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Scale Tipper
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0.030 MB
Apr 26, 2012 @ 5:01pm
Nov 21, 2012 @ 1:35am
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Description
Name: Scale Tipper (SKSE)

Version: 1.1

By: JustinOther

Description: Allows conflict free, configurable reweighing of ...stuff (potions, scrolls, and ingredients). Potions and Scrolls can be set to weigh 0.0, 0.1, 0.2, 0.3, 0.4, or 0.5 (Skyrim's default). Ingredients are reweighed differently given their weights are not uniform, so their weights are modified incrementally in 5, 10, or 25% increments. This will not do anything until it is configured via its menu which can be accessed by pressing and holding your activate key when loading any save. When the plugin first initializes, the menu will be shown without prompting it.

DLC: Appropriate items from DLCs will also be reweighed if applicable. DLCs are not required.
Languages: This will work for any language without changing items' names, compliments of SKSE's SetWeight() function.

Conflicts: There are no overrides, but this will reweigh appropriate items added by mods to the weight(s) selected.

Load Order: There are no overrides, so put it anywhere.


***********************************************************************************************************************
Requirements: Skyrim v1.8.151+ and SKSE v1.06.00+ available here: http://skse.silverlock.org/
***********************************************************************************************************************

Install: Drop the ESP and BSA into Skyrim\Data and activate the ESP. Weight changes do not persist in saves, so all weights will revert to their defaults in this plugin's absence.

Uninstall: Deactivate the plugin and/or delete the ESP and BSA.

Thanks: Beth for the game and Creation Kit, The SKSE Team, and the *Edit Team for TES5Edit.

p.s. If you find it worthy, thumbs up/favorite?
35 Comments
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Sassy Oct 10, 2013 @ 3:39am 
For some reason I keep getting an error when I have this installed. The message is something like "This mod needs SKSE to work. SKSE not found." Something along those lines anyway. Which is totally odd cuz I have SKSE installed and use it to play my game. BUT, and this is goofy, it reweighed everything the first time it opened. It was when I tried to play my game after a little break that the error came up. My potions are still adjusted as are my ingredients. Silly mod! LOL Thanks for this though, I love that someone took the time to "fix" this little detail. You and the mod are appreciated! Nicely done! Ciao! *HUGS* ♥
Shanodin Aug 18, 2013 @ 3:56am 
Thanks for going to the effort of making this conflict free version. I use better sorting mods so can't use the regular light weight pots.
Randy Mar 14, 2013 @ 6:57pm 
nice idea. I like it.
cartman-2000 Jan 30, 2013 @ 6:33pm 
The hotkey is what ever you set your use/activate key to in the games controls screen.
Nexus Jan 7, 2013 @ 12:35am 
@Justin, I don't have any hotkey selected
JustinOther  [author] Jan 6, 2013 @ 6:23pm 
Nexus [BR]: Press and hold the hotkey you had selected when loading a save and the options menu will show again.
Nexus Jan 6, 2013 @ 9:13am 
So how i make the Popup show again?
JustinOther  [author] Jan 6, 2013 @ 8:20am 
Nexus [BR]: Which items aren't reweighed? There are some that shouldn't be, but it might just be that reweighing everything takes a moment (depending on your rig). The binding prompt should only happen the first time, necessarily, the mod loads and not everyone uses the same keyboard (US/AZERTY/etc.) so showing the hotkey would not always be correct unless merely displaying the DxScanCode which is Greek to most.
Nexus Jan 5, 2013 @ 4:11am 
It are not working right some potions are 0.5 others are 0.1, can you fix that? and please put a hotkey to show the menu and please make to not show on every skyrim 1st load.
JustinOther  [author] Nov 21, 2012 @ 2:53am 
Try the new version (11-21)? Not sure how the old one wasn't working if SKSE was installed and loaded...