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Ramayana
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Genre: Strategy, RPG
Platforms: PC, Linux
Languages: English
Players: Single-player
Posted
Updated
Feb 24, 2014 @ 1:40am
May 7, 2014 @ 2:49am

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Recent Announcements View All (3)
Check out the Demo
Linux version available
Description
Story

- Dasharatha, King of Aydohya, has three wives and four sons. Rama is the eldest. His mother is Kaushalya. Bharata is the son of his second and favorite wife, Queen Kaikeyi. The other two are twins, Lakshman and Shatrughna. Rama and Bharata are blue, perhaps indicating they were dark skinned or originally south Indian deities.
- A sage takes the boys out to train them in archery. Rama has hit an apple hanging from a string.
- In a neighboring city the ruler's daughter is named Sita. When it was time for Sita to choose her bridegroom, at a ceremony called a swayamvara, the princes were asked to string a giant bow. No one else can even lift the bow, but as Rama bends it, he not only strings it but breaks it in two. Sita indicates she has chosen Rama as her husband by putting a garland around his neck. The disappointed suitors watch.
- King Dasharatha, Rama's father, decides it is time to give his throne to his eldest son Rama and retire to the forest to seek moksha. - Everyone seems pleased. This plan fulfills the rules of dharma because an eldest son should rule and, if a son can take over one's responsibilities, one's last years may be spent in a search for moksha. In addition, everyone loves Rama. However Rama's step-mother, the king's second wife, is not pleased. She wants her son, Bharata, to rule. Because of an oath Dasharatha had made to her years before, she gets the king to agree to banish Rama for fourteen years and to crown Bharata, even though the king, on bended knee, begs her not to demand such things. Broken-hearted, the devastated king cannot face Rama with the news and Kaikeyi must tell him.
- Rama, always obedient, is as content to go into banishment in the forest as to be crowned king. Sita convinces Rama that she belongs at his side and his brother Lakshman also begs to accompany them. Rama, Sita and Lakshman set out for the forest.
- Years pass and Rama, Sita and Lakshman are very happy in the forest. Rama and Lakshmana destroy the rakshasas (evil creatures) who disturb the sages in their meditations. One day a rakshasa princess Surpanakha tries to seduce Rama, and Lakshmana wounds her and drives her away. She returns to her brother Ravana, the ten-headed ruler of Lanka (Sri Lanka, formerly Ceylon), and tells her brother (who has a weakness for beautiful women) about lovely Sita.
- Ravana devises a plan to abduct Sita. He sends a magical golden deer which Sita desires. Rama and Lakshman go off to hunt the deer, first drawing a protective circle around Sita and warning her she will be safe as long as she does not step outside the circle. As they go off, Ravana (who can change his shape) appears as a holy man begging alms. The moment Sita steps outside the circle to give him food, Ravana grabs her and carries her off the his kingdom in Lanka.
- Rama is broken-hearted when he returns to the empty hut and cannot find Sita...

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Features

This is a Real-Time-Strategy game on plot of Indian great epic Ramayana. The story in the game starts from Rama & Lakshmana's search of Sita.
The game contains 20 campaign based on the story of the epic. First 2 campaigns are mostly tutorial.
The game supports skirmish with 2 factions: Vaanara and Rakshasa; maximum of 8 teams.
Each factions have worker units who can gather resources: food/wood/stone/metal & build buildings. Buildings are of type Citadel, Barracks, Archery, Beastiary, Farm/Tree House, Lumbercamp, Mine, Outpost. Citadels and Farms can train workers. Barracks, Archery & Beastiary can train military units. Military units are of type: Light/Heavy Melee/Archer/Beast. Resources are needed to train/build units/buildings. Each unit have their own hitpoint capacity, attack, armor, healrate, accuracy, stealth.
The characters of story are hero units having special abilities. Heroes have level. On each campaign some of the heroes gains level, which help them gain more attack/armor/healrate & new special abilities are unlocked.
A map editor is also added to the game, with which new maps can be created and skirmishes can be played in it.
Skirmish/Campaign games can be saved in midway and can be loaded anytime.
Popular Discussions View All (1)
2
May 15, 2014 @ 6:02am
normal game
ПьянаяПанда
87 Comments
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Mr.SaLo Oct 18, 2014 @ 8:52am 
I such a game would have bought only for 1$, and it is this money still does not deserve.
Я такую игру купил бы только за 1$ не более и то она этих денег ещё не заслуживает.
Белослав Sep 1, 2014 @ 7:54pm 
А чё только англицкий??
BigMeanie Aug 19, 2014 @ 3:14pm 
Good game + Linux support = Vote! :)
adzub100 Jul 23, 2014 @ 1:34am 
voted yes, good game
Be2maru248 Jul 20, 2014 @ 8:20pm 
I want a Japanese implementation.
When will that be implemented?
KotProglot Jun 6, 2014 @ 12:08pm 
Good game, VOTED!
Startbreak12 Apr 26, 2014 @ 8:58pm 
Not enough games based on hindu mythos here in the west. This seems interesting.
Dalekhunter Apr 17, 2014 @ 9:38pm 
concept is sound. graphics look like their older than age of empires. but story looks alright.
sokol Apr 11, 2014 @ 11:11am 
voted
Artes_Dead Apr 8, 2014 @ 12:51pm 
Выглядит неплохо. По крайней мере в скринах. This looks not bad.