Garry's Mod

Garry's Mod

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[TTT] A Novice guide to ttt_fastfood_a6
By Henke
This is a guide for ttt_fastfood, aimed at people who already knows the basics of Trouble in Terrorist Town, but wants some more in-depth strategies on a ceirtant level. This time, I'll be covering ttt_fastfood_a6, a medium sized map with alot of close quarters areas, mixed in with a parking lot to make it balanced. It has no traitor nor detective rooms, making hiding bodies really tough, and detectives have nowhere to hide. To counter these issues, it has an abundance of hiding spots and little crooks and corners you can hide in. On this map, strategy is key, and to find the very best, my friend Snorpus helped me make this guide
   
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Weapons, what to use and what to avoid
When choosing the weapons you're going to use, always consider your play style, where you're going to be most of the time, and the character you are when the round starts. On this map, there is a huge parking lot which is one open area, and the main connection between one building to another. Due to this, a rifle is a good choice for both the innocents and the detective. While this is great and all, it has a ton of downsides. Most of the map is inside, protected from rifle shots. Although to counter this you can go a more aggressive style, only shooting when not scoped, this can have more downsides than ups, since it's mostly outclassed by the shotgun and M16. Another thing is that if you chose the MAC-10, its strategy is based around this not working. When choosing the MAC-10, try to stay inside 70% of the time. The MAC-10 does poorly on long range, so staying inside makes that disadvantage go away. So to travel from one building to the next, go through the sewers. Carry a Deagle to make sure that opponents can't capitalize on the fact that you have no good way to hurt them. If you want to go for pure damage that is more reliable than the rifle, the shotgun is where to go. With a deadly blast that can easily one-shot any enemy on close range, with a decent fire rate and clip size, there are few downsides when going traitor-hunting in close quarters. The traitors can also use this weapon to their advantage, as it's an easy kill on most enemies, you can use it with combination with the disguiser and the teleporter, as setting up the disguiser and teleporter, going in for an easy kill on an un-suspecting detective and teleporting back after the shot you can get a free kill without them knowing it was you and without losing too much health. Although the most balanced and best weapon by far is the M16. A high damage-output and a good firing rate with great accuracy makes it a weapon worthy of its title. Due to the strength of C4 on this map, you have to travel from place to place a lot, and since it hits for great damage on close, mid and far range it makes you safe when doing so. It can kill with just 2 shots to the head, and about 3-5 shots to the chest. As long as your aim is decent it should always be considered. When it comes to pistols, use whatever fits your gun. Use a deagle when paired with the MAC-10 or the Shotgun, and a pistol or glock when paired with the M16 or rifle. There are some bad weapons on this map though. The HUGE-245 is a bad weapon, as even though you shoot first, the shotgun should be able to kill you before you kill the guy you were trying to kill. With a low accuracy, the ups do not level out the bads. The Newton launcher is a weapon only the traitors gets, and should never be used. The just isn't enough height on this map to fully make use of it.
Innocents
Try to group up, a group of 3-5 people would be good, this map is very open so the
best thing is to be in a group. No one will try to snipe or attack a group but if you're
alone and in the parking lot, chances are, you will get sniped. The M16 might be a very good
weapon here because it can kind of snipe but it can also shoot pretty fast, so a M16 should always be considered.
Another good innocent weapon is the shotgun for close combat,
MAC 10 if you want better accuracy, range and firing rate. Go to the weapons section for more
information on weapons. Know your area, use time to find locations and learn what is in the
map, since this map has a lot of corridors and such, you may easily get confused. It is very
important to know where you and other people are because it is really hard to find people
when you don't know the map.
When you're an innocent a good thing to do is gather around a detective and cover him,
being a detective is a very important role on pretty much any map so protect the detective
at all costs.
Detectives
As a detective, your main goal is of course to find
traitors, a good thing is to ask innocents to cover
you unless they already are, you're playing a very important
role. Use the DNA scanner; if you want to find these traitors
then you better use your equipment. Using the DNA scanner you should
try to work fast, a traitor might be running around and you don't
have the time to take a sip of juice while that is happening.
Trust no one, until the round is over, to you, everyone are traitors
If you see someone acting suspicious, stay away from them and don't shoot
until you have proper evidence.
Traitors
Mobility is key on this map. Due to the map having tons of hallways and rooftops and windows, if you can position yourself so that you can get a kill without someone knowing where you are, you can become an unstoppable force really fast. And since you're a traitor, you're naturally given the tools needed to finish the job.

First, get yourself in position with the proper equipment.
Let's say you've seen some innocents and a detective on the top of the restaurant. Select the weapon you're going to use. The rifle will do, although the M16 may be used if there is no rifle to be seen. If the M16 is used, set up a teleporter as well. Then, get a disguiser. You don't want your name to get seen, so this is a must. Get in position, usually on top of the gun shop, and see the next step.

