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Tulpa
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted:
Updated:
Feb 24 @ 1:23pm
Feb 24 @ 10:02pm

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Recent Announcements View All (2)
Developer AMA Session on Reddit
IndieGoGo Update #1 & Our favorite comments from Steam Greenlight!
Description
What is Tulpa?
Tulpa is a puzzle-platformer game, in which the player controls two characters, a girl named Ophelia and a boy named Oliver, that travel through an ever-changing world. The characters possess different abilities and perceive the world differently. This makes the survival of both characters non-trivial, as traversing the world and overcoming its challenges demands that the player has both perspectives in mind.

The Story
Story-wise the game revolves around concepts borrowed from occultism and theosophy, with thought forms (or “Tulpas”) on the focal point. Characters hide twisted secrets and the world transforms to pair with their psychology. Symbolism is also used along those lines with both game objects and -literal- symbols (we call them “Glyphs”), filling the world, giving information to the player about the story as well as about the challenge he is facing. With all these in-place, it comes down to the player to find out the grim past of our (anti-?)heroine and her tulpa.

The Aesthetics
The aesthetics are focused on flat coloured models and fine tuned full-screen effects for the generation of minimalistic but intense and smooth-looking scenes. The graphical concepts are heavily inspired by the works of Salvador Dali, Jacek Yerka as well as other known (and unknown) artists. On the gaming side, great influences were Yume Nikki, Insanely Twisted Shadow Planet, American McGee's Alice and Limbo. Finally, the Glyphs being a major characteristic of the game aesthetics, follow a sketched/scribbled style adding a sense obscurity on the matters presented.

The Sound
Tulpa is dark, is eerie. The same goes for Red Aura’s (http://redaura.bandcamp.com/) music. We knew it from the very first hearing, Red Aura was the missing puzzle piece of this game. We share very much the same theme and mood. Paradoxical! Red Aura’s experimental and dark ambient elements make Tulpa shine… darker.

The Gameplay
Movement
The game’s controls regarding character movement follow the well-known and established control patterns of the platformer genre. Player uses the <arrow keys> for moving Ophelia to the left or to the right and <space> for jumping and climbing. When you switch over to Oliver, the <arrow> keys are used to set him in motion in both the horizontal and vertical axes, floating near his beloved Ophelia.

Character Abilities
Ophelia doesn’t have any special ability. Her role is interacting with the material world by means of pushing and grabbing stuff around. Oliver’s ability on the other hand is the interaction with otherworldly objects using a telekinetic power, directed by the player using his mouse.

Sanity
Oliver is Ophelia’s tulpa. He was created by her own mind in need for support. That cause has an effect: Ophelia needs Oliver to be close, otherwise she begins to lose her sanity, ensuing an inevitable death.

System Requirements
Not yet specified
150 Comments
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halafradrimx Jul 14 @ 7:17pm 
Creepy, artistic and WHAT THE FUCK?! How did you guys manage to combine puzzle, platformer AND horror? I am impressed.
toby3d Jul 14 @ 5:34am 
Wow, great concept! UpVote!
P.S.: I created a page about your game in the TulpaWiki[tulpawiki.ru]. Please, correct and complement her, community will be interested to learn more about your game!
Mu nami Yla Jun 30 @ 2:44pm 
Art-game, ha? Nice.
Akashi Jun 30 @ 10:29am 
Looks darn good
Да я Псих! Jun 28 @ 12:25am 
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Fuck You Very Much ! Jun 27 @ 3:09am 
Cool
HARD RIDER Jun 21 @ 3:37am 
All of my YES.
LAZY BEAR Jun 11 @ 4:38am 
beautiful game!
Weiss Jun 1 @ 11:54am 
Still a beautiful looking game, you have my support.
Inle May 29 @ 7:10am 
Do want. You have my vote