The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

31 ratings
A Pale Tale
 
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Category: Dungeons, Quests
File Size
Posted
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12.011 MB
Feb 25, 2014 @ 6:09am
Feb 6, 2016 @ 2:10pm
2 Change Notes ( view )

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A Pale Tale

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Description
A small quest where you must defeat some bandits in a new dungeon and small exterior world.

The quest can be started by talking to Alexander Pale in White Run's Bannered Mare.

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This is my first quest/mod/level design for Skyrim. I learned quite alot along the way about working with the creaiton kit and what goes on in creating a mod using it!

The total amount of gameplay is roughly about 15 minutes as it is a relatively small quest.

The quest itself is much like the tutorial quest Bethesda put out. The level design however is of my own design.
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19 Comments
angelomagalhaes89 Nov 26, 2016 @ 8:52am 
cool quest with HUD marker. not all of mod creatores do that, so congratulations on doing that. in my opinion, you should spend more of your time to create another quests like these, we, skyrim lovers, will be radiant with more quests to go on an adventure. think about it.
alex Sep 6, 2015 @ 2:34am 
класс супер )
Bruz The Merry Apr 29, 2015 @ 9:42pm 
Nicely made so im gonna try it out and see da results and betting there gonna be good. :D
ying_ko13 Jul 20, 2014 @ 1:42pm 
I really do think you should consider making more mods. Map was off, but dungeon was fine.
ying_ko13 Jul 20, 2014 @ 1:32pm 
Pale Pass south of Markarth. No where near map marker! Long search, but, all in all not a bad little dungeon. Well done, especially for a first endeavor. Do add location to text though.
ying_ko13 Jul 20, 2014 @ 10:47am 
Map location is just a punch of rock. Compass leads to......nowhere. Frustrating.
ying_ko13 Jul 17, 2014 @ 7:27pm 
Looks like fun, will give it a try.
supercatviii Jul 16, 2014 @ 3:57pm 
good quest and dungeon layout really good but to small problens quest marker is off on map it pointing to dungeon area but not to where entrance is and no voice on npc for me but otherwise good job hope to see more things from ye :)
EbilSteebi Mar 27, 2014 @ 6:18pm 
When you stand outside in the Pale Forest you appear on the map near Whiterun. This is probably why the markers muck up. Also why do you have to steal from urns and chests in the dungeon?
EbilSteebi Mar 21, 2014 @ 5:55pm 
Yes no voice for me either. The map marker is near whiterun so once I started following the compass I had quite a run to get to the actual place.......
Only quibble I had was with the lighting in the dungeon, it seemed too bright where ther weren't any light sources, and why was he in Whiterun anyway? Wouldn't a closer city have been more logical?