Source Filmmaker

Source Filmmaker

178 ratings
Enhanced Heavy
Universe: Team Fortress
Models: Character
Tags: Sfm, Heavy
File Size
53.071 MB
Jan 18, 2014 @ 4:33pm
Jul 7, 2014 @ 2:15pm
6 Change Notes ( view )

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Enhanced Heavy

- Higher resolution normals
- Bodygrouped bullet belt and pouch
- T-shirt bodygroup
- Updated hands bodygroup to fit with the in-game version

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Pocket Lad May 30 @ 12:20pm 
Damn, I must be doing something really bizarre, or I fucked something up. Heavy's tongue is really weird.
✨SedimentarySocks✨  [author] May 30 @ 7:18am 
I didn't change the face
Pocket Lad May 28 @ 12:06pm 
As much as i love this, the face didn't need to be "fixed".
HeavyDutyDavid Mar 14 @ 10:32pm 
Could you make a blender port?
=[P.F.F]= Dafuq? Jan 13 @ 4:59am 
Will this be updated for the new taunts?
-ANASPAN NEVER DIES- Dec 30, 2016 @ 2:22pm 
Really cool model, adding cosmetics is a real bitch though...
TF2-Reddpie Sep 16, 2016 @ 11:23am 
is it possible to make this compatible with bone merging items?
iMatrix Jul 28, 2016 @ 4:00am 
When i open the model, it just shows up as an error. Please can someone help
Shekel Lord Jew Miester Jun 21, 2016 @ 8:38pm 
How do you fix the flex error when decompiling dmx models?? thank you.
SgtGazpacho Apr 28, 2016 @ 1:36pm 
There's a bit of a weird problem with this model. If you change the workshop priority to be above the tf2 folder, the skin 1 heavy's head losess it's texture. To fix this i copied
heavy_head. vtf and heavy_head_red. vmt
from tf\materials\models\player\hvyweapon\hwm
to tf_movies\materials\models\player\hvyweapon
This seemed to resolve the problem without breaking the existing heavy model.
If you want paintable textures and this model you have to perform internet wizardry.

P.S. Socks senpai i'd recommend either tweaking the textures a bit or writing this in the description so i don't get buried under people asking if you'll port this to Gmod.