  [author] Jul 18 @ 3:33pm 
thankyou for your comments.
please could you explain which polarity funel ?
Their are 4 polarity funels.
some with multiple connections.
3 ground level & 1 higher up.
when you take the trip through the corridor.
the 2 funels that take you, were previously polarity.
(at this point they have been changed, to blue)
this leaves 2, to the right, as you come out of the entrance.
1 at ground level & 1 above.
what trapped you.
as it might be some other problem ?
Zoraya Jul 17 @ 3:06pm 
Ah, I overlooked that I could shot a portal there beside the lightstrip ...
But the red eyes of the franken inside the darkness and blue funnel was a nice effect ;-) I took him with me as I assumed I would need him in the other room.
The trapping situation happened when the orange funnel never activated. I thought it was because of the one franken that made a turn at the laser emitter, but I´m not sure.
Anyway, I enjoyed all the effects and creativity and look forward to your other maps.
mood3rd  [author] Jul 16 @ 6:11pm 
not sure I understand ?
all frankens destroyed, is not a problem.
see video, for easier way.
turrets surviving, can be a problem.
but the answer to that, is also in the video.
the last part of the video, is before update, to stop exploit.
but the solution, is the same.
the strange thing I noticed, when trying to make the blue funel trip dark, for effect.
was using non-portable tiles (black), made it light.
I had to make them portable (white), to make it dark.
logic, did not apply there ?
Zoraya Jul 16 @ 3:28pm 
I´m not exactly sure how that happened (or I just overlooked something), but when the last franken at the right side arrived at the laser and made a (unpredictable ) 90° turn, the funnel didn´t activate...
In another case all frankens were destroyed before I could grab one of them, so I couldn´t find a way to defend against the turret. A timed button for at least one franken would be helpful I think.
Anyway, even if had to repeat the beginning, I always enjoyed the show ! :-)
mood3rd  [author] Jul 15 @ 4:55pm 
Zoraya
Thankyou for your comments.
glad you had fun :)
by got stuck.
were you trapped ?
if yes. please give details.
as I always got through the exit, in many tests.
so I might have missed it ?
Zoraya Jul 15 @ 4:42pm 
I love this sort of crazyness with franken and turrets!
That was really fun to play and explore, but hard work to finish it.
I died several times (my fault) and I got stuck several times.
The behavior of the frankens is unpredictable so I had to repeat the first part several times (at one time the franken got studk at the laser, the other all where destroyed until I was able to grab one of them)
I also liked the last part and how the franken is engaged in several ways.
Thanks for a good time and I look forward to play more of your maps.