Sid Meier's Civilization V

Sid Meier's Civilization V

790 ratings
Quick Turns
File Size
0.006 MB
Jan 24, 2014 @ 9:14am
Feb 20, 2014 @ 2:30am
11 Change Notes ( view )

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Quick Turns

Intelligently toggles Quick Movement/Combat during AI turns, which results in significantly reduced time you will spend waiting and watching what the AI does instead of actually playing, especially in the late game. Only important AI unit actions, relevant to the player are shown. Replacement for playing with permanently enabled Quick Movement/Combat or in the Strategic 2D view when turn times slow down to a crawl. You can now enjoy the cool nuclear explosions and most* unit animations without major compromises!

*Some animations like air rebasing had to be disabled because they were a big reason why turns in late game were taking so long (they kept playing in the fog of war, for each unit one by one). The wasted time was just too big to justify showing the player moved air units, so I removed them.

Based on jcraft's original Quick Movement mod (QMMOD).

Direct download: Click here![]

-- Features

Term "AI" includes other civilizations, city states and barbarians unless stated otherwise.

- In-game interface for mod's customization.
- Toggle animations for barbarians.
- Toggle animations for city states you are at peace with.
- Toggle animations for city states you are allied with.
- Toggle animations for AI you are at peace with.
- Toggle animations for AI you are at war with.
- Toggle animations for AI you share enemies with.
- Toggle animations for AI at war with your allied city states.
- Speed up aircraft attack animations.
- Disable aircraft rebase animations.

- Toggle animation settings for individual AIs (points of interest).

-- Compatibility

Single player only. Doesn't affect saves.
Works with Vanilla, Gods & Kings and Brave New World.
The mod doesn't overwrite or modify any existing game files.
This means it should work with all other mods that don't share the same functionality.

-- Troubleshooting

The mod doesn't appear in the mods menu.
- Try unsubscribing and subscribing again (don't forget to restart the game).
- Try Google. It's a common problem not isolated to this mod.

The game crashes.
- Try deleting a database file with "QuickTurns" name in the "Documents\My Games\Sid Meier's Civilization 5\ModUserData" folder.

-- Known Bugs

- Enabling quick movement for the barbarians will disable animations of your trading routes.
- Disabling quick movement for the player will enable trading route animations for the next computer turn.

Not sure if those two above bugs can be fixed at all due to how the game's engine works. If this bothers you, uncheck all Quick Movement settings.

-- Optional

Converting mods to DLC (enables achievements):
Check this[] thread for more information.

Custom Lua engine:
To further decrease turn times follow instructions posted here[].
Warning: This may be incompatible with some other mods and will cause issues with multiplayer.

-- Extras

Workshop thumbnail icon from:
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Bobotea Feb 14 @ 12:04am 
Hey I really love this mod and I use it for a long time. I'm just wondering if you're interested in adapting it into Civ 6. Without it in Civ 6 I just felt sooooooo uncomfortable, thx!!
no_offline_games_anymore Nov 18, 2017 @ 10:20am 
You can see this mod hasn't had an update in almost 4 years, right...?
FiddleRiddle DiddleDiddle Nov 17, 2017 @ 1:31pm 
Allow the faster airplane animations to be togglable. It works for triplanes and great war bombers but it creates bugs for later bombers and I perfer the attack animations anyway. Can we please have the speedy animation get a toggle?
AKappy14 Nov 9, 2017 @ 10:20am 
I love this mod, but it toggles quick combat off.... Is this fixable?
gROUDON Nov 5, 2017 @ 2:49pm 
king chobo Oct 24, 2017 @ 6:32am 
best mod~!
Aun Siro Oct 22, 2017 @ 8:12am 
For the love of the Eldritch Gods, Thank You!
Dog Flower Oct 14, 2017 @ 9:24pm 
I can actually sleep before 12PM thanks to this mod. 10/10.
Furin Sep 27, 2017 @ 1:27pm 
Essential Mod! A must have! Even a fast computer will take it's sweet time with civ5, but this mod fixes that, turns stay lightning fast up to the endgame and only slow down slightly when you go at war with another civ (during your enemies turn).
心好累想退休 Aug 13, 2017 @ 3:10am 
thank you