This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Jan 23, 2014 @ 4:15am
Aug 6, 2015 @ 3:21pm
Recent Announcements View All (18)
ReVeN: XBridge is now on Steam Greenlight
Background Menu Art and Lore
Release date: 2016
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Main Character sprite gets a new paint job!

Animation and Visual Update! 06/12/2014

is a 2D shooter/platformer EVOLVED that will take you back to the good old days of classics like Metroid and Mega man while adding gameplay twists using our EDM system to add RPG elements that can be found in Crysis and Deus Ex. The Game is set in the future on a beautiful and atmospheric planet: XR-Keres. The theme of the game is duality. The planet's outer beauty only shrouds the ominous terrors that await within its depths. As you explore the world you will uncover many secrets and unravel the mystery on what happened to the terraforming colony that resided on Nexum Station.

ReVeN offers a gameplay mechanic that is inspired by RPGs. This mechanic is called the Energy Divergence Module (EDM). The EDM allows the player to divert energy real time to any of the four parts of SyReks body (Weapons, Shielding, Mobility, and Sensors) taking power cores from one system and shifting them into another to overcome obstacles and defeat enemies. Want a more powerful weapon? Take energy from your movement speed and increase your damage! Losing health too quickly? Become a tank by increasing your shield power! We want the player to set up their "stats" the way they want to play, but leave them with the ability to change them on the fly. The gameplay balance is in fact that the player must lose energy in one system to overpower another. However, the world is riddled with power cores, many of which are off the beaten path. Find them all to become the ultimate weapon.

Another feature is the crafting of SyRek's abilities from minerals found while digging through the games expansive world. This adds a great deal of exploration and replayability as there will be many secrets and easter eggs throughout the game. The Player will have to make some semi-permanent decisions on which abilities to construct. While there is nothing stopping the player from unlocking both tiers of abilities within a category, it may be worth balancing their other abilities first. Mining areas and minerals are procedurally generated and "reset" every time the player leaves the area. This ensures that the player will always be able to collect enough minerals to construct essential abilities, and also adds replayability to these sections

Depending on how well ReVeN's Kickstarter goes will will be able to add expansions to the games such as Online Multiplayer and Unique Online Cooperative Modes. Please, Help us reach our Funding Goal to make this game a reality. Thank you to all of you that gave our game a thumbs up!

-Sincerely Team Varia

Popular Discussions View All (14)
Aug 26, 2014 @ 9:59am
ReVen Vs. Samus Aran
Jan 26, 2014 @ 11:06am
Abt the game
Dec 24, 2014 @ 3:09pm
Question about the ReVeN's price and release date
Sergio Durán
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TheCollectorX Feb 1 @ 6:20am 
Looks Like Metroid.Can't wait to play it
KarasuShiro Jan 12 @ 2:49pm 
cant wait to finally play ReVen !
Alexander "Nos" Miyazaki Jan 10 @ 10:22pm 
Its FInally the year of release for ReVeN and i'm still filled with excitement and anticipation for this game, a year ago i backed you guys on kick starter or the website you guys set up for this game, (cant remember which) i still cant wait for it to come out and im just ready to play this game. crossing my fingers and hoping it comes out soon!!!
variagamesllc  [author] Dec 17, 2015 @ 4:24pm 
Thanks! Be sure to check out our secondary project: ReVeN XBridge, which is available now on Steam Early Access.
Julsen Dec 16, 2015 @ 1:12pm 
The art design is so awesome. Especially these dinosaurs are really good. Looking forward to its release *-*
variagamesllc  [author] Oct 9, 2015 @ 12:26pm 
@ Alexander "Nos"

We've been working on a smaller ("smaller") sideproject to help us fund the game making process so that we can work on it full time. Despite our efforts we still have side jobs and our side project, Xbridge, has grown into a full blown epic multiplayer experience which is nearing release I might add. Much of the code and techniques unique to Xbridge will translate fairly effortlessly into ReVeN's base developement code, things like level destruction, the server that handles custom level design, real time multiplayer for 16 players etc. Overall we've simply grown as developers and can tackle far greater challenges we previously would haven't have been able to. We're still holding true to the promise of a release date set in 2016 for ReVeN. As to the exact date, It's done when it's done, and trust me, it's better this way.
Alexander "Nos" Miyazaki Oct 4, 2015 @ 6:07pm 
I've since bought a copy of this game a long time ago and i'm still waiting for your release date, my only question now is if i oculd donate five more dollars and gain access to the beta on steam if possible, i would love to record this game and show it off on youtube for you guys if possible
NightCurseX Sep 23, 2015 @ 9:27am 
Make it an early access *.* ReVen "I want you!"
Techno Drive Jul 9, 2015 @ 11:52am 
metroid has always been my favorite game of all time so I know almost everything about Metroid from the games to the comics and to be honest. I would like to have a game similar on steam so I still get the enjoyment of a shooter similar to Metroid
Heiach Jul 2, 2015 @ 10:07am 
I've been having massive issues getting my construct 2 game to work properly online.. and even if I managed it, I'd probably have to re-write it all so it would work on Steam? Did you/have you had to do that so your game works on steam?