Source Filmmaker

Source Filmmaker

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The Scout's Head
   
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Universe: Team Fortress
Model
Models: Character
Tags: SFM, Scout
File Size
Posted
23.999 MB
Feb 23, 2014 @ 7:40pm
1 Change Note ( view )

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The Scout's Head

In 1 collection by Pte Jack
Heads or Tails
9 items
Description
Forth in the series.

HWM head complete with Phoneme, Emotion and Visement Presets.

Red and Blue, Ubered, Zombie, Iced and Golden Player Skins.

BodyGroups, Removable Hat and Headphones.

Includes:
player\hwm\scout_head.mdl
33 Comments
galunga Apr 6, 2019 @ 6:55pm 
What's your major malfunction brother?
Pte Jack  [author] Jul 29, 2017 @ 7:47pm 
Just the way some models compile.
1 Jul 29, 2017 @ 7:10pm 
Uhm? what is with the eye tracking? one eye is always looking lower than the other one
Spamgingtong May 6, 2017 @ 2:22am 
͡° ͜ʖ ͡°) ( ͡⊙ ͜ʖ ͡⊙) ( ͡◉ ͜ʖ ͡◉) < ̄`ヽ、       /  ̄ > JUST WHY  ゝ、  \ /⌒ヽ,ノ   /´    ゝ、 ( ( ͡◉ ͜> ͡◉) /      >     ,ノ      ∠_,,,/´
kingstone cs.money May 5, 2017 @ 4:58pm 
oh ok
Pte Jack  [author] May 5, 2017 @ 4:47pm 
When downloading any workshop item, if you are offered the option to replace materials, you must answer Yes to all or it may pooch the download. Un sub the head, start sfm and let the model clear, resub the model and try it again.
kingstone cs.money May 5, 2017 @ 2:07pm 
IT KEEP SAY ERROR
!!!!
kingstone cs.money May 5, 2017 @ 2:06pm 
it don't know where is it, WHERE IS IT!!!!!!!!!!!

ValS Oct 6, 2016 @ 12:32pm 
Yeah, in this 2weeks I've seen every post you wrote, yeah, also that video too. like over 20 times? xD
but I don't really get how to...
exactly, I want to decompile and qc? yeah. I want to do that, but still have no idea
Pte Jack  [author] Oct 6, 2016 @ 11:22am 
No, I added those skins to the head models, but you can use override materials to do the Ice and Gold skins to the HWM models. Which is what I did in this... https://youtu.be/NKp8slCsiyg