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[BNW] Australia Civilization - Colonialist Legacies
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File Size:
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9.109 MB
Jan 26 @ 6:47pm
Jan 29 @ 1:35am
7 change notes ( view )
In 2 collections by TPangolin
[BNW] Colonialist Legacies: Histories of the New World Modpack
10 items
[BNW] TPangolin's Recommended Civilization V Mods
41 items
Description
In this mod you'll play as Henry Parkes - the father of Australian Federation and owner of quite frankly, a ravishing beard. His facial hair alone should be enough to warrant his inclusion in the base game!



Coming soon: Inuit, Koori, Wabanaki, Blackfoot, Cree, Nyoongar, Dene, Zapotecs!

Features voice acting by Charlatan Alley and Custom Leader Music!

COMING SOON: 3D Leaderhead!

Leader: Sir Henry Parkes, the Father of Modern Australia!

Boundless Plains to Share: Settlers found Puppeted cities. The first 3 coastal Cities founded gain free buildings that provide additional Food and Tourism as Australia progresses throughout the ages. Mines gain +2 Production after Railroad is researched.

Prime Minister: Australia's unique Great Writer, the Prime Minister will supply you with political quotes as Great Works that only Australia can produce. In addition, their mere rise to power will be enough to trigger a Golden Age!

Digger Infantry: Australia's unique Great War Infantry, the Digger Infantry performs exceptionally in desert and foreign combat and can quickly be recruited from your Workers in times of need. Doesn't obsolete at Plastics either.

Unique Australian Buildings (from the UA): Colonial Settlement (Classical), Mining Town (Renaissance), Refugee Programme (Modern), Tourism Department (Information).

Requires BNW

Instructions for Direct Installation if Steam isn't working because the Workshop was dropped on it's head in it's infancy:

1. Download 7zip (it's freeware, and takes next to no time to install)
2. Download the Civ5Mod file from here -> CivFanatics direct download[forums.civfanatics.com].
3. Place the Civ5Mod in MyDocuments> MyGames> Sid Meiers Civilization 5> MODS
4. Right click the Civ5Mod file and select 7zip -> Extract to "[BNW] Colonialist Legacies - (insert civilization here)
5. Start the game up and hit Mods
6. Enable the mod
7. Play the game


CivFanatics Download Page[forums.civfanatics.com]

Colonialist Legacies CivFanatics Thread[forums.civfanatics.com]

Credits:
Concept and Art by TPangolin
XML and Lua by Neirai
Digger Infantry code by codefreak5
Voice Acting by Charlatan Alley. Check him out on Bandcamp, Soundcloud, Facebook, and Twitter!
Civilopedia Entries by the fabulous Viregel
Music is from the Movie 'Australia'. Peace: Welcome to Australia - War: Waltzing Matilda.
Inspiration by Bamington. This mod was inspired by his Australia mod. He encouraged us to take a crack at this one.
The Lua in this mod would not be possible without the help of the amazing community at www.civfanatics.com, especially LastSword, who is a Lua master and whose advice was indispensible for this mod. Some of the Lua in this Civ (the Puppet Cities script) was written by LastSword.
Popular Discussions View All (3)
26
Aug 20 @ 12:03pm
missing mod
matth3wluk3
2
May 10 @ 3:47am
Freezes when I start
Dwayne Johnson
1
Jun 13 @ 11:13am
cool
Thaao Hanshew
397 Comments
< >
OutbackJack Dec 20 @ 9:02am 
I have a question is there any specific strategy I can use for Australia?
5hadowgamer Dec 7 @ 12:06am 
hey i dont know if its just me but when i play as Australia, and Australia only, theres no scroll bar for the tech tree.
ntsulli Dec 4 @ 2:55pm 
when it downloaded it vanished same with the inuits and mexico
TPangolin  [author] Nov 29 @ 10:13pm 
That does seem quite strange. We're updating soon, so hopefully such woes will go away.
zwoods93 Nov 29 @ 8:20pm 
Can you only get the unique buildings in the first 3 coastal cities if the cities are still puppets?
I am currently in a game in the modern era, but I only have the colonial settlement building in my cities and seem to have skipped the mining town etc. I did annex the cities rather early (turn 150 or so, but I can't remember the era). I did seem to get the +2 to mines after railroads though, so it seems quite strange.
Brad McGuire Nov 28 @ 11:27pm 
VB should provide +1 Happiness,
Bali Singles, +2 Gold, and
Noongar provide +1 Culture.
TPangolin  [author] Nov 7 @ 10:45pm 
Seriously? Oh well, I'll bite. Have you ever played Venice? Did you notice that you're able to build every single National Wonder after only building the requirement in the Capital?

With Australia, you have the ability to rush wonders like the National college, without the prerequisite libraries and such. You're able to annex them at will likewise.
AngryShrok2988 Nov 7 @ 10:20pm 
Why make the UA puppeted cities? Who wants puppeted cities even with the tourism and great writers, puppeted cities are never worth it. Puppeted cities suck.
OutbackJack Nov 5 @ 5:05pm 
ah ok thank ya. I was just curious beause of the little title picture.
TPangolin  [author] Nov 5 @ 4:54pm 
The icon has been the waterhole symbol since the mod's inception. It was also last updated in January of this year, so it's due for a massive update with a 3D leaderscreen :)