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Pandum on-line
Feb 2, 2014 @ 3:18am
Sep 16, 2016 @ 9:54am

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*** Overview ***

Pandum on-line is a cross-platform F2P 3D MMORPG offering to explore transient worlds opened by random quests in a main world. Transient maps can sometime give the possibility to hunt and catch a creature which can be played or teamed up as a real character.

*** World/Story ***

Pandum is a subterranean world populated by two races, Humans and Grinches. The main town is Arkandia, a fortress which protect the Sphere of time, a mystical orb that tests adventurers' bravery and rewards them with Time seed able to open transient gates toward parallel worlds. The legend says that one day, a daemon called Caan has thrown one of these gates and uttered a curse on the world of Pandum, since, evil creatures prowl and try to seize the Sphere of time.

*** Game play ***

Players pick up one of the 3 character classes available at beginning : Magician (use staff to increase spell power) , warlord (use hammer to attack multiple targets in melee) or Grinch (can remotely engage a target using a crossbow).
Initial statistic point stock must be dispatched over 4 attributes : mental (magical power), strength (melee attack), speed (movement & spell casting) and health (endurance). Each character get a starting location on the skill grid and can freely decide of the learn path/enforcement using skill points earned during the leveling. Character level up when he gathered enough xp points and statistics attributes are then increased accordingly to the initial dispatching (excepted speed).
The main world, can be freely explored, it is composed of 3 map types :

- Trade zone : safe place, where UI react in a tradable way (sell, buy...).
- Instances : Dungeons, shared only by a player or a party.
- PV zone : open map, where players and mobs can engage each others.

The Sphere of time is the unique place to get quests which are randomly attributed accordingly to the character level. If those are achieved, the player will received a special item (seed of time) allowing to spawn a time gate toward a transient map, kind of instance having a limited life time. The content of these maps varies and can go from a juicy XP mob grind spot to a find the treasure game. The parallel worlds are the only places where we can found catchable creatures, once beaten, they can be picked up and stored in the player inventory. These creatures match a classic character account and can be played as a main character or be teamed up (summoned as a bot partner which will obey the main character directives). Creatures have their own skill grid, statistics, level and inventory (accessible from the main character), but they cannot use any equipment.

Xp is earned when a mob is killed (using a skill or the base attack), a dungeon is ended (time attack) or through special loots called XP containers. Mobs can drop some items of different natures :

- Consumables : health potions, bewitching stones...
- Gems : in game money.
- Equipments : weapons, rings and necklaces with their own statistics.

If 3 equipments of the same set are equipped, a special effect is enabled. Equipments can also be enhanced using a bewitched stone which increase statistics of a random percent between 10 and 100 (cumulated limit).
Some comfort items are also purchasable in the Arkandia store using credits : XP boost, custom character skin, guild creation parchment, bewitching accelerator... but none of them can unbalanced directly a combat or is required for a full game experience (no hyper potion of strength or enhancement safety stone). Note that comfort items are also tradable using the in game money.

*** Beta release ***

Pandum allows several players from different kind of platform to share the same persistent world (Windows, Linux, Android/OUYA ...) with an adapted quality. The game engine and server side are almost finished and the game offers a very small playable test world. The goal is now to heavily extend the game content adding more creatures, maps, quests and items. Some advanced features are still missing even if intended in the game architecture and have to be implemented but at this point the project is technically well advanced and required now, overall, a lot of artistic work. As I'm still alone, I need fund to accelerate this part and a crowdfunding campaign on indiegogo has been started, aiming at the following beta release content :

- Arkandia (trade zone), 3 PV maps and 1 Dungeon (Castle).
- Levels 1 -> 50 for 3 character classes.
- 21 equipments.
- 15 Parallel world maps.
- 2 catchable creatures.

*** Pandum and Steam ***

The game is in an early stage but the steam green lite process take usually a lot of time and there is here enough material to let people make an opinion. This is also a great place to get feedbacks and give a good direction to the future work. Finally, I also hope that will increase the project crowdfunding campaign visibility and accelerate the opening of the beta server.
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KWPaul_Games Aug 25, 2016 @ 9:22am 
Cool @Stoony, will delete previous then!
Stoony  [author] Aug 25, 2016 @ 3:49am 
Still alive and steam launch scheduled for September.
CarlosRegueraDJ #FIXCSGO Nov 5, 2014 @ 5:09pm 
Voted! It looks great!
hentayschik Aug 10, 2014 @ 7:29am 
good game:freesia:
Catscratch Jul 10, 2014 @ 11:07am 
This looks like an awful and very basic playstation-1 dungeon RPG.
If this is your first game then alright, nice job, but this doesn't really deserve a place on Steam.
__StarPlatinum__ Jun 21, 2014 @ 11:22am 
на мой взгляд игра хороша но не идеальна
lifesbrink May 10, 2014 @ 7:48pm 
Three classes only? Cookie-cutter ripoff within the genre. Downvoted. Come up with an original idea, people.
c704710 [🐧 #LinuxOnly] May 8, 2014 @ 5:44pm 
Mryayayify May 1, 2014 @ 12:06pm 
Ne0 Mar 8, 2014 @ 6:14am 
MMORPG I can play on Android & Linux = YES