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Portal: Alive & Kicking
 
 
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Platforms: PC, Mac, Linux
Languages: English
Players: Single-player
Posted
Updated
Jan 18, 2014 @ 10:54pm
Apr 23, 2014 @ 9:56am
Recent Announcements View All (4)
Rhetorical Discord Launched!
(Very) Short Gameplay Video
Description
Release date: TBD
"I'm often nit-picky, but even with my intimate familiarity of Portal I can see that nothing has been overlooked. Every tile on every panel has been revisited with loving detail. Not only have the visuals been updated to match Portal 2, but the weaker puzzle cues have been improved. I'm really looking forward to what they'll do with the Behind the Scenes areas." - Jeep Barnett, Valve



Portal: Alive & Kicking is a full remake and re-imagining of Valve's hit experimental title - Portal. Using the visual capabilities of Portal 2, A&K will shove you back into the cold test chambers of Aperture Science to retell the original story of Chell and GLaDOS. The best part? It's FREE.

Features
  • Advanced Map Pack: A remake of the Advanced Chambers from Portal, converted to the destroyed test chamber style seen in early segments of Portal 2.
  • Elite Map Pack: A brand new set of maps, based on Chambers 13-18 from Portal - but with all new puzzles and set in the "Old Aperture" visual theme seen in Portal 2.
  • New Soundtrack: New dynamic music similar to that in Portal 2, combining the ambient droning sound of Portal's music with Portal 2's energy.

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Frequently Asked Questions
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Popular Discussions View All (42)
130
Sep 28 @ 3:21pm
PINNED: Frequently Asked Questions
Rhetorical Games
7
Feb 12 @ 1:20pm
Glass Ceiling
Mysafir
7
Feb 26 @ 12:14pm
Is this almost done?
Dr. Tremor
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879 Comments
Colossal  [author] Dec 7 @ 10:40pm 
@conn6orsuper117 - Nothing worthy of an update
conn6orsuper117 Dec 7 @ 10:12pm 
Any news?
LoveYourLizard Nov 11 @ 2:00pm 
@Banana Bay is Banana BAE <3 - I agree, the music got so annoying, I just wanted to scream...
This looks great, especially since Portal 1 has been totally ruined by the "add radios every 5 steps" update that was made to celebrate portal 2
Colossal  [author] Oct 14 @ 5:00pm 
@takemytwixbyforce - Sure we'll just release it unfinished!
takemantwixbyforce Oct 14 @ 3:36pm 
just wanna say its past the 10 year anniversary, dont you think its about time?
Sven Cakemann Sep 13 @ 2:23pm 
@Colossal So no Hammer-only solution to fix them totally I'm guessing. Thanks.
Colossal  [author] Sep 13 @ 12:32pm 
@Sven Cakemann - Our programmer got them working. There's a few kinks to work out, but they're functional for the most part.
Sven Cakemann Sep 13 @ 6:27am 
What was/is your solution to the semi-broken Rocket Turrets? I've been trying to fix them myself in Hammer and they're only *mostly* working; inaccurate and sometimes causing damage, but they're there. Is there an effective fix?
No this just doesn't update often