This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
A Thief's Melody
 
 
Favorite
Favorited
Unfavorite
Platforms: PC, Mac, Linux
Languages: English, French
Players: Single-player
Posted
Updated
Mar 1, 2014 @ 8:56am
Oct 30, 2015 @ 11:10am
Recent Announcements View All (1)
Big Thank You & Demo & Social Networks
Description
Release date: 2017 or 2018
Official Website & Demo http://www.oneiricworlds.com

>>> I recently changed the name of the game from "World of Thieves" to "A Thief's Melody" <<<
>>> The game is STILL IN ALPHA VERSION <<<
Graphics, animation and music/sound assets are not all final! This game is still under heavy development and things may change until the final release.

A Thief's Melody is a 3D cartoonish adventure/stealth game between Zelda and Beyond Good and Evil with a contemplative atmosphere.

In an ocean-covered world, you play a young thief studying at the Thief Guild. You'll learn basic moves and will be send to various missions to retrieve items in different places from pirate islands to wealthy villas or even the governor's palace. By completing these missions, you'll earn enough to unlock and learn new abilities including melee fight, range weapons, bombs, grapple, ...

Features
  • Explore each level by climbing everywhere you want and try to find the easiest route to your goal
  • Choose between fighting or avoiding enemies
  • Many usable items among which: a Bo (wood stick) for melee fight, a slingshot to catch guards' attention, sleeping arrows for range fight, a grapple to get to unreachable areas, bombs for zone effect, and a few more to come...
  • Secondary quests: find paintings scattered all over the world, collect many flower species and try to cure ill animals
  • Various environment types: pirate buildings, wealthy palaces, cities, and caves
  • Various enemies: pirates, governor's guards, and robots
  • Travel the world on a turtle's back
  • Boss battles


Additional Info

  • I'm aware the game still lacks a bit of energy, I'll try to work on that
  • The graphics and animation are not finalized yet
  • The world is still a bit empty at the moment, this should change in the final release.
  • I plan to insert a storyline to support the gameplay. This is not totally established at the time.
  • The game will be released on Windows, MacOS and Linux.
  • I hope to provide at least 5h of gameplay.

Thanks everybody for the votes, comments and feedbacks! This is great to have your opinion! I'm afraid I can't answer everyone, but I carefully read all your posts/suggestions ^^

Peace :)
< >
96 Comments
Oneiric Worlds  [author] May 13 @ 10:52am 
Sorry I have absolutely no time to post news regularly on Steam, but I'm definitely still working hard on the game. If you want to get all the news, don't hesitate to subscribe to the newsletter on the website www.oneiricworlds.com . Thanks a lot to everybody who took the time to drop me a comment, you guys are awesome :) Thanks for your support!
sheogorath Apr 24 @ 5:10am 
Took some time to chat with the dev during the Toulouse Game Show, it was really interesting. I look forward to playing this game.
Monkey Apr 17 @ 4:36am 
Looks amazing! Some atmospheric lighting and fog would look really cool though. Is their any news on when this will come out?
JB alias Deadman Dec 13, 2015 @ 4:55am 
+1
Kithron7000 Oct 7, 2015 @ 10:15am 
Nice work just keep it up. I make games myself and I know how hard it can be but stick to it and I think this will be a great game.
『 Tacomaniac 』 Sep 1, 2014 @ 7:11am 
I feel this game should have parkour in it and upgrades to parkour moves
McGoodVibes Aug 5, 2014 @ 3:35pm 
If possible you guys should port this to handheld consoles like the psp..
Masterpeing Jul 13, 2014 @ 2:16pm 
voted no ofc..
✠ Bandicode dGb ✠ Jul 7, 2014 @ 9:34am 
It looks good.
Speculi Jun 18, 2014 @ 5:41am 
Most of the models in the video look quite nice. I defenitly would change the Skybox-Texture! It looks terrible and destroys the overall look of the game. And if the character is supposed to be sneaky, I think the walk animation should be more scneaky like and maybe not leaving a dust cloud behind? And just for the marketing, I would suggest to change the Thumbnail picture for the game. When I first stumbled over your game I thought: "Another crap game made in 5 minutes..." But actually after seeing the video and some of the cartoonish models, I think the game has potential. So please! Change the skybox asap, the repeated cloud pattern looks horible in my opinion and this could be a quick fix to imrove the overall look of the game..