Second, wait for the opportunity to arise.
Stand there and wait until all the people have their backs turned, and shoot. Make sure it's a headshot, as if not, this entire thing will fail. After the shot, get away. If you have a teleporter, hide behind the sign and teleport to where you placed the exit. The sewers will do. If not, run away and drop your weapon. Always drop the weapon before you teleport.

And finally, act like nothing happened.
This is one of the most important steps. Acting naturally. Use the voice-chat, as it's more believable. Go to inspect the body, and hang out with the innocents for a while, to gain trust. When they leave the crime scene, you can freely plant a C4.

This process should be repeated until there are no detectives left. After that, go offensive, but act natural. Try to pair with innocents, and go for a walk to a place with few people around. When you've reached that place, a single shot from the shotgun should be enough. Burn the body with the flare gun to make sure that nobody knows about your crimes. Also, be sure to get rid of healing stations, so that Innocents can't heal up.
C4 Locations
Due to this map having a lot of buildings, C4 works very well. The lighting is also kind of short on this map, but that might just work to your advantage, as dark corners make the bombs hard to spot when the fuse is short. Longer fuses are great too, since if they use their ears to find the bomb, they still have one obstacle to get through. C4 is something not to be underestimated.

Behind the exit sign inside the fast food shop behind the door facing the parking lot is an awesome C4 location. It hits a lot, and is hard to notice. Although it might be tricky to set up, it is definitely worth it when you finally succeed.

Above the door when you go come from the dining area and to the kitchen, you'll find a place that is similar to the previous one, although this one is far easier to set up. It also hits the kitchen, punishing anyone who hides there. Although this might seem far superior, it has its downsides. It's much easier to spot, and it doesn't hit the parking lot. You should use this spot when there are people in the parking lot.

In the basement of the fast food shop there is a cooling room. Inside of said room there is a lot of shelves . The middle row has a bunch of pallets, and there you can toss your C4, set it to 2 minutes and forget it. The pallets in the picture is removed for better visibility.

On the opposite side of the map, in the basement of the gun shop, there is a shooting range, that is completely dark. Behind the dummy closest to the stairs, directly in front of the door leading to the sewage, you can place a pretty darn effective C4. It hits the shooting range, the sewage and the gun shop. And it's pretty hard to notice too.

In the gun shop, next to the cash register, there's some viewing cases. Inside of the middle one, you can toss a C4 and set it to 2 minutes. It hits the parking lot, the entire gun shop and the roof, making it highly effective.

On the roof of the gun shop, there is a spot that is slightly obvious, but highly effective. Just drop it in the roof next to the ledge looking at the fast food shop. Set it to 2 minutes so that if someone finds it, they don't just defuse it. It hits more of the parking lot and still keeps innocents from getting new weapons.

In the corner of the library in the first floor, there is a table and two couches. Toss the C4 under the table and set it off. It is quite simple but highly effective.

Next to the couches, there is a storage room. Jump on the shelves, place the C4, and run. It hits much of the same as the on under the table, but is more obvious. Choose whatever you'd like.

There is a truck outside of the library, and it can be a pretty sweet hiding spot. Forget the back of the truck, the place is between the seats and the back of the truck, Place it just so that you can't see it when walking up the stairs to the door, but you can still reach it. Set it to 1:30 and you're set.

. On the top of the fast food shop, there are some places you can set the C4, although they are mostly outclassed by the ones inside. Although sometimes the inside can be clogged with innocents, so you have to go outside to get them. Behind this vent is a sweet spot, as it reaches a lot of the inside. But since it is obvious, a long fuse is necessary.

This spot is far worse than the previous one, except for the fact that it is way more stealthy. Really its only upside.

Aside from being a great picture of a watermelon, the patch of flowers is a great hiding spot for C4. It's hard to notice and easy to set up. The only downside is that the previous ones hits more.
Be sure to not place it on the glass though.

Inside of the restrooms you can place a C4 fairly well, but it doesn't hit that much, although it hits the drive-through. But this comes with a downside, since it's really obvious. You could place it in the vents that goes directly to the drive-through, but can be even more obvious.
6 Comments
Lumonity (ReeChl) Dec 19, 2015 @ 12:08pm 
The key is on the roof of the library.
~JayTuut~ Aug 3, 2014 @ 4:16am 
where is key? like to open the door
Omae Wa Mou Shindeiru Jan 11, 2014 @ 11:01pm 
Best position for C4 in any map
1 - Wait for detective to spend credit on anything but a defuser.
2 - Plant C4 near crowded area when nobody is looking. , with max timer.
3 - Newb sees it , cuts random wire , huge explosion.
4 - ???
5 - PROFIT !
Archer Jan 11, 2014 @ 9:10am 
<--- lobster pug

nice bro
Henke  [author] Jan 9, 2014 @ 6:00am 
@SirOwen Thanks!
ALMIND MAHN Jan 8, 2014 @ 5:05pm 
Good Job on this