The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Not enough ratings
DEATH TRAP1 - A Battle Challenge - Update 4.1
   
Award
Favorite
Favorited
Unfavorite
Category: Dungeons, Gameplay, Worlds
File Size
Posted
Updated
2.346 MB
Feb 7, 2014 @ 8:02pm
Apr 2, 2014 @ 7:45pm
14 Change Notes ( view )

Subscribe to download
DEATH TRAP1 - A Battle Challenge - Update 4.1

Description
NOT FOR THE TIMID

Now available on Skyrim Nexus

You must be at level 50+ or you will Die!

No Vanilla Bosses. Mayhem and nasty traps.

8 to 10 hours of gameplay.

No known bugs, conflicts or special requirements.

UPDATE 1.2 Many more to follow! Watch for future updates.

Hall of Worlds added. More tricks and traps.

Johns Bar added

Bow of Paralysis added.
Sword of Fire added
Shield of Healing added
Staff of Power added

5 unique areas. All are inter-connected. Each can be beaten but require a different tactic,
There are safe zones and kill zones. There is only 1 way back to skyrim!

Update 2.1
Small changes to Johns Bar
Mini quest added with a few voice tracks

Update 3
Tower of Doom added
Look for door in Hall of worlds

Update 4
Mystic Mine added
Look for door in Hall of worlds

To start: Find Johns Bar
South of Whiterun

Comments and suggestions are encouraged. If you like the mod please rate it!

Have Fun!

JV
18 Comments
johnvekemans  [author] Mar 30, 2014 @ 4:17pm 
Hey greenlizards There are a few gates. The pull chains or levers are hidden in sneaky places>>> use a torch or mage lights to see in dark corners. A new addition is almost ready. The Mystic Mine doorway will soon be available in The Hall of Worlds. Watch for updates and give me a thumbs up
greenlizards Mar 29, 2014 @ 8:43pm 
I love the mod. How do I get through the barred gates?
johnvekemans  [author] Mar 20, 2014 @ 8:49pm 
Hey jgoca. Thanks again for feedback. I check the notes and see whats up. I may have not created new ID forms for all of them. Might be the issue. Also joined the Nexus and working on packing shit problems. Lots of peeps have them. Meanwhile Ive built the Tower of Doom and it will be ready for Beta testing this weekend. Im gonna upload some screen shots tonite. Let me know what you think.
johng58 aka aragorn58 Mar 20, 2014 @ 8:29pm 
Hey, I had to remove Death Trap from my game. I did enjoy playing it but for some reason after installing this and playing, whenever I tried to read a book or note in certain mods, I would CTD instantly. I at first thought it had something to do with my load order or mod choices, but when I removed this everything is back to normal. The mods I was having the CTDs in were Shroud of Jotenheim, Sea of Ghosts, and Ol Arrow Knee. It may have something to do with your notes that are throughout your dungeon. But when I finish playing through the other adventures, I will go into the CK and remove your notes and reintsall and see if that was the problem. Otherwise I still think Death Trap has potential to be a good addition for players looking for harder enemies to fight than Vanilla Skyrim has to offer for end game players.
johng58 aka aragorn58 Mar 19, 2014 @ 12:41pm 
I'm not sure how to pack SEQ file but try this link http://forums.nexusmods.com/index.php?/topic/810472-workaround-skyrim-dialogue-bug-fix/ I'm not a mod author but I do some stuff for myself, nothing major just a few home mods and afew dungeons, but lost most of them when my HD took a dump,and I haven't had the time to redo them. A lot of info can be found on the nexus forums. Just create an account and you can access almost anything. Good luck
johnvekemans  [author] Mar 18, 2014 @ 10:42pm 
Hey jgoca! Thanks for the link. I ran it and cleaned up a lot of small issues. Not sure why you have the arrows problem. I had a buddy run thru it and on his system they were fine. Do you know how to pack the SEQ file? I cant drag and drop it. Been working on THE TOWER OF DOOM a new cell which will be ported from The Hall of Worlds. Should be ready for Beta testing in a few days. Happy Hunting
johng58 aka aragorn58 Mar 17, 2014 @ 7:40pm 
Thats TES5Edit here is the link http://www.nexusmods.com/skyrim/mods/25859/?
johng58 aka aragorn58 Mar 17, 2014 @ 7:21pm 
Went back and played the update. Forsworn were pretty tough due to their numbers. Don't want to spoil anything so I won't say how I defeated them. When I went through the 1st time was before the latest update. The additions helped and the problem with the door is now gone. the arrows however are still floating. What happened to Falco he was cool.

Just one more thing. I think you should run this through TESVedit, there are a lot of dirty edits and duplicate records that by removing them will reduce the size of your files. If you are unfamilar with it , you can find it on the NEXUS, also a tutorial on how to use it.
skroulik Mar 17, 2014 @ 7:03pm 
Thanks!
johnvekemans  [author] Mar 17, 2014 @ 4:31pm 
Hey jgoca Thanks for feedback. I will test the havoc again. Im level 73 and had fun with the traps and Bosses level 86 is impressive!! Did you have any trouble with the Forsworn? The Hall of Worlds is going to be a gateway to multiple Death Traps. Give me a thumbs up