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Sectors (Fool Version)
File Size
6.267 MB
Feb 21, 2014 @ 12:51am
Jul 31, 2014 @ 8:58pm
3 Change Notes ( view )

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Sectors (Fool Version)

Based off of Azorae's and Gig's Sectors.
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The MAD Fool  [author] Jul 31, 2014 @ 9:04pm 
Ok, the fix is finally in. Thanks again to quaterary for pointing that out. Hopefully this will fix the issue.
The MAD Fool  [author] Jun 18, 2014 @ 3:13pm 
No, that will not work. It was one of the 1st things I tried when I designed this. You can get around the heavy flow by just sticking to one side or the other. But, all the same, thanks for your input.
quaternary Jun 18, 2014 @ 1:49pm 
Turn the gel flow to Heavy in the right click menu?
The MAD Fool  [author] Jun 17, 2014 @ 6:08pm 
Nope, that was not the intended way. The purpose of the gel was to not allow you to cross the bridge with the cube. I will have to think of some other way to fix this. Thanks for letting me know about this issue!
quaternary Jun 17, 2014 @ 11:42am 
Hmm, I guess I just got lucky then :) Yeah, I timed it. Maybe you should turn up the flow rate?

Anyway, that *isn't* the right way to do it then? :(
The MAD Fool  [author] Jun 16, 2014 @ 5:08pm 
The gel SHOULD cause the cube get all gel-ly and bounce around. Did you get the cube through by timing the gel? (This should not happen, or at least it did not happen in my testing.) Or did you get it through by balancing the gel on the cube? (I know this is possible-- but I was hoping that either the players would not notice this or realize that this was not an intended part of the test. I guess I will have to fix this after all.)
Let me know how you got it through.
quaternary Jun 16, 2014 @ 1:36pm 
What's up with the gel? It didn't get in the way at all. I brought the box across and ended up solving it almost exactly like Gig's map.
stormsend May 4, 2014 @ 11:22am 
Pretty good. A nice thinker but not on the same level as the MAD version. Still stuck on it. It'll come eventually. Thank you for making these great maps.
kimist108 Apr 20, 2014 @ 7:32am 
Phew! Now off to the Mad Version.