This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Brutal Nature
Platforms: PC
Languages: English
Feb 20, 2014 @ 5:36pm
Feb 10 @ 1:43pm
Recent Announcements View All (17)
Brutal Nature has been Greenlit!
Brutal Nature Releases 0.53!
  • Fixed all known bugs
  • Now including 64 bit Client/Server. 32 bit versions are also included postfixed with x32.
  • Added new avatar: Deon
  • Added new avatar: Jeff
  • Added new avatar: Wilson.
  • Added animation retargeting to model converter. Now I can import avatars with different body proportions.
  • Added mining levels to pickaxes, Now some materials need higher levels pickaxes to mine.
  • Added durability lost to pickaxes while mining.
  • Added mineral Corundum. Second hardest mineral known to man, it will require tool steel pickaxes to mine.
  • Added MRE's, also known as 'Meal, Ready-to-eat", changed starting inventory food to MRE's.
  • Added a second rock salt region with thicker deposits spawning deeper down.
  • Changed many prices.
  • Changed food to restore food stat over 1 second instead of several seconds.
  • Changed mining to give you an adjustable amount of material per voxel, default will be 1/64th.
  • Changed how inventory screen displays quantities and prices to be more consistent.
  • Moved Chromite to forest biome.
  • Increased max power for electrolysis cell by 100%
  • Increased power for recipes that make hydrogen by 100%
  • Increased tool cost of MK108 by 100%
  • Increased materials used by Rifle Receiver
  • Increased endurance from endurance potions by 100%.
  • Reduced mining speed by 50%. Massive overhaul to recipes to re-balance for these changes.
  • Reduced viewing range to 400 feet by default.
  • Reduced size of cast handle recipe by 50%
  • Reduced wood harvested from trees by 100 fold.
  • Reduced size of forge handle recipe by 50%
  • Fixed bug where melee weapons did not lose damage with condition.
  • Fixed bug where text could go a little too far to the right before line wrapping.
  • Fixed bug when you hold down alt and press control you could be left in a state where you could not chat anymore until you pressed control again.

Brutal nature is a multiplayer survival game with voxel based terrain to mine for resources, destroy with weapons and place to form structures. Featuring realistic natural environments and rich engaging combat, it blends PVP and PVE game play with resource gathering and detailed but easy to use crafting.

The Landscape is a smooth voxel terrain that you can mine for resources, make caves, destroy with weapons, blow up with explosives and place to build structures up to thousands of feet in any direction. Build towers miles tall and mine far into the depths of the earth with our easy to use terrain editing controls.

Realism will be strived for but not allowed to stand in the way of fun. Game play will be tunable from highly realistic to arcade style fun by an easy to use modding system.

Inspired by Fallout, Terraria and Dwarf Fortress, We wish to bring you a game with complex depth and exciting combat in a modern age realistic world. We heavily support modding and have made the game exceptionally easy to mod. All vanilla content is essentially a mod that can be removed, edited or replaced.

Featuring a rich but easy to use crafting system with over 900 recipes you can craft just about anything in the game from ammo to any of the 80 weapons!

Brutal Nature is currently free to play while in alpha but development is supported entirely by pre-orders, So pre-order your copy today! We are looking to become an early access game, the trailer does not reflect the final graphical quality of the game.
New versions are released every 2 to 4 weeks so come back frequently to check on our progress!

Version 0.51 is out as of January 4th!

Check out our home page at for more information, Free download of the current version and our daily development blog!
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Solaire the Streetwise 22 hours ago 
Pubic bears
james Feb 18 @ 3:04am 
I voted for this game after I seeing it featured on pewdiepie a channel I instantly 10 seconds of viewing felt like It would be a good game I voted for it and good luck with it
Black_moons  [author] Feb 10 @ 6:08pm 
I do remember you Opp558! Hope to see you playing again some day.
AntiAce Feb 10 @ 5:35pm 
Congratulations Black Moons! I went by the name "Opp558" when I first found the game, not sure if you remember me - that was a long time ago. This is a game I knew had potential, and I'm glad to see it's been officially greenlit.
Black_moons  [author] Feb 10 @ 5:33pm 
Thanks everyone! Brutal Nature is officially Greenlit! Your votes made it possible!
Duro Feb 9 @ 5:57am 
Played this game and I pretty much like it. I hope it gets accepted on Steam because i'll buy it emidiatly. The features it gets are also nice, a perfect survival game with some old textures. I need that ! 8/8 i'd say.
AntiAce Feb 7 @ 5:00pm 
I played this ages ago, probably well over a year ago when I stumbled across it on indiedb. It was fantastic, brought a few of my friends over and we had a blast building, destroying, hunting and being hunted. I probably spent hours just batmaning with the grapple. Figured I'd see if it was still in development, and surely enough it still is. Black Moons is very dedicated - this has been in production for years and it still recieves regular updates. I look forward to seeing it's release!
Hamana Feb 5 @ 6:31am 
A great game without any limits and lots of potential. Love it!
Black_moons  [author] Feb 4 @ 11:15am 
Thank you everyone for your comments and feedback! Brutal Nature is very close to being Greenlit! keep voting!
MercTOTOIONO Feb 2 @ 2:53am 
Looks sweet! I'd survived.8) YES!